-
Notifications
You must be signed in to change notification settings - Fork 51
/
language.cfg
224 lines (223 loc) · 14.6 KB
/
language.cfg
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
##################################
# ENGLISH LANGUAGE CONFIGURATION #
##################################
lang_0001 = Unable to create game [$GAMENAME$] on server [$SERVER$]. Try another name.
lang_0002 = Error. User [$USER$] is already an admin on server [$SERVER$].
lang_0003 = Added user [$USER$] to the admin database on server [$SERVER$].
lang_0004 = Error adding user [$USER$] to the admin database on server [$SERVER$].
lang_0005 = You don't have access to that command.
lang_0006 = Error. User [$VICTIM$] is already banned on server [$SERVER$].
lang_0007 = Banned user [$VICTIM$] on server [$SERVER$].
lang_0008 = Error banning user [$VICTIM] on server [$SERVER$].
lang_0009 = User [$USER$] is an admin on server [$SERVER$].
lang_0010 = User [$USER$] is not an admin on server [$SERVER$].
lang_0011 = User [$VICTIM$] was banned on server [$SERVER$] on $DATE$ by [$ADMIN$] because [$REASON$].
lang_0012 = User [$VICTIM$] is not banned on server [$SERVER$].
lang_0013 = There are no admins on server [$SERVER$].
lang_0014 = There is 1 admin on server [$SERVER$].
lang_0015 = There are $COUNT$ admins on server [$SERVER$].
lang_0016 = There are no banned users on server [$SERVER$].
lang_0017 = There is 1 banned user on server [$SERVER$].
lang_0018 = There are $COUNT$ banned users on server [$SERVER$].
lang_0019 = You can't delete the root admin.
lang_0020 = Deleted user [$USER$] from the admin database on server [$SERVER$].
lang_0021 = Error deleting user [$USER$] from the admin database on server [$SERVER$].
lang_0022 = Unbanned user [$VICTIM$] on all realms.
lang_0023 = Error unbanning user [$VICTIM$] on all realms.
lang_0024 = Game number $NUMBER$ is [$DESCRIPTION$].
lang_0025 = Game number $NUMBER$ doesn't exist.
lang_0026 = Game [$DESCRIPTION$] is in the lobby and there are $CURRENT$/$MAX$ other games in progress.
lang_0027 = There is no game in the lobby and there are $CURRENT$/$MAX$ other games in progress.
lang_0028 = Unable to load config files outside the current directory.
lang_0029 = Loading config file [$FILE$].
lang_0030 = Unable to load config file [$FILE$] because it doesn't exist.
lang_0031 = Creating private game [$GAMENAME$] started by [$USER$].
lang_0032 = Creating public game [$GAMENAME$] started by [$USER$].
lang_0033 = Unable to unhost game [$DESCRIPTION$]. The countdown has started, just wait a few seconds.
lang_0034 = Unhosting game [$DESCRIPTION$].
lang_0035 = Unable to unhost game. There is no game in the lobby.
lang_0036 = Version: GHost++ Version $VERSION$ (www.codelain.com)
lang_0037 = Version: GHost++ (www.codelain.com)
lang_0038 = Unable to create game [$GAMENAME$]. Another game [$DESCRIPTION$] is in the lobby.
lang_0039 = Unable to create game [$GAMENAME$]. The maximum number of simultaneous games ($MAX$) has been reached.
lang_0040 = Game [$DESCRIPTION$] is over.
lang_0041 = Spoof check by replying to this message with "sc" [ /r sc ].
lang_0042 = Game refreshed...
lang_0043 = Name spoof possible. The real [$USER$] is away.
lang_0044 = Name spoof possible. The real [$USER$] is unavailable.
lang_0045 = Name spoof possible. The real [$USER$] is refusing messages.
lang_0046 = Name spoof detected. The real [$USER$] is not in a game.
lang_0047 = Name spoof detected. The real [$USER$] is in a private channel.
lang_0048 = Name spoof detected. The real [$USER$] is in another game.
lang_0049 = Countdown aborted!
lang_0050 = $VICTIM$ is trying to join the game but is banned.
lang_0051 = Unable to ban player [$VICTIM$]. No matches found.
lang_0052 = Player [$VICTIM$] was banned by player [$USER$] on server [$SERVER$].
lang_0053 = Unable to ban player [$VICTIM$]. Found more than one match.
