Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Forge] Server-side block break animation does not advance #27

Open
deathcap opened this issue Feb 8, 2016 · 1 comment
Open

[Forge] Server-side block break animation does not advance #27

deathcap opened this issue Feb 8, 2016 · 1 comment
Labels

Comments

@deathcap
Copy link
Member

deathcap commented Feb 8, 2016

The block break animation for other players damaging blocks does not animate on Forge servers (tested on forge-1.8.9-11.15.0.1715, works on vanilla 1.8.9 and Spigot), instead it stays on the very first stage:

screen shot 2016-02-07 at 5 20 06 pm

compare to vanilla 1.8.9, you see all of the stages of the animation:

screen shot 2016-02-07 at 5 17 34 pm

In both cases, using the same 1.8.9+forge-1.8.9-11.15.0.1715 client (probably not relevant, but also have installed mods/ironchest-1.8.9-6.0.121.768.jar)

@deathcap deathcap added the bug label Feb 8, 2016
@deathcap
Copy link
Member Author

Maybe related to a protocol change - http://wiki.vg/index.php?title=Protocol&oldid=6003#Block_Break_Animation used to have X,Y,Z as int,int,int in 1.7 but in 1.8 it's a position bitfield x:y:z 26:12:26

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant