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when compiling Gem with multicontext enabled (as is now the default), the model-loaders stop working, with the error:
symbol not found ___GLEW_VERSION_1_1
The text was updated successfully, but these errors were encountered:
the problem really is, that the model-loaders do the openGL-calls, which they should not.
TODO: refactor the modelloader API to return pointers to float-arrays ,so they can be used as VBOs...
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when compiling Gem with multicontext enabled (as is now the default), the model-loaders stop working, with the error:
The text was updated successfully, but these errors were encountered: