Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

2.5.22294: AbstractBasePlayer - Start step: russianCombatMove still does not match player bridge step: null even after waiting more t... #13183

Open
tripleabuilderbot opened this issue Feb 19, 2025 · 0 comments
Labels
Error Report Issue reported via the in-game error reporter

Comments

@tripleabuilderbot
Copy link
Contributor

Map

world_war_ii_v5_1942

Log Message

Start step: russianCombatMove still does not match player bridge step: null even after waiting more than 30 seconds. This will probably result in a ClassCastException very soon. Player Bridge GameOver=false, PlayerId: Russians, Game: World War II v5 1942 SE TR

TripleA Version

2.5.22294

Java Version

11.0.6

Operating System

Windows 10

Memory

Heap utilization statistics [MB]
Used Memory: 284
Free memory: 1695
Total memory: 1979
Max memory: 1979

@tripleabuilderbot tripleabuilderbot added the Error Report Issue reported via the in-game error reporter label Feb 19, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Error Report Issue reported via the in-game error reporter
Projects
None yet
Development

No branches or pull requests

1 participant