This document list the templates and the actual supported hardware acceleration.
⚠️ These tables are WIP, feel free to send an MR if you have tested it on a machine that is not listed here.
⚠️ Tested on the TorizonCore v6.2.0 with Bookworm based images.
Subtitle:
🚫 Not Supported;
✅ Supported;
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | ✅ | 🚫 |
Apalis iMX8QM | ✅ | 🚫 | ✅ | 🚫 |
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | ✅ | 🚫 |
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | 🚫 | 🚫 |
🚫 Avalonia does not support Wayland backend for now, so, using Avalonia with Wayland is only possible by XWayland without HW Acceleration.
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | 🚫 | |
Apalis iMX8QM | ✅ | 🚫 | 🚫 |
⚠️ OpenGL ES: is only supported when usingStartLinuxDrm
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | ✅ | 🚫 |
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | ✅ | 🚫 |
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | 🚫 | 🚫 |
🚫 OpenGL ES: Bookworm does not compile Qt 6 packages with Open GL ES support.
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | 🚫 | 🚫 |
Apalis iMX8QM | ✅ | 🚫 | 🚫 |
⚠️ .NET Uno uses GTK3 as backend, and Bookworm seems to use a version of it that has an issue with colors, that show inverted, when usingGDK_GL=gles
⚠️ .NET Uno to work correctly needs a build of GTK3, using upstream sources, and a build of libepoxy, using upstream sources
🚫 Verdin iMX8MM only supports OpenGL ES 2.0, but GTK3, that is the backend from Uno Platform, needs OpenGL ES 3.0
Machine | Software | OpenGL | OpenGL ES | Vulkan |
---|---|---|---|---|
Verdin iMX8mm | ✅ | 🚫 | 🚫 | 🚫 |
Apalis iMX8QM | ✅ | 🚫 | 🚫 | 🚫 |
🚫 .NET Uno Platform does not support EGL fbdev for now