diff --git a/debian/README.Debian b/debian/README.Debian index 10dd6ab..c8ff718 100644 --- a/debian/README.Debian +++ b/debian/README.Debian @@ -58,7 +58,7 @@ In accordance with the naming convention, we get the following location of the e /usr/games/serioussam-ded /usr/games/serioussam-mkfont /usr/games/serioussam-texconv -/usr/lib/games/libEngine.so +/usr/lib/games/serioussam/libEngine.so /usr/lib/games/serioussam/libShaders.so /usr/lib/games/serioussam/libGame.so /usr/lib/games/serioussam/libEntities.so @@ -67,7 +67,7 @@ In accordance with the naming convention, we get the following location of the e /usr/games/serioussamse-ded /usr/games/serioussamse-mkfont /usr/games/serioussamse-texconv -/usr/lib/games/libEngineMP.so +/usr/lib/games/serioussamlibEngineMP.so /usr/lib/games/serioussamse/libShaders.so /usr/lib/games/serioussamse/libGameMP.so /usr/lib/games/serioussamse/libEntitiesMP.so diff --git a/debian/README.source b/debian/README.source index 10dd6ab..fd374fc 100644 --- a/debian/README.source +++ b/debian/README.source @@ -58,7 +58,7 @@ In accordance with the naming convention, we get the following location of the e /usr/games/serioussam-ded /usr/games/serioussam-mkfont /usr/games/serioussam-texconv -/usr/lib/games/libEngine.so +/usr/lib/games/serioussam/libEngine.so /usr/lib/games/serioussam/libShaders.so /usr/lib/games/serioussam/libGame.so /usr/lib/games/serioussam/libEntities.so @@ -67,7 +67,7 @@ In accordance with the naming convention, we get the following location of the e /usr/games/serioussamse-ded /usr/games/serioussamse-mkfont /usr/games/serioussamse-texconv -/usr/lib/games/libEngineMP.so +/usr/lib/games/serioussam/libEngineMP.so /usr/lib/games/serioussamse/libShaders.so /usr/lib/games/serioussamse/libGameMP.so /usr/lib/games/serioussamse/libEntitiesMP.so diff --git a/debian/changelog b/debian/changelog index dfa3308..4b5c9d0 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,5 +1,5 @@ serioussam (1.10.6d+dfsg-1) unstable; urgency=low - * Initial release. Closes: #1065096 + * Initial debianization. Closes: #1065096 -- Alexander Pavlov Wed, 28 Feb 2024 20:33:46 +0300 diff --git a/debian/serioussamse-ded.6 b/debian/serioussamse-ded.6 index 1a06800..d50674f 100644 --- a/debian/serioussamse-ded.6 +++ b/debian/serioussamse-ded.6 @@ -6,7 +6,7 @@ serioussamse-ded \- Dedicated server for Serious Sam Classic TSE .PP .SH DESCRIPTION .PP -.BR serioussam-ded +.BR serioussamse-ded is dedicated server for the game Serious Sam Classic TSE. The server starts with settings from the Scripts/Dedicated/ directory. Where is a directory containing scripts with server settings. Learn more about server variable settings in Help/ShellSymbols.txt diff --git a/debian/serioussamse-mkfont.6 b/debian/serioussamse-mkfont.6 index 8ab7fb5..fd202b0 100644 --- a/debian/serioussamse-mkfont.6 +++ b/debian/serioussamse-mkfont.6 @@ -6,7 +6,7 @@ serioussamse-mkfont \- Font tables maker for the game Serious Sam Classic TSE .PP .SH DESCRIPTION .PP -.BR serioussam-mkfont +.BR serioussamse-mkfont is utility for creating fonts for the game Serious Sam Classic TSE. With this utility you can create your own fonts for the game. For example, this is how localization fonts were created for different languages. The placement of the input files must be in the game data directory. diff --git a/debian/serioussamse.6 b/debian/serioussamse.6 index 045f63f..985bbc5 100644 --- a/debian/serioussamse.6 +++ b/debian/serioussamse.6 @@ -2,9 +2,9 @@ .\" Contact -- Alexander Pavlov to correct errors or typos. .TH man 6 "02 2024" "1.0" "serioussamse man page" .SH NAME -serioussam \- Serious Sam Classic +serioussamse \- Serious Sam Classic .PP -.BR serioussam +.BR serioussamse is open source game engine version developed by Croteam for Serious Sam Classic (Windows, Linux, FreeBSD, OpenBSD, NetBSD, Raspberry Pi OS, macOS). Based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.com/icculus/Serious-Engine @@ -54,7 +54,7 @@ forces and find a new way to reach the notorious Mental himself. .RS Starts the specified game level. .EX -Example: \fBserioussam +level "Levels//01_Hatshepsut.wld"\fR +Example: \fBserioussamse +level "Levels//01_Hatshepsut.wld"\fR .EE .RE .TP @@ -68,7 +68,7 @@ settings files will be saved in the root directory of the game. .RS Connects to the server using the specified ip and port. .EX -Example: \fBserioussam +connect 192.168.0.100:25600\fR +Example: \fBserioussamse +connect 192.168.0.100:25600\fR .EE .RE .TP @@ -76,7 +76,7 @@ Example: \fBserioussam +connect 192.168.0.100:25600\fR .RS At startup, it launches a custom script for execution. .EX -Example: \fBserioussam +script "Scripts//Myset.ini"\fR +Example: \fBserioussamse +script "Scripts//Myset.ini"\fR .EE .RE .TP @@ -84,7 +84,7 @@ Example: \fBserioussam +script "Scripts//Myset.ini"\fR .RS Runs the specified modification. .EX -Example: \fBserioussam +game XPLUS\fR +Example: \fBserioussamse +game XPLUS\fR .EE .RE .TP @@ -92,7 +92,7 @@ Example: \fBserioussam +game XPLUS\fR .RS Specifies an alternative file for logging. .EX -Example: \fBserioussam +logfile "Mylog.log"\fR +Example: \fBserioussamse +logfile "Mylog.log"\fR .EE .RE .SH CONSOLE COMMANDS