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Unit2.h
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Unit2.h
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//---------------------------------------------------------------------------
#ifndef Unit2H
#define Unit2H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <Buttons.hpp>
#include <DBCtrls.hpp>
#include <Mask.hpp>
//---------------------------------------------------------------------------
class TForm2 : public TForm
{
__published: // IDE-managed Components
TLabel *Label1;
TLabel *Label2;
TLabel *Label3;
TLabel *Label4;
TDBEdit *DBEdit1;
TDBEdit *DBEdit2;
TDBEdit *DBEdit3;
TDBText *DBText1;
TBitBtn *BitBtn1;
TBitBtn *BitBtn2;
void __fastcall BitBtn1Click(TObject *Sender);
void __fastcall BitBtn2Click(TObject *Sender);
private: // User declarations
public: // User declarations
__fastcall TForm2(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm2 *Form2;
//---------------------------------------------------------------------------
#endif