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The older versions of unity do not have the UTF8 string marshaling functions, so we're using ANSI instead. cc911c6
This did not affect me on Linux, can still receive and log UTF8 text fine, but might not be so lucky on Windows.
The text was updated successfully, but these errors were encountered:
The older versions of unity do not have the UTF8 string marshaling functions, so we're using ANSI instead.
cc911c6
This did not affect me on Linux, can still receive and log UTF8 text fine, but might not be so lucky on Windows.
The text was updated successfully, but these errors were encountered: