You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Heap utilization statistics [MB]
Used Memory: 150
Free memory: 248
Total memory: 399
Max memory: 2048
Stack Trace
Exception: java.lang.RuntimeExceptionException on remote
java.lang.Exception
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:58)
at games.strategy.engine.framework.$Proxy37.startPlayerStep(Unknown Source)
at games.strategy.engine.framework.ServerGame.waitForPlayerToFinishStep(ServerGame.java:544)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:407)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:297)
at games.strategy.engine.framework.startup.launcher.ServerLauncher.launchInternal(ServerLauncher.java:173)
at java.base/java.lang.Thread.run(Thread.java:834)
Exception: games.strategy.engine.GameOverExceptionGame Over Exception!
java.lang.Exception
at games.strategy.engine.player.DefaultPlayerBridge$GameOverInvocationHandler.invoke(DefaultPlayerBridge.java:160)
at com.sun.proxy.$Proxy17.getBattles(Unknown Source)
at games.strategy.triplea.TripleAPlayer.battle(TripleAPlayer.java:500)
at games.strategy.triplea.TripleAPlayer.start(TripleAPlayer.java:151)
at games.strategy.engine.framework.ClientGame.lambda$new$0(ClientGame.java:175)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:566)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeSingle(EndPoint.java:136)
at games.strategy.engine.message.unifiedmessenger.EndPoint.lambda$invokeMultiple$0(EndPoint.java:120)
at java.base/java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:195)
at java.base/java.util.Spliterators$ArraySpliterator.forEachRemaining(Spliterators.java:948)
at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484)
at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474)
at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:913)
at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.base/java.util.stream.ReferencePipeline.collect(ReferencePipeline.java:578)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeMultiple(EndPoint.java:121)
at games.strategy.engine.message.unifiedmessenger.EndPoint.invokeLocal(EndPoint.java:111)
at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.lambda$processMessage$0(UnifiedMessenger.java:321)
at java.base/java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1736)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
at java.base/java.lang.Thread.run(Thread.java:834)
The text was updated successfully, but these errors were encountered:
Map
world_war_ii_v3
Log Message
Unrecognized error occurred. If this is a repeatable error, please make a copy of this savegame and report to:
https://github.com/triplea-game/triplea/issues/new
TripleA Version
2.5.22294
Java Version
11.0.6
Operating System
Windows 10
Memory
Heap utilization statistics [MB]
Used Memory: 150
Free memory: 248
Total memory: 399
Max memory: 2048
Stack Trace
The text was updated successfully, but these errors were encountered: