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My colleague @augustalfredsson found out why! We have quite a special setup, where we use the video texture (in OpenGL), but we never attach the As soon as he attached the element to the DOM we got a stalled error after a few seconds! I will write an issue instead! |
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Hi! I have a HLS playlist that reliably stalls at about 6 seconds in. When I use the HLS.js demo player, it stalls for a short while, then prints "Buffer stalled error" and then the playback resumes reliably. Very good.
I think I use the same settings in my app (
"hls.js": "^1.4.10",
), but I can't get HLS.js to emit the error event? It just stalls forever!Of course, there is a lot of other ceremony with listeners being subscribed to the video element and so on, that the demo player may not be doing in the same exact manner, but I am surprised that I can't get the error event.
If someone could help me understand why, I would be very grateful.
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