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StageOne.tscn
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StageOne.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Characters/Player/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Characters/enemy/Enemy.tscn" type="PackedScene" id=2]
[sub_resource type="CubeMesh" id=1]
[sub_resource type="SpatialMaterial" id=2]
albedo_color = Color( 1, 0, 0, 1 )
[sub_resource type="BoxShape" id=3]
[node name="Stageone" type="Spatial"]
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 0.00762212, 3.82039, 8.51403 )
fov = 95.4258
[node name="Player" parent="." instance=ExtResource( 1 )]
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 7.826, 0, 0, 0, 1, 0, 0, 0, 6.24, 0, -1, 0 )
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody" type="StaticBody" parent="MeshInstance"]
[node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"]
shape = SubResource( 3 )
[node name="MeshInstance3" type="MeshInstance" parent="."]
transform = Transform( -2.90773e-06, 0, -8.5, 0, 1, 0, 7.826, 0, -4.37114e-08, 19, -1, 2 )
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody" type="StaticBody" parent="MeshInstance3"]
[node name="CollisionShape" type="CollisionShape" parent="MeshInstance3/StaticBody"]
shape = SubResource( 3 )
[node name="Enemy" parent="." instance=ExtResource( 2 )]
transform = Transform( 4.24739, 0, 0, 0, 4.24739, 0, 0, 0, 4.24739, 3.56656, -0.421, 0 )
[editable path="Player"]