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Releases: tomasz-rozanski/vstrack

v0.1.4-alpha

26 Oct 01:12
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Commit 9bc635d

  • Save each record-time in a separate file, and include date and time in the name of the file (naming format: YYYY-MM-DD-HH-MM-SS-record-time.txt),
  • Save the files with record-times in a separate folder - records,
  • Add time-stamps to the debugging output,

v0.1.3-alpha

25 Oct 16:00
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v0.1.3-alpha Pre-release
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Commit d31805a

  • Add support for windows of arbitrary size (thanks gredgie for the bug report):
    • calculate back-buffer size from the largest possible window size instead of the current size,
    • allocate memory for the back-buffer dynamically on the heap,
  • Add a separate function, to store debug messages in a file,

v0.1.2-alpha

25 Oct 12:51
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Commit 8498843

  • Change the way the final memory address is calculated in ReadGameMemory(), by considering dynamic base address of the process (thanks gredgie for the bug report),
  • Adjust PSX_TO_* offsetts values, accordingly,
  • Change variable name: moduleDllBase -> processBaseAddress,
  • Add debug output in debug/debug.log file

v0.1.1-alpha

25 Oct 01:03
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  • Fix wrong memory offset for ePSXe v2.0.5 - 1f1bc05

v0.1.0-alpha

24 Oct 16:46
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v0.1.0-alpha Pre-release
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Work in Progress

  • Basic features implemented; more to come,
  • Needs a lot of tweaking, fixing and testing,
  • User feedback highly appreciated,
  • Warning: A lot of messy and undocumented code inside