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Is it possible to implement the batch data loading in TileLayer/MVTLayer? #9238

Answered by ibgreen
hifichevymane asked this question in Q&A
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But also you will need streaming loaders for the data in your tiles. If you just have enormous MVT tiles as a result of not applying aggressive options during traditional vector tiling, be aware that loaders.gl doesn't support batched loading of MVT tiles and it may not be super easy to implement due to the somewhat scattered binary layout of data in MVT tile protobufs.

You'd need to serve your tiles in a format that supports streaming loads. So it may grow into a bigger data architecture flavor effort rather than a focused point fix to improve performance.

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