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window.c
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/*
* STevie - ST editor for VI enthusiasts. ...Tim Thompson...twitch!tjt...
*/
#include "stevie.h"
#include "stdio.h"
#include "sgtty.h"
windinit()
{
/* Initialise tty */
struct sgttyb stty;
stty.sg_flags = CBREAK | CRMOD;
ioctl(0, TIOCSETP, &stty);
Columns=80;
Rows=24;
/* Here we want no echo, disable line buffering / erase kill
and no newline - curses noecho(), cbreak(), nonl() */
}
windgoto(r,c)
int r,c;
{
/* Locate cursor */
/* Phillips P2000 */
/*printf("\033Y%c%c",r+0x20,c+0x20);*/
/* ANSI */
printf("\033[%d;%dH",r,c);
}
windexit(r)
int r;
{
exit(r);
}
windclear()
{
/* Clear the screen */
/* Phillips P2000 */
/*printf("\014");*/
/* ANSI */
printf("\033[2J");
}
windgetc()
{
return(getchar());
}
windstr(s)
char *s;
{
printf("%s",s);
}
windputc(c)
int c;
{
putchar(c);
}
windrefresh()
{
/* Need a redraw here? */
}
beep()
{
putchar('\007');
}