All notable changes to this project will be documented in this file.
This version release introduces backward incompatible changes. Please read the below content carefully!
Added
- Parsing hands from logs of online poker rooms/research environments. The testing has been limited to old data and is known to fail to parse certain hands. Please open an issue if you find incompatibilities. I would be happy to support them.
- Absolute Poker:
pokerkit.notation.HandHistory.from_absolute_poker()
viapokerkit.notation.AbsolutePokerParser
. - Full Tilt Poker:
pokerkit.notation.HandHistory.from_full_tilt_poker()
viapokerkit.notation.FullTiltPokerParser
. - iPoker Network:
pokerkit.notation.HandHistory.from_ipoker_network()
viapokerkit.notation.IPokerNetworkParser
. - Ongame Network:
pokerkit.notation.HandHistory.from_ongame_network()
viapokerkit.notation.OngameNetworkParser
. - PartyPoker:
pokerkit.notation.HandHistory.from_partypoker()
viapokerkit.notation.PartyPokerParser
. - PokerStars:
pokerkit.notation.HandHistory.from_pokerstars()
viapokerkit.notation.PokerStarsParser
. - Annual Computer Poker Competition:
pokerkit.notation.HandHistory.from_acpc_protocol()
viapokerkit.notation.ACPCProtocolParser
.
- Absolute Poker:
- Base classes for hand history log parser using regular expressions like
pokerkit.notation.Parser
andpokerkit.notation.REParser
. pokerkit.utilities.Card.UNKNOWN
static variable as a constant for a card with unknown rank and suit.- Pending additions of the PHH specification are also added in
pokerkit.notation.HandHistory
. Namely, the new fieldspokerkit.notation.HandHistory.venue
,pokerkit.notation.HandHistory.time_zone_abbreviation
,pokerkit.notation.HandHistory.winnings
, andpokerkit.notation.HandHistory.currency_symbol
. - A helper unmatchable regular expression pattern
pokerkit.utilities.UNMATCHABLE_PATTERN
. - Helper methods
pokerkit.utilities.rotated
,pokerkit.utilities.parse_time
, andpokerkit.utilities.parse_month
.
Changed
pokerkit.state.ChipsPushing
'sboard_index
andhand_index
attributes will beNone
when the hands terminate due to every player except one folding. Previously,-1
was used to denote as such.- Automatic repair of broken hand histories during iteration.
- Allow non-standard folds (i.e. folding even when you don't need to) in a cash-game mode.
- Allow showing the hole cards of the last remaining player after everyone folds around.
- Allow only showing a part of a player's hand.
- Only available in the cash-game mode.
- A player may want to keep cards face-down (even in all-in situations or final showdown).
- Simply pass in something like
??As
or an empty iterable topokerkit.state.State.show_or_muck_hole_cards()
.- If an empty iterable is passed in or all passed cards are unknown (i.e.
??
), all hole cards of the current showdown player will stay face down. - If known cards are among the passed cards, the known cards will become face-up while all others will stay face-down.
- If an empty iterable is passed in or all passed cards are unknown (i.e.
pokerkit.utilities.Card
instances are truthy or falsy depending on the Boolean value ofpokerkit.utilities.Card.unknown_status
.- Pending additions of the PHH specification is also added in
pokerkit.notation.HandHistory
. Namely, the widening of types forpokerkit.notation.HandHistory.hand
andpokerkit.notation.HandHistory.table
. - Commas are handled
pokerkit.utilities.Card.parse
andpokerkit.utilities.parse_value
. "10"
is now a valid way to express the rank of 10 for cards inpokerkit.utilities.Card.parse
.pokerkit.utilities.parse_value
returnsdecimal.Decimal
for decimal values instead offloat
, as it used to. If integral, it returnsint
as it used to.- Cleaned up docstrings or fixed docstring inaccuracies.
- Fix inaccurate error messages.
- Fix error raised during equity calculation when no valid hand can be formed.
Removed
- The previously deprecated
pokerkit.notation.HandHistory.iter_state_actions()
. This was deprecated and renamed topokerkit.notation.HandHistory.state_actions
in Version 0.5.4.
Added
- Post bet support.
- Post bets are a type of forced bet which a player who just seated must pay to play right away instead of waiting for the button to pass.
- To denote a post bet, it must be passed alongside
raw_blinds_or_straddles
variable during state construction.- For example, say UTG+1 wants to put a post-bet in a 6-max game. Then,
[1, 2, 0, -2, 0, 0]
or, equivalently,{0: 1, 1: 2, 3: -2}
.
- For example, say UTG+1 wants to put a post-bet in a 6-max game. Then,
pokerkit.notation.HandHistory.state_actions
is a new alias forpokerkit.notation.HandHistory.iter_state_actions()
.
Deprecated
pokerkit.notation.HandHistory.iter_state_actions()
due to poor naming. It is superceded bypokerkit.notation.HandHistory.state_actions
which behaves identically. This method will be removed in PokerKit Version 0.6.
Changed
- Fix incorrect implementation of
pokerkit.hands.StandardBadugi.from_game
.
Changed
- Allow
numbers.Number
likedecimal.Decimal
to be used as chip values. While documented as allowed, usage of non-int
or non-float
used to result in error. - The main pot is pushed first, followed by side pots (reverse was true previously).
- Chips pushing operation is more fine-grained in that each operation pushes a portion of the main/side pot should there be multiple boards or hand types.
- Removed
pokerkit.state.ChipsPushing.raked_amount
attribute. - Removed
pokerkit.state.ChipsPushing.unraked_amount
property.
Added
- Added
pokerkit.state.ChipsPushing.pot_index
,pokerkit.state.ChipsPushing.board_index
, andpokerkit.state.ChipsPushing.hand_type_index
attributes to provide information on what portion of the pot was pushed. - Added ICM calculation
pokerkit.analysis.calculate_icm
function.
Added
- Add standard error property
pokerkit.analysis.Statistics.payoff_stderr
to statistics.
This version release introduces a number of backward incompatible changes. Please read the below content carefully!
Summary of changes
- Minor cleanup that may break older code.
- Option to choose cash-game vs. tournament (default) mode (defaults to tournament mode).
- Unlike in tourneys, in cash-games, players can select the number of runouts during all-in situations.
- Option to choose the number of runouts during all-in situations (disabled in tournament mode).
- In theory, people choose number of runouts before they show their hands. But, this isn't always followed. It is also unclear who must select the number of runouts first. As such, after all-in, when showdown takes place,
- Multi-board games.
- More degree of freedom in hole dealing/showdown order.
- Docstring and documentation overhaul.
- Unknown starting stacks can be expressed with
math.inf
. - More flexible raking system.
Changed
- The parameters
divmod
, andrake
for relevant poker game/state initialization methods are now keyword-only arguments. Before, one could supply them as positional arguments but this is no longer allowed! pokerkit.state.State.board_cards
(previouslylist[Card]
) is now of typelist[list[Card]]
.- For example, if an all-in happens on the flop (AsKsQs) and is run twice (JsTs, JhTh),
state.board_cards == [[As], [Ks], [Qs], [Js, Jh], [Ts, Th]]
. Or, when double board omaha is played, something likestate.board_cards == [[??, ??], [??, ??], [??, ??]]
will develop after the flop. - The function signatures for
pokerkit.state.State.get_hand
,pokerkit.state.State.get_up_hand
, andpokerkit.state.State.get_up_hands
now also requires theboard_index
to be supplied. - The properties/method
pokerkit.state.State.reserved_cards
,pokerkit.state.State.cards_in_play
,pokerkit.state.State.cards_not_in_play
, andpokerkit.state.State.get_dealable_cards(deal_count: int)
now returnIterator[Card]
instead oftuple[Card, ...]
. - The method triplets for the hole dealing and showdown operation
pokerkit.state.State.verify_hole_dealing()
,pokerkit.state.State.can_deal_hole()
,pokerkit.state.State.deal_hole()
,pokerkit.state.State.verify_hole_cards_showing_or_mucking()
,pokerkit.state.State.can_show_or_muck_hole_cards()
, andpokerkit.state.State.show_or_muck_hole_cards()
also accepts an optional positional argumentplayer_index
to control the dealee, or the showdown performer. The verifiers also returns a player dealt if the dealee is not specified.
- For example, if an all-in happens on the flop (AsKsQs) and is run twice (JsTs, JhTh),
- The card-burning-related methods
pokerkit.state.State.verify_card_burning
,pokerkit.state.State.can_burn_card
, andpokerkit.state.State.burn_card
also accept a singleton card iterable. - The
pokerkit.state.State.all_in_show_status
was renamed topokerkit.state.State.all_in_status
. - Renamed
pokerkit.state.ChipsPushing.rake
topokerkit.state.ChipsPushing.raked_amount
. - The attribute
pokerkit.state.Pot.amount
is now a property and no longer a parameter during initialization.
