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2.5.22294: UnifiedInvocationHandler#invoke:58 - games.strategy.engine.message.RemoteNotFoundException #13178

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tripleabuilderbot opened this issue Feb 16, 2025 · 0 comments
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Error Report Issue reported via the in-game error reporter

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world_war_ii_global

Log Message

Exception on remote

TripleA Version

2.5.22294

Java Version

11.0.6

Operating System

Windows 10

Memory

Heap utilization statistics [MB]
Used Memory: 245
Free memory: 1733
Total memory: 1979
Max memory: 1979

Stack Trace

Exception: java.lang.RuntimeExceptionException on remote
java.lang.Exception
	at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:58)
	at com.sun.proxy.$Proxy15.clientReady(Unknown Source)
	at games.strategy.engine.framework.startup.mc.ClientModel.lambda$startGameInNewThread$11(ClientModel.java:370)
	at java.base/java.lang.Thread.run(Thread.java:834)


Exception: games.strategy.engine.message.RemoteNotFoundExceptionNot found:games.strategy.engine.framework.startup.mc.ClientModel.CLIENT_READY_CHANNEL, endpoints available: [games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.UK_Pacific, games.strategy.engine.framework.ServerGame.PLAYER_RANDOM_REMOTEBritish, games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.ANZAC, games.strategy.engine.framework.ServerGame.PLAYER_RANDOM_REMOTEAmericans, games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.British, games.strategy.engine.framework.ServerGame.PLAYER_RANDOM_REMOTEFrench, games.strategy.engine.framework.AbstractGame.SOUND_CHANNEL, _ChatControl_games.strategy.engine.framework.ui.ServerStartup.CHAT_NAME, games.strategy.engine.framework.ui.ServerStartup.SERVER_REMOTE, games.strategy.engine.framework.IGame.GAME_MODIFICATION_CHANNEL, games.strategy.engine.vault.IServerVault.VAULT_CHANNEL, games.strategy.engine.framework.AbstractGame.DISPLAY_CHANNEL, games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Chinese, games.strategy.engine.framework.ClientGame.REMOTE_STEP_ADVANCER:Felix, games.strategy.engine.framework.ServerGame.PLAYER_RANDOM_REMOTEChinese, games.strategy.engine.framework.ui.IClientChannel.CHANNEL, games.strategy.engine.framework.ServerGame.PLAYER_RANDOM_REMOTEUK_Pacific, games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Americans, games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.French, games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Russians, _ChatRemote_games.strategy.engine.framework.ui.ServerStartup.CHAT_NAME, games.strategy.engine.framework.ServerGame.PLAYER_RANDOM_REMOTERussians, games.strategy.engine.framework.ServerGame.PLAYER_RANDOM_REMOTEANZAC]
java.lang.Exception
	at games.strategy.engine.message.UnifiedMessengerHub.messageReceived(UnifiedMessengerHub.java:94)
	at games.strategy.net.ServerMessenger.notifyListeners(ServerMessenger.java:194)
	at games.strategy.net.ServerMessenger.messageReceived(ServerMessenger.java:149)
	at games.strategy.net.nio.NioSocket.messageReceived(NioSocket.java:104)
	at games.strategy.net.nio.Decoder.loop(Decoder.java:84)
	at java.base/java.lang.Thread.run(Thread.java:834)


@tripleabuilderbot tripleabuilderbot added the Error Report Issue reported via the in-game error reporter label Feb 16, 2025
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