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I expect that line will be "shadowed" rather than its boundary rectangle.
Important
in my project I want to add a shadow to an object that is much more complex than a simple line. It could look like as follow:
The shadow shall be around the presented Path rather than around Path's boundary rectangle.
I yes, I know, this is not a trivial problem....
Any idea how to work around it?
How to reproduce it (as minimally and precisely as possible)
Xiaoy312
changed the title
ShadowContainer: shadows disrespect the shape of the object being shadowed
[ShadowContainer] support complex shapes
Dec 19, 2024
Current behavior
When adding a shadow to the line, a boundary rectangle is used to create a shadow
Expected behavior
I expect that line will be "shadowed" rather than its boundary rectangle.
Important
in my project I want to add a shadow to an object that is much more complex than a simple line. It could look like as follow:
The shadow shall be around the presented
Path
rather than aroundPath's
boundary rectangle.I yes, I know, this is not a trivial problem....
Any idea how to work around it?
How to reproduce it (as minimally and precisely as possible)
MINIMAL REPRO PROJECT: UnoShadowContainerApp.zip
Nuget Package:
Package Version(s):
Affected platform(s):
IDE:
Relevant plugins:
Anything else we need to know?
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