Building a Z80 emulator in C# as a .NET Standard Class Library. Includes a sample implementation in the form of a ZX Spectrum 48K emulator.
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Updated
Jun 25, 2020 - C#
Building a Z80 emulator in C# as a .NET Standard Class Library. Includes a sample implementation in the form of a ZX Spectrum 48K emulator.
An AI conversational chat bot project using Microsoft Bot Framework 4.x
AlphaBot - a Twitch/Slack/Discord Chat Bot used on-stream. The project includes building an old school text adventure.
On-stream project to build a synthesizer using .NET Core 3, WPF and NAudio
A Cricket Web Application built in .NET Core 2.2, featuring some controls by Telerik
An Alexa Skill web API and Library developed live on-stream. Publically available as a Nuget package.
A VST Plugin implementing a Delay Effect, developed in C++ using JUCE.
GLSL code created during the Introduction to Shaders series of live-streams, in collaboration with Mårten Rånge.
A 2D Platform game developed using HaxeFlixel
A Testbed Software Synthesizer plugin project built on-stream
A Secure Web API developed on-stream to show how to implement JWT bearer tokens and authorization policies.
A Slack Client API Library written in F#, with support for the Real Time Messaging API (RTM) using websockets.
A look at the fascinating subject of Parser Combinators in F#. Over 2 episodes, we create a parser capable of building expression trees for arithmetic operations.
Code used during some live Codebase Alpha episodes on the topic of T4 Templates for Fun and Profit.
F# program to calculate a distance field around a monochrome image.
Slack client library written in C# (.Net Core 2.1 and .Net Standard 2.0)
A VST plugin for different types of digital audio filter, developed in C++ using JUCE.
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