lang_0054 = Added player [$USER$] to the hold list.
lang_0055 = Unable to kick player [$VICTIM$]. No matches found.
lang_0056 = Unable to kick player [$VICTIM$]. Found more than one match.
lang_0057 = Setting game latency to the minimum of $MIN$ ms.
lang_0058 = Setting game latency to the maximum of $MAX$ ms.
lang_0059 = Setting game latency to $LATENCY$ ms.
lang_0060 = Kicking $TOTAL$ players with pings greater than $PING$.
lang_0061 = [$USER$] has played $TOTALGAMES$ games with this bot. Average loading time: $AVGLOADINGTIME$ seconds. Average stay: $AVGSTAY$ percent.
lang_0062 = [$USER$] hasn't played any games with this bot yet.
lang_0063 = Autokicking player [$VICTIM$] for excessive ping of $PING$.
lang_0064 = Spoof check accepted for [$USER$] on server [$SERVER$].
lang_0065 = Players not yet spoof checked: $NOTSPOOFCHECKED$
lang_0066 = Manually spoof check by whispering me with "sc" [ /w $HOSTNAME$ sc ] or just wait a few seconds for me to verify you automatically.
lang_0067 = Spoof check by whispering me with "sc" [ /w $HOSTNAME$ sc ].
lang_0068 = Everyone here has been spoof checked.
lang_0069 = Players not yet pinged 3 times: $NOTPINGED$
lang_0070 = Everyone here has been ping checked.
lang_0071 = Shortest load by player [$USER$] was $LOADINGTIME$ seconds.
lang_0072 = Longest load by player [$USER$] was $LOADINGTIME$ seconds.
lang_0073 = Your load time was $LOADINGTIME$ seconds.
lang_0074 = [$USER$] has played $TOTALGAMES$ DotA games here (W/L: $TOTALWINS$/$TOTALLOSSES$). Hero K/D/A: $TOTALKILLS$/$TOTALDEATHS$/$TOTALASSISTS$ ($AVGKILLS$/$AVGDEATHS$/$AVGASSISTS$). Creep K/D/N: $TOTALCREEPKILLS$/$TOTALCREEPDENIES$/$TOTALNEUTRALKILLS$ ($AVGCREEPKILLS$/$AVGCREEPDENIES$/$AVGNEUTRALKILLS$). T/R/C: $TOTALTOWERKILLS$/$TOTALRAXKILLS$/$TOTALCOURIERKILLS$.
lang_0075 = [$USER$] hasn't played any DotA games here.
lang_0076 = was kicked to make room for a reserved player [$RESERVED$]
lang_0077 = was kicked to make room for the owner player [$OWNER$]
lang_0078 = was kicked by player [$USER$]
lang_0079 = has lost the connection (player error - $ERROR$)
lang_0080 = has lost the connection (connection error - $ERROR$)
lang_0081 = has lost the connection (connection closed by remote host)
lang_0082 = has left the game voluntarily
lang_0083 = Ending game [$DESCRIPTION$].
lang_0084 = has lost the connection (timed out)
lang_0085 = Global chat muted (allied and private chat is unaffected).
lang_0086 = Global chat unmuted.
lang_0087 = Shuffling players.
lang_0088 = Unable to load config file because a game is in the lobby.
lang_0089 = Players still downloading the map: $STILLDOWNLOADING$
lang_0090 = Refresh messages enabled.
lang_0091 = Refresh messages disabled.
lang_0092 = At least one game is in the lobby or in progress. Use 'force' to shutdown anyway or 'nice' to allow running games to finish first.
lang_0093 = The currently loaded map config file is: [$MAPCFG$]
lang_0094 = lagged out (dropped by admin)
lang_0095 = lagged out (dropped by vote)
lang_0096 = Player [$USER$] voted to drop laggers.
lang_0097 = The game latency is $LATENCY$ ms.
lang_0098 = The sync limit is $SYNCLIMIT$ packets.
lang_0099 = Setting sync limit to the minimum of $MIN$ packets.
lang_0100 = Setting sync limit to the maximum of $MAX$ packets.
lang_0101 = Setting sync limit to $SYNCLIMIT$ packets.
lang_0102 = Unable to create game [$GAMENAME$]. GHost++ is not logged in to battle.net.
lang_0103 = Logged in.
lang_0104 = Invalid password (attempt $ATTEMPT$).
lang_0105 = Connecting to battle.net server [$SERVER$].
lang_0106 = Connected to battle.net server [$SERVER$].
lang_0107 = Disconnected from battle.net server [$SERVER$].
lang_0108 = Logged in to battle.net server [$SERVER$].
lang_0109 = Battle.net game hosting succeeded on server [$SERVER$].
lang_0110 = Battle.net game hosting failed on server [$SERVER$].
lang_0111 = Connecting to battle.net server [$SERVER$] timed out.
lang_0112 = Player [$USER$] downloaded the map in $SECONDS$ seconds ($RATE$ KB/sec).
lang_0113 = Unable to create game [$GAMENAME$]. The game name is too long (the maximum is 31 characters).
lang_0114 = Setting game owner to [$OWNER$].
lang_0115 = Only the game owner and root admins can run game commands when the game is locked.
lang_0116 = Game locked. Only the game owner and root admins can run game commands.
lang_0117 = Game unlocked. All admins can run game commands.
lang_0118 = Unable to start download for player [$VICTIM$]. No matches found.
lang_0119 = Unable to start download for player [$VICTIM$]. Found more than one match.
lang_0120 = Unable to set game owner because you are not the owner and the owner is in the game. The owner is [$OWNER$].
lang_0121 = Unable to check player [$VICTIM$]. No matches found.
lang_0122 = Checked player [$VICTIM$]. Ping: $PING$, From: $FROM$, Admin: $ADMIN$, Owner: $OWNER$, Spoof Checked: $SPOOFED$, Realm: $SPOOFEDREALM$, Reserved: $RESERVED$.
lang_0123 = Unable to check player [$VICTIM$]. Found more than one match.
lang_0124 = This command is disabled while the game is locked.
lang_0125 = Unable to create game [$GAMENAME$]. The bot is disabled.
lang_0126 = Creation of new games has been disabled (if there is a game in the lobby it will not be automatically unhosted).
lang_0127 = Creation of new games has been enabled.
lang_0128 = Unable to create game [$GAMENAME$]. The currently loaded map config file is invalid.
lang_0129 = Waiting for $PLAYERSLEFT$ more players before the game will automatically start.
lang_0130 = Auto start has been disabled.
lang_0131 = Auto start has been enabled. The game will auto start when there are $PLAYERS$ players.
lang_0132 = Announce message enabled.
lang_0133 = Announce message disabled.
lang_0134 = Auto hosting enabled.
lang_0135 = Auto hosting disabled.
lang_0136 = Unable to load savegames outside the current directory.
lang_0137 = Unable to load savegame because a game is in the lobby.
lang_0138 = Loading savegame [$FILE$].
lang_0139 = Unable to load savegame [$FILE$] because it doesn't exist.
lang_0140 = Unable to create game [$GAMENAME$]. The currently loaded savegame is invalid.
lang_0141 = Unable to create game [$GAMENAME$]. The currently loaded savegame doesn't match the currently loaded map.
lang_0142 = Autosave on player disconnect enabled.
lang_0143 = Autosave on player disconnect disabled.
lang_0144 = Warning! Desync detected!
lang_0145 = Unable to mute/unmute player [$VICTIM$]. No matches found.
lang_0146 = Player [$VICTIM$] was muted by player [$USER$].
lang_0147 = Player [$VICTIM$] was unmuted by player [$USER$].
lang_0148 = Unable to mute/unmute player [$VICTIM$]. Found more than one match.
lang_0149 = Player [$PLAYER$] is saving the game.
lang_0150 = Updating the bot's internal clan list from battle.net...
lang_0151 = Updating the bot's internal friends list from battle.net...
lang_0152 = Player [$PLAYER$] has the same IP address as: $OTHERS$
lang_0153 = Unable to start votekick. Another votekick is in progress.
lang_0154 = Unable to start votekick. There aren't enough players in the game for a votekick.
lang_0155 = Unable to votekick player [$VICTIM$]. No matches found.
lang_0156 = Unable to votekick player [$VICTIM$]. That player is reserved and cannot be votekicked.
lang_0157 = A votekick against player [$VICTIM$] has been started by player [$USER$]. $VOTESNEEDED$ votes are needed within 60 seconds to pass.
lang_0158 = Unable to votekick player [$VICTIM$]. Found more than one match.
