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If Cave Centipede Leggings were treated like the player was climbing ladders/vines/etc then it would add compatibility with any of the animation mods. For example, Not Enough Animations has a lovely climbing animation but it doesn't show when using the Centipede Leggings. You can see a gif of it in action here https://www.curseforge.com/minecraft/mc-mods/not-enough-animations.
I don't think this falls into an area of adding cross mod compatibility. Rather it would just be the behavior signaling the game as expected with current climb methods.
The text was updated successfully, but these errors were encountered:
Did you perhaps open the issue on the wrong repo^^?
Also some issues with that plan: The climb animation is for ladders and ladders only. Vines/Scaffolding etc doesn't have any animation currently. No clue what "Centipede Leggings" are or from which mod, but if they just signal to the game "the player is climbing right now", this still won't trigger the animation (good chance they already do that). Only when the player is in the climbing state inside of a ladder or trapdoor block, then the animation plays.
Ooph. I did open to the wrong repo. I apologize. I meant to open it to Alex's Mobs. I see though that, via your explanation, it does not function as I had hoped anyways. So I believe then that a bridging mod between what NEA and Alex's Mobs would likely be the way to go, right? I've only just hopped into Github and maybe this could be a place for me to start learning about mod creation and try myself.
I think the best option would be for Alex's Mobs to implement a climbing animation themselves, or use the api provided by NEA to add a modified version of the ladder animation that knows which block the player is climbing at the moment. NEA strictly focuses on the Vanilla experience, that's why I'm not adding animations for other mods into the mod itself.
Version Tested On: 1.20.1
If Cave Centipede Leggings were treated like the player was climbing ladders/vines/etc then it would add compatibility with any of the animation mods. For example, Not Enough Animations has a lovely climbing animation but it doesn't show when using the Centipede Leggings. You can see a gif of it in action here https://www.curseforge.com/minecraft/mc-mods/not-enough-animations.
I don't think this falls into an area of adding cross mod compatibility. Rather it would just be the behavior signaling the game as expected with current climb methods.
The text was updated successfully, but these errors were encountered: