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If we e.g. have a winter LUT and a spring LUT, it would be really cool to allow interpolating between them to emulate moving between the two.
I don't think this should be more difficult than to have two LUTs in the LUT shader instead of a single one and then expose a parameter to set the percentage between the two.
The text was updated successfully, but these errors were encountered:
If we e.g. have a winter LUT and a spring LUT, it would be really cool to allow interpolating between them to emulate moving between the two.
I don't think this should be more difficult than to have two LUTs in the LUT shader instead of a single one and then expose a parameter to set the percentage between the two.
The text was updated successfully, but these errors were encountered: