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CHANGELOG.md

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Change Log

Unreleased - ReleaseDate

General

  • Fix unintentionally linking to libssl on Linux. This used to prevent some users on various Linux distros from being able to launch mint at all.

User Interface

  • Add light/dark mode toggle to settings menu
  • Replace escape menu modding tab with new modding menu
  • Show mint mods in public server list
  • Show time since last action
  • Make mod URL searchable for mods without cache data
  • Implement load priority to no longer rely on implicit ordering
  • Add mod list sorting
  • Slightly improved error reporting; mint should now indicate the mod that caused a failure
  • Various GUI improvements

Core Functionality

  • Implement Asset Registry handling. This should be sufficient for most mods that were previously not usable with mint due to the lack of Asset Registry handling.
  • Implement self-update
  • Fix mod url resolution
  • Fix mods sometimes integrating in incorrect order
  • Add patch to fix gas clouds not exploding sometimes
  • Some mod save file fixes for Windows store version

Internal Changes

  • Significantly optimize cache updates (first update will still be a full update)
  • Allow overriding appdata dir via CLI flag
  • Rename cache and config directories from drg-mod-integration to mint and default to legacy if they exist
  • Fix Windows console being full of garbage characters
  • Disable LTO for dev builds
  • Add nix flake
  • Improved testing
  • Various CI improvements
  • Reduce release size by removing debug symbols
  • Package Linux target with zip instead of tar
  • Compress bundled mod pak

0.2.10 - 2023-08-18

  • Many small improvements to the GUI
  • Add simple in game UI to show local and remote integration version and active mods
  • Add experimental mod linting to assist with common mod issues such as conflicts (#55)
  • Microsoft Store: Fix mods being unable to write custom save files (#58)
  • Fix profile CLI command not respecting mod's enable flag

0.2.9 - 2023-08-11

  • Update egui_dnd which makes dragging and re-ordering mods significantly smoother
  • Restore modding subsystem config upon uninstalling to prevent all mods getting enabled and kicking the user to sandbox
  • Fix regression introduced by case sensitive path fix (#36)

0.2.8 - 2023-08-05

  • Fix *.ushaderbytecode files not being filtered out and causing crash on load
  • Fix including same asset paths with different casings causing Unreal Engine to load neither (#29)