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https://blog.wj2015.com/2020/03/07/step%E5%92%8Ciges%E6%A8%A1%E5%9E%8B%E8%BD%AC%E6%8D%A2%E4%B8%BA%E9%80%82%E7%94%A8web%E7%9A%84glb%E6%A0%BC%E5%BC%8F/
前言博主最近一直在调研web3d格式转换和优化相关的东西,国内资料比较少,很多信息甚至只能从 GitHub 的 issue 里边才能窥知一二,特写下此篇博客,希望能让有此需求的伙伴们少走一些弯路。 正文基于本文做的开源项目可以通过一个简单的入口脚本配合docker,完成对多种类型3d模型的转换,支持 glb(binary) 和 gltf,并自动压缩 项目地址:https://github.com/
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https://blog.wj2015.com/2020/03/07/step%E5%92%8Ciges%E6%A8%A1%E5%9E%8B%E8%BD%AC%E6%8D%A2%E4%B8%BA%E9%80%82%E7%94%A8web%E7%9A%84glb%E6%A0%BC%E5%BC%8F/
前言博主最近一直在调研web3d格式转换和优化相关的东西,国内资料比较少,很多信息甚至只能从 GitHub 的 issue 里边才能窥知一二,特写下此篇博客,希望能让有此需求的伙伴们少走一些弯路。 正文基于本文做的开源项目可以通过一个简单的入口脚本配合docker,完成对多种类型3d模型的转换,支持 glb(binary) 和 gltf,并自动压缩 项目地址:https://github.com/
The text was updated successfully, but these errors were encountered: