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Project status? #1
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The implementation is in progress, in very early stage ATM, and is unusable for now. So far, only first level's tiles with background are rendered (and all 3 original resource unpacking algorithms are implemented). I'll try to update the code to not depend on any other resources than the unpacked original content files (so you can just unpack the original game content and run the project in it's current state without crashes), and will let you know in this thread. |
Thanks a lot. Let me know if you need any additional testing in Linux! |
This project should not have been abandoned. It is working, basically when I put the resource files in the correct folder, was able to traverse Level 1 in Tile Engine, as an added bonus inadvertedly I've stumbled upon CRT filer by pressing backspace key. Simply beautiful! |
Is this implementation complete? I can compile this in ArchLinux, but it seems to fail when I run it:
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