Releases: vinceau/slp-realtime
Releases · vinceau/slp-realtime
Version 4.0.0
- Allows only finding button combos which match a player's name
- Removes JSON API and event manager
- Removes a bunch of re-exported
@slippi/slippi-js
events - Renames
MoveID
toMoveId
- Renames all events to have a
RealTime
prefix. e.g.GameEvents
is nowRealTimeGameEvents
.
Version 3.3.0
Version 3.2.0
@slippi/slippi-js
is no longer a dependency but a peer dependency. Make sure you install@slippi/slippi-js
v6.x along with this dependency.- Fixes some issues with
SlpFolderStream
. You should still avoid using the folder stream if possible. PreferSlpLiveStream
if you can.- The
start
method now returns a promise. - The
includeSubfolders
boolean param is now an object.
- The
- Update a bunch of dependencies
Version 3.1.0
- Adds support for
DolphinConnection
inSlpLiveStream
- Fixes incorrect command line parameter when launching Dolphin
Version 3.0.4
- Fixes issue with fetching the latest file from
SlpFolderStream
Version 3.0.3
- Fixes issue where real-time events weren't being detected after the first game
Version 3.0.2
- Enables strict mode in
SlpParser
to catch potential errors - Fixes name tags not matching in certain situations
- Adds option for monitoring subfolders of
SlpFolderStream
Version 3.0.1
- Fixes connection issue with
SlpLiveStream
Version 3.0.0
Changelog
- Utilise the new
@slippi/slippi-js
SDK. This allows us to remove a lot of unnecessary code since a lot of code has been moved to the@slippi/slippi-js
library - The old reference to
SlpStream
has been renamed toRxSlpStream
to avoid confusion with the one in the@slippi/slippi-js
library. - Move RxJS to be a peer dependency. This should lead to less issues since different versions of RxJS are incompatible with each other.
Known Issues
It's known that SlpFolderStream
does not seem to function correctly, and seems to generate garbage data. A fix has yet to be found for this issue.