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I don't know how the rooms are selected in the current version, but it would be nice if the algo. would try to reduce the amount of additional beamers needed to a minimum.
The text was updated successfully, but these errors were encountered:
I don't know how the rooms are selected in the current version, but it would be nice if the algo. would try to reduce the amount of additional beamers needed to a minimum.
The text was updated successfully, but these errors were encountered: