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Releases: urbit/vere

vere-v3.0-rc1

04 Jan 16:26
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vere-v3.0-rc1 Pre-release
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Full Changelog: vere-v2.12...vere-v3.0-rc1

vere-v2.12

18 Sep 12:30
4e978e0
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Description

vere-v2.12 declares compatibility with the upcoming 412k urbit-os release. It includes support for the %lick vane, modifications to galaxy packet forwarding and a bugfix to the %khan driver.

What's Changed

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Full Changelog: vere-v2.11...vere-v2.12

vere-v2.12-rc1

08 Sep 16:07
99aab22
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vere-v2.12-rc1 Pre-release
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Full Changelog: vere-v2.11...vere-v2.12-rc1

vere-v2.11

05 Jul 13:01
ef758f4
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Description

This release fixes a guard page bounds check that would usually present as a ship crashing with loom: bogus ward. This bug (present since vere-v2.7) also has a small chance of corrupting persistent state, so we encourage users to upgrade as soon as possible.

The release also fixes a bug with the meld command that was causing it to run twice for every invocation.

What's Changed

  • u3: move the guard page earlier when making roads by @joemfb in #479
  • ci: fix error check in version upload by @joemfb in #481
  • meld: once is enough by @joemfb in #483

Full Changelog: vere-v2.10...vere-v2.11

vere-v2.11-rc1

03 Jul 15:26
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vere-v2.11-rc1 Pre-release
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Full Changelog: vere-v2.10...vere-v2.11

vere-v2.10

27 Jun 16:28
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Description

This release includes runtime fixes mainly aimed at OTA publishers. A publisher running vere-v2.10 and urbit-os-v2.142 (releasing in a few days) will be able to reliably deliver the initial OTA through remote scry instead of falling back to ames.

The release also includes significantly better long-running replay capabilities that were missing since vere-v1.14. The <your-ship>/.run play command now supports the --auto-meld command line flag to automatically meld a long memory-intensive replay. It also supports the --snap-at x command line flag to snapshot every x events.

What's Changed

New Contributors

Full Changelog: vere-v2.9...vere-v2.10

vere-v2.10-rc3

23 Jun 16:07
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vere-v2.10-rc3 Pre-release
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Description

During pre-release testing of vere-v2.10-rc2 a regression in certain replay scenarios was detected. A check introduced in vere-v2.7 was too strict, preventing a replay from proceeding in some circumstances. This release candidate incorporates #468 to fix the issue.

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Full Changelog: vere-v2.9...vere-v2.10-rc3

vere-v2.10-rc2

21 Jun 15:41
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vere-v2.10-rc2 Pre-release
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Full Changelog: vere-v2.9...vere-v2.10-rc2

vere-v2.10-rc1

21 Jun 15:09
73f335f
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vere-v2.10-rc1 Pre-release
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Full Changelog: vere-v2.9...vere-v2.10-rc1

vere-v2.9

08 Jun 16:08
8f75709
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A few days ago we discovered a performance issue when a remote scry publisher gets many simultaneous requests, as often happens during OTA updates. This performance bug caused the publisher to do 500x more work than necessary. We have now released vere-v2.9 to fix the issue.

What's Changed

Full Changelog: vere-v2.8...vere-v2.9