Added
- New enum class
pokerkit.state.State.Mode
for setting tournament/cash-game mode while initializing poker states.- Tournament mode:
pokerkit.state.Mode.TOURNAMENT
- Cash-game mode:
pokerkit.state.Mode.CASH_GAME
- In all-in situations, players have a chance to choose the number of runouts during showdown.
- Tournament mode:
- New parameter
mode
in relevant poker game/state initialization methods. It defaults to tournament mode. - New parameter
starting_board_count
in relevant poker game/state initialization methods. It defaults to1
. This allow multiple boards to be dealt if wished. - New automation
pokerkit.state.State.Automation.RUNOUT_COUNT_SELECTION
which instructs PokerKit to carry out only one run-out. - New
pokerkit.state.RunoutCountSelection
operation.- Arguments:
runout_count
andplayer_index
who gives out the selection. - Querier:
pokerkit.state.State.can_select_runout_count(player_index: int | None = None, runout_count: int | None = None)
. - Validator:
pokerkit.state.State.verify_runout_count_selection(player_index: int | None = None, runout_count: int | None = None)
. - Operator:
pokerkit.state.State.select_runout_count(player_index: int | None = None, runout_count: int | None = None, *, commentary: str | None = None)
. - People who can select run count:
pokerkit.state.State.runout_count_selector_indices
. - If
runout_count
are in disagreement among active players, only1
runout is performed. - When multiple runs are selected, the state will be incompatible with the PHH file format, as it stands.
- Arguments:
- New attributes
pokerkit.state.State.street_return_index
andpokerkit.state.State.street_return_count
that internally keeps track what street to return to and how many times to do so during multiple runouts. - New attribute
pokerkit.state.State.runout_count
that shows the players' preferences on the number of runouts. It maybeNone
in which case the runout selection was skipped due to the state being of tournament mode or all players showed no preference by passing inNone
(or leaving empty) for therunout_count
argument during the corresponding method call ofpokerkit.state.select_runout_count()
. - New attributes
pokerkit.state.State.board_count
andpokerkit.state.State.board_indices
on the number of boards and the range of its indices. The number of boards is at least1
but may be more due to multiple runouts or the variant being played. - New method
pokerkit.state.State.get_board_cards(board_index: int)
on getting theboard_index
'th board.- The maximum number of boards is either equal to the number of boards of the variant or (in case of multiple runouts) the product of it and the number of runouts.
- New attribute
pokerkit.state.State.runout_count_selector_statuses
that keeps track of who can select the number of runouts. - New attribute
pokerkit.state.State.runout_count_selection_flag
that keeps track of whether the runout count selection has been carried out. - In
pokerkit.utilities.rake
, added parametersstate
,cap
, andno_flop_no_drop
, andrake
is now renamed aspercentage
and is a keyword parameter. - New attributes
pokerkit.state.Pot.raked_amount
andpokerkit.state.Pot.unraked_amount
that gives the raked and the unraked amounts of the pot. - New property
pokerkit.state.ChipsPushing.unraked_amount
. - New attribute
pokerkit.state.payoffs
for keeping track of payoffs (rewards).
Changed
- Make error/warning messages more descriptive.
Added
- Censored hole cards
pokerkit.state.State.get_censored_hole_cards()
. - Turn index
pokerkit.state.State.turn_index
.
Added
- Restore action notation
pn sm -
for showing hole cards.
Added
- Raise error for ACPC protocol converter when hole cards unknown.
- PHH to Pluribus protocol converter.
Added
- Analysis module
- Range parser
pokerkit.analysis.parse_range
(e.g."AKs,T8o-KJo,6h5h,A2+"
). - Equity calculator
pokerkit.analysis.calculate_equities
. - Hand strength calculator
pokerkit.analysis.calculate_hand_strength
. - Player statistics
pokerkit.analysis.Statistics
.
- Range parser
Changed
- Renamed
pokerkit.state.State.all_in_show_status
topokerkit.state.State.all_in_status
.
Added
pokerkit.state.State.reserved_cards
pokerkit.state.State.cards_in_play
pokerkit.state.State.cards_not_in_play
Removed
- Remove non-compliant action notation
pn sm -
for showing hole cards.
Added
- Commentary for state actions.
- User-defined field support for PHH.
- PHH to ACPC protocol converter
Added
- Deuce-to-seven badugi hand lookup/evaluator.
Added
pokerkit.state.State.pot_amounts
for iterating through main/side pot amounts.
Changed
- Forbid showdown without specifying cards if unknown hole cards are dealt.
Changed
- New field
rake
forpokerkit.notation.HandHistory
when constructing games/states.
