forked from FrogSquare/HappyCrush
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathGameScene.tscn
40 lines (31 loc) · 1.17 KB
/
GameScene.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
[gd_scene load_steps=5 format=2]
[ext_resource path="res://scripts/parentNode2D.gd" type="Script" id=1]
[ext_resource path="res://scripts/GameScene.gd" type="Script" id=2]
[ext_resource path="res://textures/[email protected]" type="Texture" id=3]
[ext_resource path="res://scripts/GameLayer.gd" type="Script" id=4]
[node name="ParentNode2D" type="Node"]
script = ExtResource( 1 )
__meta__ = {
"_edit_lock_": true
}
[node name="GameScene" type="Node2D" parent="."]
position = Vector2( 280, 360 )
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="GameScene"]
texture = ExtResource( 3 )
[node name="GameLayer" type="Node2D" parent="GameScene"]
script = ExtResource( 4 )
[node name="TilesLayer" type="Node2D" parent="GameScene/GameLayer"]
[node name="CookiesLayer" type="Node2D" parent="GameScene/GameLayer"]
[node name="Shuffle" type="Button" parent="GameScene"]
margin_left = -60.0
margin_top = 400.0
margin_right = 60.0
margin_bottom = 438.0
rect_min_size = Vector2( 120, 40 )
hint_tooltip = "Shuffles all pastries on the game board"
focus_mode = 0
mouse_default_cursor_shape = 2
custom_colors/font_color_pressed = Color( 0, 0, 0, 1 )
enabled_focus_mode = 0
text = "Shuffle"