Releases: triplea-game/triplea
Releases · triplea-game/triplea
2022-May-18 - Prerelease - 2.6.769
Fix a bunch of spelling errros in triplea_maps.yaml descriptions. Fla…
2022-May-18 - Prerelease - 2.6.768
Improve an error message. (#10459) Improve an error message.
2022-May-17 - Prerelease - 2.6.767
Added World War I 1914 (#10449)
2022-May-17 - Prerelease - 2.6.766
Fix IsSuicideOnDefense which was broken in 2.6 and add a test. (#10448) * Fix IsSuicideOnDefense which was broken in 2.6 and add a test. It was broken by this change: https://github.com/triplea-game/triplea/commit/74834f525ba87c6df486b393b6e143fd11732be4 * Add Mockito.verifyNoMoreInteractions to list of mockito static imports.
2022-May-17 - Prerelease - 2.6.765
Significantly speed up game data cloning for AI and battle calculator…
2022-May-17 - Prerelease - 2.6.764
Bump org.flywaydb.flyway from 8.5.10 to 8.5.11 (#10452) Bumps org.flywaydb.flyway from 8.5.10 to 8.5.11. --- updated-dependencies: - dependency-name: org.flywaydb.flyway dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-May-17 - Prerelease - 2.6.763
Minor optimizations to placeUnits() trigger. (#10450)
2022-May-16 - Prerelease - 2.6.762
Bump jackson-datatype-jsr310 from 2.13.2 to 2.13.3 (#10446) Bumps jackson-datatype-jsr310 from 2.13.2 to 2.13.3. --- updated-dependencies: - dependency-name: com.fasterxml.jackson.datatype:jackson-datatype-jsr310 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-May-16 - Prerelease - 2.6.761
Bump com.diffplug.spotless from 6.6.0 to 6.6.1 (#10445) Bumps com.diffplug.spotless from 6.6.0 to 6.6.1. --- updated-dependencies: - dependency-name: com.diffplug.spotless dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-May-12 - Prerelease - 2.6.760
Fix selecting step nodes in history view not having an effect. (#10439) Fix selecting step nodes in history view not having an effect. This was broken with #10429, which made the logically correct change, but ran into a bug where we weren't actually setting the change index on step nodes. Introduce a fix as well as handling of history from saved games that didn't set it. Additionally, when non-leaf nodes are selected from the UI, we actually don't want to go to the state after that node, since that breaks chronological property of elements of the tree (i.e. Round 1 non-leaf node would be before first leaf node of Round 1), so this PR adds logic to go to previous child node instead.