lang_0159 = A votekick against player [$VICTIM$] has passed.
lang_0160 = Error votekicking player [$VICTIM$].
lang_0161 = Player [$USER$] voted to kick player [$VICTIM$]. $VOTES$ more votes are needed to pass.
lang_0162 = A votekick against player [$VICTIM$] has been cancelled.
lang_0163 = A votekick against player [$VICTIM$] has expired.
lang_0164 = was kicked by vote
lang_0165 = Type $COMMANDTRIGGER$yes to vote.
lang_0166 = Waiting to start until players have been pinged: $NOTPINGED$
lang_0167 = was kicked for not spoof checking within 20 seconds
lang_0168 = was kicked for having the furthest rating $SCORE$ from the average $AVERAGE$
lang_0169 = Player [$PLAYER$] has a rating of $SCORE$.
lang_0170 = Rated players: $RATED$/$TOTAL$. Spread: $SPREAD$.
lang_0171 = Error listing maps.
lang_0172 = Maps: $MAPS$
lang_0173 = No maps found with that name.
lang_0174 = Error listing map configs.
lang_0175 = Map configs: $MAPCONFIGS$
lang_0176 = No map configs found with that name.
lang_0177 = Player [$USER$] finished loading.
lang_0178 = Please wait. Players are still loading the map.
lang_0179 = Map downloads disabled.
lang_0180 = Map downloads enabled.
lang_0181 = Conditional map downloads enabled.
lang_0182 = Setting HCL command string to [$HCL$].
lang_0183 = Unable to set HCL command string because it contains invalid characters.
lang_0184 = Unable to set HCL command string because it's too long.
lang_0185 = The HCL command string is [$HCL$].
lang_0186 = The HCL command string is too long. Use 'force' to start anyway.
lang_0187 = Clearing HCL command string.
lang_0188 = Trying to rehost as private game [$GAMENAME$]. Please wait, this will take several seconds.
lang_0189 = Trying to rehost as public game [$GAMENAME$]. Please wait, this will take several seconds.
lang_0190 = Rehost was successful on at least one realm!
lang_0191 = $VICTIM$ is trying to join the game but is banned by name.
lang_0192 = $VICTIM$ is trying to join the game but is banned by IP under the name [$BANNEDNAME$].
lang_0193 = $VICTIM$ is connecting with a banned name.
lang_0194 = $VICTIM$ is connecting with a banned IP under the name [$BANNEDNAME$].
lang_0195 = Players in game state #$NUMBER$: $PLAYERS$
lang_0196 = Error. Valid servers: $SERVERS$
lang_0197 = Team $TEAM$'s combined rating is [$SCORE$].
lang_0198 = Balancing slots completed.
lang_0199 = Player [$NAME$] was kicked for having the furthest rating [$SCORE$] from the average [$AVERAGE$].
lang_0200 = Local admin messages enabled.
lang_0201 = Local admin messages disabled.
lang_0202 = was dropped due to desync
lang_0203 = was kicked for having the lowest rating $SCORE$
lang_0204 = Player [$NAME$] was kicked for having the lowest rating [$SCORE$].
lang_0205 = Reloading configuration files.
lang_0206 = Countdown aborted because someone left the game less than two seconds ago!
lang_0207 = Unable to create game [$GAMENAME$]. You must use the "enforcesg" command before hosting a saved game.
lang_0208 = Unable to load replays outside the current directory.
lang_0209 = Loading replay [$FILE$].
lang_0210 = Unable to load replay [$FILE$] because it doesn't exist.
lang_0211 = Command trigger: $TRIGGER$
lang_0212 = You can't end that game because the game owner [$OWNER$] is still playing.
lang_0213 = You can't unhost that game because the game owner [$OWNER$] is in the lobby.
lang_0214 = was automatically dropped after $SECONDS$ seconds
lang_0215 = has lost the connection (timed out) but is using GProxy++ and may reconnect
lang_0216 = has lost the connection (connection error - $ERROR$) but is using GProxy++ and may reconnect
lang_0217 = has lost the connection (connection closed by remote host) but is using GProxy++ and may reconnect
lang_0218 = Please wait for me to reconnect ($SECONDS$ seconds remain).
lang_0219 = was unrecoverably dropped from GProxy++
lang_0220 = Player [$NAME$] reconnected with GProxy++!