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convert_svg_files.py
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convert_svg_files.py
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#!/usr/bin/env python
# Convert SVG artwork to PNG images.
# The SVG images are created as black artwork, so we also invert them.
# This script needs png2svg (or Inkscape if you're not using Mac) and ImageMagick to work.
#
# To run this on Mac OS X 10.8, install XQuartz first:
#
# http://xquartz.macosforge.org/
#
# Install the Homebrew package manager:
#
# http://mxcl.github.com/homebrew/
#
# Then install the dependencies like this:
#
# brew install svg2png imagemagick libtool
from glob import glob
from os import system
import os.path
import sys
SOURCE_DIRECTORY = 'artwork'
TARGET_DIRECTORY = 'libraries'
LIBRARIES = ['color', 'core', 'corevector', 'data', 'device', 'list', 'math', 'string']
if sys.platform == 'darwin':
SVG2PNG_COMMAND = 'svg2png -w 52 -h 52 %s %s'
else:
SVG2PNG_COMMAND = "inkscape -w 52 -h 52 -f %s -e %s"
def png_file(svg_file, target_directory):
base, ext = os.path.splitext(os.path.basename(svg_file))
png_file = '%s.png' % base
return os.path.join(target_directory, png_file)
def convert_svg_file(svg_file, target_directory, overwrite=False):
target_file = png_file(svg_file, target_directory)
if not os.path.exists(target_file) or overwrite:
print target_file
os.system(SVG2PNG_COMMAND % (svg_file, target_file))
os.system('mogrify -negate %s' % target_file)
def convert_directory(source_directory, target_directory):
svg_files = glob(os.path.join(source_directory, '*.svg'))
for svg_file in svg_files:
convert_svg_file(svg_file, target_directory)
def convert_library(library):
source_dir = os.path.join(SOURCE_DIRECTORY, library)
target_dir = os.path.join(TARGET_DIRECTORY, library)
convert_directory(source_dir, target_dir)
if __name__=='__main__':
for library in LIBRARIES:
convert_library(library)