From 74a5abc2e089aac253fcefa473774a3aeb291ec8 Mon Sep 17 00:00:00 2001 From: Ethan Date: Thu, 28 Oct 2021 03:24:39 +1000 Subject: [PATCH] Update README.md --- README.md | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/README.md b/README.md index d907d0f..952c37b 100644 --- a/README.md +++ b/README.md @@ -1,26 +1,26 @@ -#UnityAssetCleaner +# UnityAssetCleaner ![https://raw.github.com/wiki/tsubaki/UnityAssetCleaner/title.png](https://raw.github.com/wiki/tsubaki/UnityAssetCleaner/title.png) UnityAssetCleaner will remove unused assets, script and shader in your game and projects. -##how to use +## How to use -1. select menu/window/delete unused assets/unused by editor. +1. Select menu/window/delete unused assets/unused by editor. ![https://raw.github.com/wiki/tsubaki/UnityAssetCleaner/unusedbyeditor.png](https://raw.github.com/wiki/tsubaki/UnityAssetCleaner/unusedbyeditor.png) -2. editor lists unused assets from your game. -if you do not want to delete it, you can uncheck it. +2. Editor lists unused assets from your game. +If you do not want to delete it, you can uncheck it. ![https://raw.github.com/wiki/tsubaki/UnityAssetCleaner/lists.png](https://raw.github.com/wiki/tsubaki/UnityAssetCleaner/lists.png) -3. select "Exclude from project" -export unused assets by unitypackage. +3. Select "Exclude from project" +Export unused assets by unitypackage. ![https://raw.github.com/wiki/tsubaki/UnityAssetCleaner/export.png](https://raw.github.com/wiki/tsubaki/UnityAssetCleaner/export.png) -if you want to remove resource only, you can use menu/window/delete unused assets/resource only. +If you want to remove resource only, you can use menu/window/delete unused assets/resource only. -##Note +## Note Delete of judgment, to determine from dependence from BuildSettings and Resources. -##tips +## Tips -please use “menu/window/delete unused assets/cache clear” in some time. -sometimes work incorrectly if not cache clear. +Please use “menu/window/delete unused assets/cache clear” in some time. +Sometimes works incorrectly if cache isn't cleared.