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What is this "other map" that you are comparing to? |
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Ok I took some time to look into this. Try add the following new BitmapLayer(otherProps, {
image: data,
bounds: [west, south, east, north],
textureParameters: {
magFilter: 'nearest',
}
}), |
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Hi, I'm having an issue where a map is being rendered with a lower resolution.
It appears that the canvas is not being rendered correctly.
You can check this print:
However not only the TileLayer is in low quality, but any other layer, see example:
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