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CrockPot.v010.app.groovy
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CrockPot.v010.app.groovy
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/*****************************************************************************
Device: CrockPot.v010.app.groovy
Author: [email protected]
Version: 1.0
Date: 2013-04-06
Purpose: To control a crockpot using a switch. This app was written using
GE outdoor lighting controller so there is functionality to see if
the controller or power strip is running/plugged in. Typically the
user will have a Zwave outlet. You need to use a dumb crockpot that
only has a off/low/med/high physical switch. Set the crockpot to the
desired level and plug into the switch.
Use License: Non-Profit Open Software License version 3.0 (NPOSL-3.0)
http://opensource.org/licenses/NPOSL-3.0
******************************************************************************
Change Log
Version: 1.0
Date: 20130406
Change1: Initial Release
******************************************************************************
Device Types Supported: Switch
To-Do's: Create a customer companion device that has tile with minutes
left to cook.
Other Info: This written to demo at San Francisco with SmartThings.
******************************************************************************/
// Automatically generated. Make future change here.
definition(
name: "SmartThings CrockPot Controller 1.0",
namespace: "wackware",
author: "[email protected]",
description: "CrockPots Will Win the Machine -v- Man Wars!",
category: "My Apps",
iconUrl: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience.png",
iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience%402x.png")
preferences {
section("Crockpot Cooking Info..."){
input "startTime", "time", title: "Start time...", required: true
input "onDuration", "decimal", title: "For how long...", required: true
input "meal", "text", title: "Meal name (optional)...", required: false
}
section("CrockPot Notifications") {
input "phone", "phone", title: "Text me at (optional)...", multiple: false, required: false
}
section("CrockPot Controller Switch") {
input "switch1", "capability.switch", multiple: false, required: true
}
}
def installed() {
log.debug "Installed with settings: ${settings}"
startUp()
}
def updated() {
log.debug "Updated with settings: ${settings}"
unschedule()
unsubscribe()
startUp()
}
def startUp() {
def usrMilliTime = timeToday(startTime)
if(now() > usrMilliTime.time) {
log.debug "start time is not ok ${startTime}"
communicateError("CROCKPOT ERROR: Your Starting Time is in the Past. Please update Starting Time")
return
} else {
log.debug "start time is ok ${startTime}"
}
state.onTimer = onDuration?.toDouble() * 60
state.errorCount = 0
log.debug "The user running time is: ${state.onTimer}"
schedule(startTime, "turnOnDevice")
subscribe(switch1, "switch.on", communicateOn)
subscribe(switch1, "switch.off", communicateOff)
}
def shutdown(){
unschedule()
unsubscribe()
switch1.off()
}
def checkStatus() {
if (state.onTimer > 0) {
log.debug "Timer = ${state.onTimer}"
if (switchOK("on") == true) {
state.onTimer = state.onTimer - 1
state.errorCount = 0
//here's where someday we'll update the display on the app/device for minutes left
} else {
state.errorCount = state.errorCount + 1
switch1.on()
}
} else {
// we should not get here as the off event handler will kill this schedule
log.debug "Timer = ${state.onTimer}"
switch1.off()
}
log.debug "We had ${state.errorCount - 1} errors calling device on"
if(state.errorCount > 3) {
communicateCantStart()
shutdown()
}
}
def switchOK(value)
{
def result = false
for (it in (switch1 ?: [])) {
log.debug "SwitchState = ${it.currentSwitch}"
if (it.currentSwitch == value) {
result = true
break
}
}
result
}
def turnOnDevice() {
schedule("0 * * * * ?", "checkStatus") // used to verify on and stay on for duration
checkStatus()
}
def communicateError(msg) {
if (phone != "") {
sendSms(phone, msg)
}
def push = true
if(push == true) {
sendPush(msg)
}
}
def communicate(msg){
log.debug "COMMUNICATING"
if (phone != "") {
sendSms(phone, msg)
}
def push = true //code like this so we can toggle it on or off during testing in program
if(push == true) {
sendPush(msg)
}
}
def communicateOn(evt){
if (settings['meal'] == '""') {
settings['meal'] = "Meal"
}
def msg = "A Smart CrockPot Says: I have started cooking the ${meal}. "
msg+= "I will be finished in ${onDuration} hours."
communicate(msg)
}
def communicateOff(evt) {
if (settings['meal'] == '""') {
settings['meal'] = "Meal"
}
def msg = "A Smart CrockPot Says: I have finished cooking the ${meal}. "
msg+= "Bon Appetit!"
communicate(msg)
shutdown()
}
def communicateCantStart() {
def msg = "Unable to talk to the Cloud. "
msg+= "Please contact your CrockPot System Administrator. "
msg+= "Or, check that I am plugged in."
communicate(msg)
}