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When working on a map that uses quantized-mesh based terrain tiles, I realized that the documentation regarding skirtHeight on the QuantizedMeshLoader is incorrect.
When working on a map that uses quantized-mesh based terrain tiles, I realized that the documentation regarding
skirtHeight
on theQuantizedMeshLoader
is incorrect.Steps to reproduce:
.terrain
tiles withQuantizedMeshLoader
and render it with e.g. deck.gl'sTileLayer
(andSimpleMeshLayer
as sub-layer).terrain.skirtHeight
option (as per documentation) and set it to e.g.100
(meter) to generate a skirt.Actual result:
skirtHeight
is defined asquantized-mesh.skirtHeight
instead, as can be read from the interface inloaders.gl/modules/terrain/src/quantized-mesh-loader.ts
Line 13 in 88ca35c
Expected result
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