Liquid: Maya Rendering Translator (mesh SVN branch)
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Updated
Aug 9, 2012 - C++
Liquid: Maya Rendering Translator (mesh SVN branch)
Maya与Matlab的数据通信插件,允许把Maya的网格数据传到Matlab进行处理。 This plugin provide a matlab computation interface as a maya node, allowing user perform custom computation in maya directly.
A set of tool for maya designed to handle character deformation effectively
Matches pairs of reference and move points with a transformation matrix in a Autodesk Maya DG node.
Maya node for computing speed of an input point
A parameter space based FEM program, based on Jernej Barbic's FEM library Vega(http://run.usc.edu/vega/), you can find an example here: http://www.cnblogs.com/dydx/p/4290878.html. 一个在参数空间进行有限元模拟的程序,基于Vega平台,我的开发笔记在这里http://www.cnblogs.com/dydx/
Material Point Method plugin for maya
Match sparse to dense animCurves in Autodesk Maya
implement paper Regularized Kelvinlets: Sculpting Brushes based on Fundamental Solutions of Elasticity
Simple Maya Container Manager
Maya plugin with nodes designed to operate on transform components.
C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. See the discussion group @ http://groups.google.com/group/partio-discuss
Web based cluster computing apps
Here some tools for Maya that can help any maya user go through his workflow.
Useful scripts for Maya written in MEL and PYTHON language
Series of example and snippets of my experiment in motionbuilder with boost python
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