Documentation contents for Ultra Engine
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Updated
Jul 4, 2024 - C++
Documentation contents for Ultra Engine
Frame profiler
Libraries, frameworks, and guides for gamedev with Beef
(RPG maker) Create RPG-style or similar games more simply with Flame.
A sample project explaining the usage of singleton object to hold global game state.
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc
Tracy profiler bindings/wrapper for the Odin programming language
Archetypal ECS for F# and C#
C++ wrapper for SDL2
Popcorn :: A small Game Engine with custom Physics.
Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.
A simple and powerful entity component system (ECS) written in C++17
A hand-crafted 2D game library in Go
An open source Delphi/Pascal game engine
Simple HTML5 game prototyping toolset
Library for loading Aseprite files. Directly reads binary Aseprite files and does not require you to export files to JSON.
Give a brain to your game's NPCs
Create sprite animations on Gosu, simply and easily
Module for creating GOAP based NPC AI
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