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In regards to this, it'd be great to have a multiplexer that limits the number of handshakes (streams) per interval. So the config file for MuxObject would be like so (as an example):
This would mean that as many as 100 connections may get mux'ed into a single stream to satisfy the limits above, and that no more than two handshakes take place in a 30 seconds interval.
If any stream gets disrupted, for example by an RST attack, creating a new stream should not be bound by the mentioned limits. However, a delay typical to web-browsers in re-establishing a stream would be suitable to apply.
To make it even harder against fingerprinting, there could also be a "intervalFluctuations" parameter, essentially varying the "interval" parameter at random between interval-intervalFluctuations up to interval+intervalFluctuations after each interval.
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In regards to this, it'd be great to have a multiplexer that limits the number of handshakes (streams) per interval. So the config file for MuxObject would be like so (as an example):
This would mean that as many as 100 connections may get mux'ed into a single stream to satisfy the limits above, and that no more than two handshakes take place in a 30 seconds interval.
If any stream gets disrupted, for example by an RST attack, creating a new stream should not be bound by the mentioned limits. However, a delay typical to web-browsers in re-establishing a stream would be suitable to apply.
To make it even harder against fingerprinting, there could also be a "intervalFluctuations" parameter, essentially varying the "interval" parameter at random between
interval-intervalFluctuations
up tointerval+intervalFluctuations
after each interval.Beta Was this translation helpful? Give feedback.
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