All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
- Made changes to allow for users to fix an exception with Burst manually.
If you are using 2022.2+ it's advised to remove the editorpatching package and just use UIToolkit for all custom editors.
You can now fix the exception (Failed to find entry-points) by copying the
com.needle.editorpatching
package locally to your Packages directory, navigating tocom.needle.editorpatching@version/Editor/Plugins
and renaming the DLL to0Harmony.dll
. Navigate to theEditor
folder above and editneedle.EditorPatching.asmdef
to include a precompiled reference to"0Harmony.dll"
.
- Fix for missing UIToolkit drawer when IMGUI support was disabled.
- IMGUI support is now optional.
You can add IMGUI support by manually referencing thecom.needle.editorpatching
package, mentioned in the README.
The Harmony DLL can cause issues in certain versions of Unity, and depending on its version can throw errors when using Burst.
If you experience freezing whencom.unity.entities
is installed and you look at the Project Settings, removing that package will fix the issue.
- Initial release. This release follows on from Vertx.SerializeReferenceDropdown, which has been marked readonly.