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devlog.txt
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devlog.txt
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________ _______ ___ ___ ___ ________ ________
|\ ___ \|\ ___ \ |\ \ / /|\ \ |\ __ \|\ ____\
\ \ \_|\ \ \ __/|\ \ \ / / | \ \ \ \ \|\ \ \ \___|
\ \ \ \\ \ \ \_|/_\ \ \/ / / \ \ \ \ \ \\\ \ \ \ ___
\ \ \_\\ \ \ \_|\ \ \ / / \ \ \____\ \ \\\ \ \ \|\ \
\ \_______\ \_______\ \__/ / \ \_______\ \_______\ \_______\
\|_______|\|_______|\|__|/ \|_______|\|_______|\|_______|
--------------------------------------------------------------------------------------------------------------------------
------------------------------------------+
Format: |
v.#.# mm-dd-yy - <First Name> <Last Name> |
- Stuff Done |
------------------------------------------+
Current Bugs:
NONE :)
Testing Versions:
Functional Versions:
v.3.0 1/25/16 Richard Wang
- Removed useless code
- Added some more color
v.2.8 1/24/16 Yikai Wang
- Small but major edits:
-Balanced game
-expanded help()
-Made attacks vary in damage
-Updated README.mb
-Added more notifications
-Character name is displayed more often
v.2.7 1/24/16 Richard Wang
- Tutorial is being created
- Name can be chosen
v.2.6 1/24/16 Richard Wang
- There are help texts!
- Mazes now expand
v.2.5 01-23-16 Richard Wang
- Equipping Works!
- Settings Screen has been created
v.2.4 01-23-16 Yikai Wang
-Fixed bug in hasMon()
-Made attacks for character subclasses.
-Made images for battle.
v.2.2 01-23-16 Richard Wang
- Equip Screen Created
v.2.1 01-23-16 Richard Wang
- Players can now buy and sell from shops.
- Characters are more visible in maze ( more colors incoming )
v.2.0 01-22-16 Richard Wang
- Shops! (You can only enter them for now)
v.1.9 01-22-16 Richard Wang and Yikai Wang
- Graphics has been remodeled
- Run works
- Created MazeCeption.java (driver file)
v.1.8 01-21-16 Richard Wang
- Run is now being implemented ( No set percentage yet )
v.1.7 01-21-16 Richard Wang
- Battle now runs more smoothly
v.1.6 01-21-16 - Richard Wang
- Optimized movement
- Bug - (Sort of) - maze is static so the monster seems to be the same
v.1.5 01-20-16 - Richard Wang
- Battle Works
v.1.4 01-19-16 - Richard Wang
- Created Battle Display (WooHoo!)
v.1.3 01-18-16 - Yikai Wang and Richard Wang ( No Change in Functionality )
Yikai:
- Optimized Graphics
Richard:
- Created boolean games and game array in Graphics
v.1.3 01-17-16 - Yikai Wang and Richard Wang
Yikai:
- Created autopickup.
Richard:
- Created Graphics for displaying stats and inventory.
v.1.2 01-16-16 - Richard Wang
- Fixed the errors of use and pickup by transferring methods from classes.
- Created Consumable superclass to more easily direct the methods of several Items.
v.1.0 01-16-16 - Yikai Wang
- Created rudimentary Monster, Character, and Item subclasses.
- Created methods to use and pickup (not implemented yet).
v.0.9 01-15-16 - Richard Wang
- Implemented new Tile class into Maze.
v.0.8 01-13-16 - Yikai Wang
- Added continuation of maze.
v.0.7 01-12-16 - Yikai Wang
- Tweaked mazegen, Character, and Engine so that movement works and is fluent.
- Fixed movement bug from said tweaking by adding additional conditional.
v.0.6 01-12-16 - Richard Wang
- Made big changes in MazeCeption to follow Eller's Algorithm more closely.
v.0.4 01-11-16 - Richard Wang
- Wrote MazeCeption.java, which provides rudimentary movement through user input.
- Wrote Character.java, with a default person(no classes yet).
v.0.3 01-11-16 - Yikai Wang
- Wrote mazegen.java with working, albeit not optimal, code.