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The animation refers to which characters appear on screen when they are relevant to the conversation, positioning them on screen so they look aesthetically pleasing, and opening and closing their mouths when they are/aren't speaking. This needs to be made consistent with what is happening in the game/script in the coding scene of w0_d2 near the end. This only needs to be completed for the first question of the coding scene, that means you can stop at the introduction of the 2nd question.
Objective
Make sure that when someone is speaking their mouth is talking.
If a character is not talking their mouth must be closed.
If a character is in the scene and they are still relevant they should be on screen
If they are mad/happy you should use the respective sprites.
Resources
Character sprites are available in the Google Drive to which access will be given upon request.
See Ren'Py Developer guide in Discord.
Collaboration
Feel free to discuss ideas and share progress through our Discord and this chat.
Expected Deliverables
Animation fixed in coding scene
Additional Context
n/a
Severity: High Priority: High
The text was updated successfully, but these errors were encountered:
Fix Animation in Coding Scene - Pt. 1
Description
The animation refers to which characters appear on screen when they are relevant to the conversation, positioning them on screen so they look aesthetically pleasing, and opening and closing their mouths when they are/aren't speaking. This needs to be made consistent with what is happening in the game/script in the coding scene of w0_d2 near the end. This only needs to be completed for the first question of the coding scene, that means you can stop at the introduction of the 2nd question.
Objective
Resources
Collaboration
Expected Deliverables
Additional Context
Severity: High
Priority: High
The text was updated successfully, but these errors were encountered: