diff --git a/index.html b/index.html index a29e787..6b1a240 100644 --- a/index.html +++ b/index.html @@ -295,7 +295,8 @@

Game streaming

N38 The application must be able to control the jitter buffer and rendering - delay. This requirement is addressed by jitterBufferTarget, defined in + delay as well as rendering delay variation speed. NOTE: The "control the jitter + buffer" part of this requirement is addressed by jitterBufferTarget, defined in [[?WebRTC-Extensions]] Section 6. @@ -303,7 +304,7 @@

Game streaming

The application must be able to control video decoding to continue even after a frame-loss without waiting for a key frame. This helps the application recover faster from lossy network conditions. - + N49 The application must be able to generate signals that indicate to the encoder @@ -316,13 +317,7 @@

Game streaming

The application must be able to configure RTCP feedback transmission interval (e.g., Transport-wide RTCP Feedback Message). This helps the application adapt the video quality to the varying network and maintain consistent latency. - - - N51 - The user agent needs to provide the jitter buffer to account for jitter - in the pipeline up to the frame render stage. This helps the application adapt - the video quality to the varying network and maintain consistent latency. - +

Experience: Microsoft's Xbox Cloud Gaming and NVIDIA's GeForce NOW are examples of this use case, with media @@ -1035,9 +1030,10 @@

Requirements Summary

N38 The application must be able to control the jitter buffer and rendering - delay. This requirement is addressed by jitterBufferTarget, defined in - [[?WebRTC-Extensions]] Section 6. - + delay as well as rendering delay variation speed. NOTE: The "control the jitter + buffer" part of this requirement is addressed by jitterBufferTarget, defined in + [[?WebRTC-Extensions]] Section 6. + N39 A user-agent must be able to forward media received from a peer @@ -1109,15 +1105,9 @@

Requirements Summary

interval (e.g., Transport-wide RTCP Feedback Message). This helps the application adapt the video quality to the varying network and maintain consistent latency. - - N51 - The user agent needs to provide the jitter buffer to account for jitter - in the pipeline up to the frame render stage. This helps the application adapt - the video quality to the varying network and maintain consistent latency. - -

Requirements N40-N51 have unresolved comments from a Call for Consensus (CfC).

+

Requirements N40-N50 have unresolved comments from a Call for Consensus (CfC).