forked from bloodball/UI-Librarys
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathSTX
88 lines (88 loc) · 1.86 KB
/
STX
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
local Console = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/STX"))()
local ConsoleLog = Console:Window({
Title = "[STX_Console] TEXT TITLE",
Position = UDim2.new(0.5, 0, 0.5, 0),
DragSpeed = 12
})
local Player = game.Players.LocalPlayer
local Char = Player.Character
local Humanoid = Char.Humanoid
local WaitDelay = 0.5
local StillWaiting = false
Humanoid:GetPropertyChangedSignal("Jump"):Connect(function()
if StillWaiting == false then
StillWaiting = true
ConsoleLog:Prompt({
Title = "HumanoidSignalJumped",
TypesWeHave = {
"default",
"success",
"fail",
"warning",
"nofitication"
},
Type = "default"
})
wait(WaitDelay)
StillWaiting = false
end
end)
ConsoleLog:Prompt({
Title = "Your Text Here",
TypesWeHave = {
"default",
"success",
"fail",
"warning",
"nofitication"
},
Type = "default"
})
wait(1)
ConsoleLog:Prompt({
Title = "Your Text Here",
TypesWeHave = {
"default",
"success",
"fail",
"warning",
"nofitication"
},
Type = "success"
})
wait(1)
ConsoleLog:Prompt({
Title = "Your Text Here",
TypesWeHave = {
"default",
"success",
"fail",
"warning",
"nofitication"
},
Type = "fail"
})
wait(1)
ConsoleLog:Prompt({
Title = "Your Text Here",
TypesWeHave = {
"default",
"success",
"fail",
"warning",
"nofitication"
},
Type = "warning"
})
wait(1)
ConsoleLog:Prompt({
Title = "Your Text Here",
TypesWeHave = {
"default",
"success",
"fail",
"warning",
"nofitication"
},
Type = "nofitication"
})