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The following effect let's the game crash, because too much heap is allocated:
"data\texture\effect\efst_rabbit_aura\toto.str"
Error message:
memory allocation of 51539607552 bytes failed
It seems to be the only effect that produces this error.
I think the reason for this is the wrong key frame count:
The text was updated successfully, but these errors were encountered:
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The following effect let's the game crash, because too much heap is allocated:
"data\texture\effect\efst_rabbit_aura\toto.str"
Error message:
memory allocation of 51539607552 bytes failed
It seems to be the only effect that produces this error.
I think the reason for this is the wrong key frame count:
The text was updated successfully, but these errors were encountered: