diff --git a/_plays/01.md b/_plays/01.md index 65b3a7b0..760ad5f6 100644 --- a/_plays/01.md +++ b/_plays/01.md @@ -3,7 +3,7 @@ id: 1 title: Understand what people need --- -We must begin digital projects by exploring and pinpointing the needs of the people who will use the service, and the ways the service will fit into their lives. Whether the users are members of the public or government employees, policy makers must include real people in their design process from the beginning. The needs of people — not constraints of government structures or silos — should inform technical and design decisions. We need to continually test the products we build with real people to keep us honest about what is important. +We must begin digital projects by exploring and pinpointing the needs of the people who will use the service, and the ways the service will fit into their lives. Whether the users are members of the public or government employees, policy makers must include real people in their design process from the beginning. The needs of people — not constraints of government structures or silos — should inform technical and design decisions. We need to continually test the products we build with real people to keep us focused on what is important. ### Checklist 1. Early in the project, spend time with current and prospective users of the service @@ -18,8 +18,8 @@ We must begin digital projects by exploring and pinpointing the needs of the peo - Who are your primary users? - What user needs will this service address? - Why does the user want or need this service? -- Which people will have the most difficulty with the service? -- Which research methods were used? +- Which group of people will have the most difficulty with the service? +- What research methods were used? - What were the key findings? - How were the findings documented? Where can future team members access the documentation? - How often are you testing with real people?