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improved normal map in biplanar mapping shader #226

improved normal map in biplanar mapping shader

improved normal map in biplanar mapping shader #226

name: Build Time Analysis
on: [push]
jobs:
Analysis:
runs-on: ubuntu-latest
env:
CC: clang-15
CXX: clang++-15
CFLAGS: -ftime-trace
CXXFLAGS: -ftime-trace
strategy:
fail-fast: false
steps:
- name: Install packages
run: |
sudo apt-get update
sudo apt-get install -y xorg-dev libwayland-dev libxkbcommon-dev libpulse-dev libasound2-dev nasm libssl-dev clang-15
- name: Prepare Build Analyzer
run: |
cd
git clone --recursive https://github.com/aras-p/ClangBuildAnalyzer.git buildAnalyzer
cd buildAnalyzer
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE ..
cmake --build . -- -j3
echo "$PWD" >> $GITHUB_PATH
- uses: actions/checkout@v4
with:
submodules: recursive
- name: Configure
run: |
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE ..
- name: Build
run: |
cd build
ClangBuildAnalyzer --start .
cmake --build . -- -j3
ClangBuildAnalyzer --stop . buildAnalysis
- name: Analyze
run: |
cd build
ClangBuildAnalyzer --analyze buildAnalysis