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there isn't any validation on secret units only being given to people with high enough level, only in the logic for unlocking the units to begin with. given the extra complexity it would take to implement that check i don't want to.
i guess one could try to configure the random test data generator to avoid this situation but that seems super annoying and not necessarily worth the effort, but if someone does so i'll merge it.
For example, "Adriana Gardner (Year 2)" is level 9 but has Forest of Wandering and Collinia Colosseum
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