diff --git a/src/content/getusermedia/wasm-volume/.gitignore b/src/content/getusermedia/wasm-volume/.gitignore
new file mode 100644
index 000000000..c0f3c52d7
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/.gitignore
@@ -0,0 +1,2 @@
+emsdk
+*~
diff --git a/src/content/getusermedia/wasm-volume/Makefile b/src/content/getusermedia/wasm-volume/Makefile
new file mode 100644
index 000000000..dd126ef17
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/Makefile
@@ -0,0 +1,3 @@
+js/wasm-soundmeter.js: js/wasm-soundmeter.cc
+ # Produces soundmeter.js, soundmeter.wasm and soundmeter.html
+ cd js; emcc --bind wasm-soundmeter.cc -s WASM=1 -o wasm-soundmeter.html
diff --git a/src/content/getusermedia/wasm-volume/README.md b/src/content/getusermedia/wasm-volume/README.md
new file mode 100644
index 000000000..683320696
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/README.md
@@ -0,0 +1,19 @@
+Since this demo uses WebAssembly, the structure is a bit odd.
+
+The WebAssembly and emscripten-produced Javascript is checked in,
+and there's a script to setup and compile the source, which will
+download the emscripten toolchain and install its prerequisites
+if they are not present.
+
+This toolchain will only run on Debian-derived Linux distros, but
+the resulting WASM should run independent of platform.
+
+To setup: Run `setup.sh`, and then `source emsdk/emsdk_env.sh`
+
+To compile: Run `make`
+
+The resulting content has to be served from a http: URL with the root
+pointing above the "content" directory, because WASM fetching uses CORS,
+and there are links to "../../.." in the HTML files here.
+
+
diff --git a/src/content/getusermedia/wasm-volume/index.html b/src/content/getusermedia/wasm-volume/index.html
new file mode 100644
index 000000000..4cb08a206
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/index.html
@@ -0,0 +1,78 @@
+
+
+
+
Measure the volume of a local media stream using WebAudio and WebAssembly.
+
+
+
+
Instant:
+
+
+
+
+
Slow:
+
+
+
+
+
Wasm:
+
+
+
+
+
+
The 'instant' volume changes approximately every 50ms; the 'slow' volume approximates the average volume over about a second. This value is computed in Javascript.
+
The 'wasm' meter computes its value using WebAssembly.
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/src/content/getusermedia/wasm-volume/js/js-soundmeter.js b/src/content/getusermedia/wasm-volume/js/js-soundmeter.js
new file mode 100644
index 000000000..6ab1ed12e
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/js/js-soundmeter.js
@@ -0,0 +1,60 @@
+/*
+ * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree.
+ */
+
+'use strict';
+
+// Meter class that generates a number correlated to audio volume.
+// The meter class itself displays nothing, but it makes the
+// instantaneous and time-decaying volumes available for inspection.
+// It also reports on the fraction of samples that were at or near
+// the top of the measurement range.
+function SoundMeter(context) {
+ this.context = context;
+ this.instant = 0.0;
+ this.slow = 0.0;
+ this.clip = 0.0;
+ this.script = context.createScriptProcessor(2048, 1, 1);
+ var that = this;
+ this.script.onaudioprocess = function(event) {
+ var input = event.inputBuffer.getChannelData(0);
+ var i;
+ var sum = 0.0;
+ var clipcount = 0;
+ for (i = 0; i < input.length; ++i) {
+ sum += input[i] * input[i];
+ if (Math.abs(input[i]) > 0.99) {
+ clipcount += 1;
+ }
+ }
+ that.instant = Math.sqrt(sum / input.length);
+ that.slow = 0.95 * that.slow + 0.05 * that.instant;
+ that.clip = clipcount / input.length;
+ };
+}
+
+SoundMeter.prototype.connectToSource = function(stream, callback) {
+ console.log('SoundMeter connecting');
+ try {
+ this.mic = this.context.createMediaStreamSource(stream);
+ this.mic.connect(this.script);
+ // necessary to make sample run, but should not be.
+ this.script.connect(this.context.destination);
+ if (typeof callback !== 'undefined') {
+ callback(null);
+ }
+ } catch (e) {
+ console.error(e);
+ if (typeof callback !== 'undefined') {
+ callback(e);
+ }
+ }
+};
+SoundMeter.prototype.stop = function() {
+ this.mic.disconnect();
+ this.script.disconnect();
+};
diff --git a/src/content/getusermedia/wasm-volume/js/main.js b/src/content/getusermedia/wasm-volume/js/main.js
new file mode 100644
index 000000000..f9d7e882f
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/js/main.js
@@ -0,0 +1,79 @@
+/*
+ * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree.
+ */
+
+/* global AudioContext, SoundMeter */
+
+'use strict';
+
+// For WASM
+var Module = {
+ locateFile: function(name) {
+ return 'js/' + name;
+ },
+ onRuntimeInitialized: function() {
+ navigator.mediaDevices.getUserMedia(constraints).
+ then(handleSuccess).catch(handleError);
+
+ },
+};
+
+var instantMeter = document.querySelector('#instant meter');
+var slowMeter = document.querySelector('#slow meter');
+var wasmMeter = document.querySelector('#wasm meter');
+
+var instantValueDisplay = document.querySelector('#instant .value');
+var slowValueDisplay = document.querySelector('#slow .value');
+var wasmValueDisplay = document.querySelector('#wasm .value');
+
+try {
+ window.AudioContext = window.AudioContext || window.webkitAudioContext;
+ window.audioContext = new AudioContext();
+} catch (e) {
+ alert('Web Audio API not supported.');
+}
+
+// Put variables in global scope to make them available to the browser console.
+var constraints = window.constraints = {
+ audio: true,
+ video: false
+};
+
+function handleSuccess(stream) {
+ // Put variables in global scope to make them available to the
+ // browser console.
+ window.stream = stream;
+ var soundMeter = window.soundMeter = new SoundMeter(window.audioContext);
+ soundMeter.connectToSource(stream, function(e) {
+ if (e) {
+ alert(e);
+ return;
+ }
+ setInterval(function() {
+ instantMeter.value = instantValueDisplay.innerText =
+ soundMeter.instant.toFixed(2);
+ slowMeter.value = slowValueDisplay.innerText =
+ soundMeter.slow.toFixed(2);
+ }, 200);
+ });
+ var wasmSoundMeter = window.wasmSoundMeter = new WasmSoundMeter(window.audioContext);
+ wasmSoundMeter.connectToSource(stream, function(e) {
+ if (e) {
+ alert(e);
+ return;
+ }
+ setInterval(function() {
+ wasmMeter.value = wasmValueDisplay.innerText =
+ wasmSoundMeter.instant.toFixed(2);
+ }, 200);
+ });
+}
+
+function handleError(error) {
+ console.log('navigator.getUserMedia error: ', error);
+}
+
diff --git a/src/content/getusermedia/wasm-volume/js/wasm-soundmeter-wrapper.js b/src/content/getusermedia/wasm-volume/js/wasm-soundmeter-wrapper.js
new file mode 100644
index 000000000..0d1cd558a
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/js/wasm-soundmeter-wrapper.js
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree.
+ */
+
+'use strict';
+
+// Meter class that generates a number correlated to audio volume.
+// The meter class itself displays nothing, but it makes the
+// instantaneous and time-decaying volumes available for inspection.
+// It also reports on the fraction of samples that were at or near
+// the top of the measurement range.
+function WasmSoundMeter(context) {
+ this.context = context;
+ this.instant = 0.0;
+ this.slow = 0.0;
+ this.clip = 0.0;
+ this.script = context.createScriptProcessor(2048, 1, 1);
+ this.measurer = new Module.SoundMeter(2048);
+ var that = this;
+ this.script.onaudioprocess = function(event) {
+ var inputbuf = event.inputBuffer.getChannelData(0);
+ var asmbuf = that.measurer.data_buffer();
+ for (let i = 0; i < inputbuf.length; i++) {
+ asmbuf.set(i, inputbuf[i]);
+ }
+ that.measurer.process_data_buffer();
+ that.instant = that.measurer.get_fast_volume();
+ that.slow = that.measurer.get_slow_volume();
+ };
+}
+
+WasmSoundMeter.prototype.connectToSource = function(stream, callback) {
+ console.log('WASM SoundMeter connecting');
+ try {
+ this.mic = this.context.createMediaStreamSource(stream);
+ this.mic.connect(this.script);
+ // necessary to make sample run, but should not be.
+ this.script.connect(this.context.destination);
+ if (typeof callback !== 'undefined') {
+ callback(null);
+ }
+ } catch (e) {
+ console.error(e);
+ if (typeof callback !== 'undefined') {
+ callback(e);
+ }
+ }
+};
+
+WasmSoundMeter.prototype.stop = function() {
+ this.mic.disconnect();
+ this.script.disconnect();
+};
diff --git a/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.cc b/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.cc
new file mode 100644
index 000000000..23fcdaeff
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.cc
@@ -0,0 +1,49 @@
+//
+// Demonstration file for use of C++ objects across Emscripten
+// into WebAssembly.
+//
+// It defines a "buffer" class with an 1-kbyte buffer, and a
+// "sum" function that takes a buffer as argument.
+// We'll then call this from Javascript.
+
+// This uses the "Embind" method of defining the interface.
+// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/embind.html#embind
+
+#include
+#include
+
+class SoundMeter {
+ public:
+ SoundMeter(size_t buffer_size)
+ : data_(buffer_size) {};
+ std::vector* data_buffer() { return &data_; } // pass by reference
+ void process_data_buffer();
+ float get_fast_volume() { return decay_short_; }
+ float get_slow_volume() { return decay_long_; }
+ private:
+ float decay_long_;
+ float decay_short_;
+ std::vector data_;
+};
+
+void SoundMeter::process_data_buffer() {
+ float sum = 0.0;
+ for (int i = 0; i < data_.size(); i++) {
+ sum += data_[i] * data_[i];
+ }
+ decay_short_ = sqrt(sum / data_.size());
+ decay_long_ = 0.95 * decay_long_ + 0.05 * decay_short_;
+}
+
+EMSCRIPTEN_BINDINGS(random_string) {
+ emscripten::class_("SoundMeter")
+ .constructor()
+ .function("data_buffer", &SoundMeter::data_buffer, emscripten::allow_raw_pointers())
+ .function("process_data_buffer", &SoundMeter::process_data_buffer)
+ .function("get_fast_volume", &SoundMeter::get_fast_volume)
+ .function("get_slow_volume", &SoundMeter::get_slow_volume);
+}
+
+EMSCRIPTEN_BINDINGS(stl_wrappers) {
+ emscripten::register_vector("VectorFloat");
+}
diff --git a/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.js b/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.js
new file mode 100644
index 000000000..d26b35114
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.js
@@ -0,0 +1,4378 @@
+// The Module object: Our interface to the outside world. We import
+// and export values on it. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to check if Module already exists (e.g. case 3 above).
+// Substitution will be replaced with actual code on later stage of the build,
+// this way Closure Compiler will not mangle it (e.g. case 4. above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module = typeof Module !== 'undefined' ? Module : {};
+
+// --pre-jses are emitted after the Module integration code, so that they can
+// refer to Module (if they choose; they can also define Module)
+// {{PRE_JSES}}
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+var key;
+for (key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+Module['arguments'] = [];
+Module['thisProgram'] = './this.program';
+Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+};
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('Module[\'ENVIRONMENT\'] value is not valid. must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function shell_read(filename, binary) {
+ var ret;
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+ // Currently node will swallow unhandled rejections, but this behavior is
+ // deprecated, and in the future it will exit with error status.
+ process['on']('unhandledRejection', function(reason, p) {
+ Module['printErr']('node.js exiting due to unhandled promise rejection');
+ process['exit'](1);
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (typeof read != 'undefined') {
+ Module['read'] = function shell_read(f) {
+ return read(f);
+ };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ var data;
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function shell_read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function readBinary(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return new Uint8Array(xhr.response);
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ return;
+ }
+ onerror();
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ Module['setWindowTitle'] = function(title) { document.title = title };
+}
+else {
+ // Unreachable because SHELL is dependent on the others
+ throw new Error('unknown runtime environment');
+}
+
+// console.log is checked first, as 'print' on the web will open a print dialogue
+// printErr is preferable to console.warn (works better in shells)
+// bind(console) is necessary to fix IE/Edge closed dev tools panel behavior.