Changed
- New action notation
pn sm -
for showing hole cards. pokerkit.notation.HandHistory.iter_state_actions
for iterating through states with actions.
Changed
- If there are multiple pots (main + side),
pokerkit.state.State.push_chips
must be called multiple times. - Custom automations are passed through the constructor for
pokerkit.notation.HandHistory
. - Support rakes.
Changed
- Collapse pots (main + side) that have the same players in the
pokerkit.state.State.pots
property. - Allow default automations to be overridden in
pokerkit.notation.HandHistory.create_game
andpokerkit.notation.HandHistory.create_game
.
Changed
- Fix incorrect type annotation for class attribute
optional_field_names
inoptional_field_names
in``pokerkit.notation.HandHistory``. - Operation queries also catch
UserWarning
.
Added
- Add class attributes
game_field_names
andignored_field_names
topokerkit.notation.HandHistory
.
Changed
- Remove class attributes
game_field_names
andignored_field_names
frompokerkit.notation.HandHistory
Added
- The new .phh optional fields:
time_zone
Added
- New .phh optional fields:
time
,time_limit
,time_banks
,level
.
Added
- New .phh optional fields:
url
,city
,region
,postal_code
,country
.
Changed
ante_trimming_status
is now an optional field for .phh files.
Changed
- When not enough cards to deal everybody's hole cards, a board dealing is done.
- Showdown can specify what cards the player showed.
- More generous state operations when it comes to cards. Some things that were errors are now warnings.
- When all-in, cards are shown via
show_or_muck_hole_cards
. None
is no longerValuesLike
orCardsLike
.
Added
- Cards with unknown rank or suit.
float
compatibility (without static typing support).- Poker action notation support.
- Poker hand history file format (.phh) support.
Changed
- When saving state configuration,
player_count
is not saved.
Added
- Allow state configuration to be saved.
Changed
- Call
unittest.main
in unit test files when executed as__main__
. - Move the
automations
parameter to be the first parameter ofpokerkit.state.State
.
Changed
- Make
pokerkit.state.Operation
available aspokerkit.Operation
by importing it inpokerkit.__init__
.
Changed
- Limit the maximum number of completions, bets, or raises to 4 in the pre-configured Fixed-limit deuce-to-seven triple draw and Fixed-limit badugi variants.
- Flip antes just like blinds during heads-up play (in the case of big blind antes).
- Also reshuffle all discarded cards (including from the current draw round) along with mucked and burned cards when the deck runs out. Previously, discarded cards from the same draw round was excluded.
- Rename
pokerkit.state.State.verify_card_availability_making
topokerkit.state.State.verify_cards_availability_making
.
Added
- Add more unit tests and doctests to achieve 99% code coverage.
Bugfixes
- Fix
AssertionError
being raised in certain scenarios after discards are made when the state was configured to automatically deal with hole cards.
Changed
- When the dealer deals hole cards after standing pat or discarding, an explicit
ValueError
is raised unless every player has stood pat or discarded.
Added
pokerkit.state.Operation
abstract base class for all operation classes.pokerkit.utilities.shuffled
helper function.pokerkit.state.State.discarded_cards
to keep track of discarded cards.pokerkit.state.State.street_count
property.pokerkit.state.State.street_indices
property.
Changed
pokerkit.state.State
now also acceptspokerkit.utilities.ValuesLike
instances as arguments for various parameters.pokerkit.state.State
requiresplayer_count
argument to be passed during initialization.- Various operation classes such as
pokerkit.state.State.AntePosting
moved topokerkit.state
and is no longer a nested class ofpokerkit.state.State
. - Renamed
pokerkit.lookups.RegularLowLookup
topokerkit.lookups.RegularLookup
for enhanced consistency. - Renamed
pokerkit.state.State.burned_cards
topokerkit.state.State.burn_cards
. - Renamed
pokerkit.state.State.verify_card_availabilities
topokerkit.state.State.verify_card_availability_making
. - Changed the property
pokerkit.state.State.available_cards
to methodpokerkit.state.State.get_available_cards
. - Cards can be dealt from the mucked cards or burn cards if the deck is empty.
- Warning is printed if cards are dealt from burn cards without any good reason.
Added
- Introduce
pokerkit.utilities.CardsLike
andpokerkit.utilities.ValuesLike
type aliases to simplify type annotations of various methods.
Changed
- Modify the methods that only accept an iterable of
Card
so they can accept any card-like object. - Make the protected attributes of the instances of the
Hand
type and its descendants public. - Move
pokerkit.state.State._clean_cards
andpokerkit.games.Game._clean_values
topokerkit.utilities
.
Initial Release