diff --git a/index.html b/index.html index 04d245d..a65dfc7 100644 --- a/index.html +++ b/index.html @@ -299,6 +299,12 @@

Game streaming

delay. This requirement is addressed by jitterBufferTarget, defined in [[?WebRTC-Extensions]] Section 6. + + N49 + To adapt the video quality to the network fluctuations and maintain + a steady latency, the application must have the ability to control the feedback + interval for packet loss information. +

Experience: Microsoft's Xbox Cloud Gaming and NVIDIA's GeForce NOW are examples of this use case, with media @@ -1071,9 +1077,15 @@

Requirements Summary

The WebRTC connection can generate signals indicating demands for keyframes, and surface those to the application. + + N49 + To adapt the video quality to the network fluctuations and maintain + a steady latency, the application must have the ability to control the feedback + interval for packet loss information. + -

Requirements N40-N47 have unresolved comments from a Call for Consensus (CfC).

+

Requirements N40-N49 have unresolved comments from a Call for Consensus (CfC).