+Module['print'] = typeof console !== 'undefined' ? console.log.bind(console) : (typeof print !== 'undefined' ? print : null);
+Module['printErr'] = typeof printErr !== 'undefined' ? printErr : ((typeof console !== 'undefined' && console.warn.bind(console)) || Module['print']);
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Merge back in the overrides
+for (key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+var STACK_ALIGN = 16;
+
+// stack management, and other functionality that is provided by the compiled code,
+// should not be used before it is ready
+stackSave = stackRestore = stackAlloc = setTempRet0 = getTempRet0 = function() {
+ abort('cannot use the stack before compiled code is ready to run, and has provided stack access');
+};
+
+function staticAlloc(size) {
+ assert(!staticSealed);
+ var ret = STATICTOP;
+ STATICTOP = (STATICTOP + size + 15) & -16;
+ return ret;
+}
+
+function dynamicAlloc(size) {
+ assert(DYNAMICTOP_PTR);
+ var ret = HEAP32[DYNAMICTOP_PTR>>2];
+ var end = (ret + size + 15) & -16;
+ HEAP32[DYNAMICTOP_PTR>>2] = end;
+ if (end >= TOTAL_MEMORY) {
+ var success = enlargeMemory();
+ if (!success) {
+ HEAP32[DYNAMICTOP_PTR>>2] = ret;
+ return 0;
+ }
+ }
+ return ret;
+}
+
+function alignMemory(size, factor) {
+ if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
+ var ret = size = Math.ceil(size / factor) * factor;
+ return ret;
+}
+
+function getNativeTypeSize(type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return 4; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits / 8;
+ } else {
+ return 0;
+ }
+ }
+ }
+}
+
+function warnOnce(text) {
+ if (!warnOnce.shown) warnOnce.shown = {};
+ if (!warnOnce.shown[text]) {
+ warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+}
+
+
+
+var jsCallStartIndex = 1;
+var functionPointers = new Array(0);
+
+// 'sig' parameter is only used on LLVM wasm backend
+function addFunction(func, sig) {
+ if (typeof sig === 'undefined') {
+ Module.printErr('Warning: addFunction: Provide a wasm function signature ' +
+ 'string as a second argument');
+ }
+ var base = 0;
+ for (var i = base; i < base + 0; i++) {
+ if (!functionPointers[i]) {
+ functionPointers[i] = func;
+ return jsCallStartIndex + i;
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+}
+
+function removeFunction(index) {
+ functionPointers[index-jsCallStartIndex] = null;
+}
+
+var funcWrappers = {};
+
+function getFuncWrapper(func, sig) {
+ if (!func) return; // on null pointer, return undefined
+ assert(sig);
+ if (!funcWrappers[sig]) {
+ funcWrappers[sig] = {};
+ }
+ var sigCache = funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+}
+
+
+function makeBigInt(low, high, unsigned) {
+ return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0));
+}
+
+function dynCall(sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+}
+
+
+function getCompilerSetting(name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work';
+}
+
+var Runtime = {
+ // FIXME backwards compatibility layer for ports. Support some Runtime.*
+ // for now, fix it there, then remove it from here. That way we
+ // can minimize any period of breakage.
+ dynCall: dynCall, // for SDL2 port
+ // helpful errors
+ getTempRet0: function() { abort('getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
+ staticAlloc: function() { abort('staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
+ stackAlloc: function() { abort('stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
+};
+
+// The address globals begin at. Very low in memory, for code size and optimization opportunities.
+// Above 0 is static memory, starting with globals.
+// Then the stack.
+// Then 'dynamic' memory for sbrk.
+var GLOBAL_BASE = 1024;
+
+
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+/** @type {function(*, string=)} */
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
+ return func;
+}
+
+var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ stackSave()
+ },
+ 'stackRestore': function() {
+ stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+};
+// For fast lookup of conversion functions
+var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+// C calling interface.
