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crash - missing camera transitionPeriod #58
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I think it is similar to #55 (comment), somehow the Camera is in an incorrect state, and then the The Camera property |
Weird. The same issue has not happened again, so I have no idea how to reproduce it. I guess we can leave this until someone else reports it or it happens in a controlled environment where we can fix it properly? |
As mentioned it looks similar to #55 (if my deduction is correct, it is due to people running directly from code and thereby missing out on the (changed) migrations in between releases). I cannot see another path that results in the missing properties for the Camera. Within this controlled environment it is reproducible, but it becomes quite unlikely if there are more reports as I doubt lots of people are running 'in between' versions... We can leave this issue open for a while to see if there are more reports coming in |
Fixed in v1.5.1 |
With pymods installed and others, on adding DeadlocksStackingForPyanadon, but loading a vanilla map, although that's likely incidental:
I haven't looked at the code yet -- I'm betting it is some inconsistency in the behaviour of the green box tracking to the white one.
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