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d3_final2.html
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d3_final2.html
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<html>
<!-- Use this design for loading Javascript from IndexedDB -->
<body>
<style>
#byte_content {
margin: 5px 0;
max-height: 100px;
overflow-y: auto;
overflow-x: hidden;
}
#byte_range { margin-top: 5px; }
</style>
<input type="file" id="files" name="file" /> Pick a JS file, and it will be attached to body:
<span class="readBytesButtons">
<button>entire file</button>
</span>
<div id="byte_range"></div>
<div id="byte_content"></div>
<script>
function readBlob(opt_startByte, opt_stopByte) {
var files = document.getElementById('files').files;
if (!files.length) {
alert('Please select a file!');
return;
}
var file = files[0];
var start = parseInt(opt_startByte) || 0;
var stop = parseInt(opt_stopByte) || file.size - 1;
var reader = new FileReader();
// If we use onloadend, we need to check the readyState.
reader.onloadend = function(evt) {
if (evt.target.readyState == FileReader.DONE) { // DONE == 2
document.getElementById('byte_content').textContent = evt.target.result;
document.getElementById('byte_range').textContent =
['Read bytes: ', start + 1, ' - ', stop + 1,
' of ', file.size, ' byte file'].join('');
};
//These are magic four lines
var oScript = document.createElement("script");
var oScriptText = document.createTextNode(document.getElementById('byte_content').textContent);
oScript.appendChild(oScriptText);
document.body.appendChild(oScript);
};
var blob = file.slice(start, stop + 1);
reader.readAsBinaryString(blob);
}
document.querySelector('.readBytesButtons').addEventListener('click', function(evt) {
if (evt.target.tagName.toLowerCase() == 'button') {
var startByte = evt.target.getAttribute('data-startbyte');
var endByte = evt.target.getAttribute('data-endbyte');
readBlob(startByte, endByte);
}
}, false);
</script>
</body>
<html>