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myGameFlappy.layout
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myGameFlappy.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
<File name="ThreatsObject.cpp" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="2" zoom_2="0">
<Cursor>
<Cursor1 position="698" topLine="30" />
</Cursor>
</File>
<File name="commonFunc.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="3" zoom_2="0">
<Cursor>
<Cursor1 position="844" topLine="10" />
</Cursor>
</File>
<File name="BaseObject.cpp" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="3" zoom_2="0">
<Cursor>
<Cursor1 position="354" topLine="23" />
</Cursor>
</File>
<File name="BaseObject.h" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="2" zoom_2="0">
<Cursor>
<Cursor1 position="506" topLine="0" />
</Cursor>
</File>
<File name="mainObject.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="5" zoom_2="0">
<Cursor>
<Cursor1 position="578" topLine="8" />
</Cursor>
</File>
<File name="ThreatsObject.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="5" zoom_2="0">
<Cursor>
<Cursor1 position="449" topLine="16" />
</Cursor>
</File>
<File name="main.cpp" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="4" zoom_2="0">
<Cursor>
<Cursor1 position="3733" topLine="72" />
</Cursor>
</File>
<File name="CommonFunc.cpp" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="3" zoom_2="0">
<Cursor>
<Cursor1 position="2185" topLine="48" />
</Cursor>
</File>
<File name="mainObject.cpp" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="3" zoom_2="0">
<Cursor>
<Cursor1 position="823" topLine="0" />
</Cursor>
</File>
</CodeBlocks_layout_file>