+function ccall (ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ stackRestore(stack);
+ }
+ return ret;
+}
+
+function cwrap (ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = returnType !== 'string';
+ if (numericRet && numericArgs) {
+ return cfunc;
+ }
+ return function() {
+ return ccall(ident, returnType, argTypes, arguments);
+ }
+}
+
+/** @type {function(number, number, string, boolean=)} */
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+
+/** @type {function(number, string, boolean=)} */
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for getValue: ' + type);
+ }
+ return null;
+}
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+/** @type {function((TypedArray|Array|number), string, number, number=)} */
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var stop;
+ ptr = ret;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return staticAlloc(size);
+ if (!runtimeInitialized) return dynamicAlloc(size);
+ return _malloc(size);
+}
+
+/** @type {function(number, number=)} */
+function Pointer_stringify(ptr, length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return UTF8ToString(ptr);
+}
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+// Allocate heap space for a JS string, and write it there.
+// It is the responsibility of the caller to free() that memory.
+function allocateUTF8(str) {
+ var size = lengthBytesUTF8(str) + 1;
+ var ret = _malloc(size);
+ if (ret) stringToUTF8Array(str, HEAP8, ret, size);
+ return ret;
+}
+
+// Allocate stack space for a JS string, and write it there.
+function allocateUTF8OnStack(str) {
+ var size = lengthBytesUTF8(str) + 1;
+ var ret = stackAlloc(size);
+ stringToUTF8Array(str, HEAP8, ret, size);
+ return ret;
+}
+
+function demangle(func) {
+ warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP,
+/** @type {ArrayBuffer} */
+ buffer,
+/** @type {Int8Array} */
+ HEAP8,
+/** @type {Uint8Array} */
+ HEAPU8,
+/** @type {Int16Array} */
+ HEAP16,
+/** @type {Uint16Array} */
+ HEAPU16,
+/** @type {Int32Array} */
+ HEAP32,
+/** @type {Uint32Array} */
+ HEAPU32,
+/** @type {Float32Array} */
+ HEAPF32,
+/** @type {Float64Array} */
+ HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined,
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ if (typeof WebAssembly === 'object' && typeof WebAssembly.Memory === 'function') {
+ assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0);
+ Module['wasmMemory'] = new WebAssembly.Memory({ 'initial': TOTAL_MEMORY / WASM_PAGE_SIZE, 'maximum': TOTAL_MEMORY / WASM_PAGE_SIZE });
+ buffer = Module['wasmMemory'].buffer;
+ } else
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+ Module['buffer'] = buffer;
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+/** @deprecated */
+function writeStringToMemory(string, buffer, dontAddNull) {
+ warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var /** @type {number} */ lastChar, /** @type {number} */ end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+assert(Math['imul'] && Math['fround'] && Math['clz32'] && Math['trunc'], 'this is a legacy browser, build with LEGACY_VM_SUPPORT');
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_max = Math.max;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+var /* show errors on likely calls to FS when it was not included */ FS = {
+ error: function() {
+ abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
+ },
+ init: function() { FS.error() },
+ createDataFile: function() { FS.error() },
+ createPreloadedFile: function() { FS.error() },
+ createLazyFile: function() { FS.error() },
+ open: function() { FS.error() },
+ mkdev: function() { FS.error() },
+ registerDevice: function() { FS.error() },
+ analyzePath: function() { FS.error() },
+ loadFilesFromDB: function() { FS.error() },
+
+ ErrnoError: function ErrnoError() { FS.error() },
+};
+Module['FS_createDataFile'] = FS.createDataFile;
+Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
+
+
+
+// Prefix of data URIs emitted by SINGLE_FILE and related options.
+var dataURIPrefix = 'data:application/octet-stream;base64,';
+
+// Indicates whether filename is a base64 data URI.
+function isDataURI(filename) {
+ return String.prototype.startsWith ?
+ filename.startsWith(dataURIPrefix) :
+ filename.indexOf(dataURIPrefix) === 0;
+}
+
+
+
+
+function integrateWasmJS() {
+ // wasm.js has several methods for creating the compiled code module here:
+ // * 'native-wasm' : use native WebAssembly support in the browser
+ // * 'interpret-s-expr': load s-expression code from a .wast and interpret
+ // * 'interpret-binary': load binary wasm and interpret
+ // * 'interpret-asm2wasm': load asm.js code, translate to wasm, and interpret
+ // * 'asmjs': no wasm, just load the asm.js code and use that (good for testing)
+ // The method is set at compile time (BINARYEN_METHOD)
+ // The method can be a comma-separated list, in which case, we will try the
+ // options one by one. Some of them can fail gracefully, and then we can try
+ // the next.
+
+ // inputs
+
+ var method = 'native-wasm';
+
+ var wasmTextFile = 'wasm-soundmeter.wast';
+ var wasmBinaryFile = 'wasm-soundmeter.wasm';
+ var asmjsCodeFile = 'wasm-soundmeter.temp.asm.js';
+
+ if (typeof Module['locateFile'] === 'function') {
+ if (!isDataURI(wasmTextFile)) {
+ wasmTextFile = Module['locateFile'](wasmTextFile);
+ }
+ if (!isDataURI(wasmBinaryFile)) {
+ wasmBinaryFile = Module['locateFile'](wasmBinaryFile);
+ }
+ if (!isDataURI(asmjsCodeFile)) {
+ asmjsCodeFile = Module['locateFile'](asmjsCodeFile);
+ }
+ }
+
+ // utilities
+
+ var wasmPageSize = 64*1024;
+
+ var info = {
+ 'global': null,
+ 'env': null,
+ 'asm2wasm': { // special asm2wasm imports
+ "f64-rem": function(x, y) {
+ return x % y;
+ },
+ "debugger": function() {
+ debugger;
+ }
+ },
+ 'parent': Module // Module inside wasm-js.cpp refers to wasm-js.cpp; this allows access to the outside program.
+ };
+
+ var exports = null;
+
+
+ function mergeMemory(newBuffer) {
+ // The wasm instance creates its memory. But static init code might have written to
+ // buffer already, including the mem init file, and we must copy it over in a proper merge.
+ // TODO: avoid this copy, by avoiding such static init writes
+ // TODO: in shorter term, just copy up to the last static init write
+ var oldBuffer = Module['buffer'];
+ if (newBuffer.byteLength < oldBuffer.byteLength) {
+ Module['printErr']('the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here');
+ }
+ var oldView = new Int8Array(oldBuffer);
+ var newView = new Int8Array(newBuffer);
+
+
+ newView.set(oldView);
+ updateGlobalBuffer(newBuffer);
+ updateGlobalBufferViews();
+ }
+
+ function fixImports(imports) {
+ return imports;
+ }
+
+ function getBinary() {
+ try {
+ if (Module['wasmBinary']) {
+ return new Uint8Array(Module['wasmBinary']);
+ }
+ if (Module['readBinary']) {
+ return Module['readBinary'](wasmBinaryFile);
+ } else {
+ throw "on the web, we need the wasm binary to be preloaded and set on Module['wasmBinary']. emcc.py will do that for you when generating HTML (but not JS)";
+ }
+ }
+ catch (err) {
+ abort(err);
+ }
+ }
+
+ function getBinaryPromise() {
+ // if we don't have the binary yet, and have the Fetch api, use that
+ // in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web
+ if (!Module['wasmBinary'] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') {
+ return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
+ if (!response['ok']) {
+ throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
+ }
+ return response['arrayBuffer']();
+ }).catch(function () {
+ return getBinary();
+ });
+ }
+ // Otherwise, getBinary should be able to get it synchronously
+ return new Promise(function(resolve, reject) {
+ resolve(getBinary());
+ });
+ }
+
+ // do-method functions
+
+
+ function doNativeWasm(global, env, providedBuffer) {
+ if (typeof WebAssembly !== 'object') {
+ Module['printErr']('no native wasm support detected');
+ return false;
+ }
+ // prepare memory import
+ if (!(Module['wasmMemory'] instanceof WebAssembly.Memory)) {
+ Module['printErr']('no native wasm Memory in use');
+ return false;
+ }
+ env['memory'] = Module['wasmMemory'];
+ // Load the wasm module and create an instance of using native support in the JS engine.
+ info['global'] = {
+ 'NaN': NaN,
+ 'Infinity': Infinity
+ };
+ info['global.Math'] = Math;
+ info['env'] = env;
+ // handle a generated wasm instance, receiving its exports and
+ // performing other necessary setup
+ function receiveInstance(instance, module) {
+ exports = instance.exports;
+ if (exports.memory) mergeMemory(exports.memory);
+ Module['asm'] = exports;
+ Module["usingWasm"] = true;
+ removeRunDependency('wasm-instantiate');
+ }
+ addRunDependency('wasm-instantiate');
+
+ // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
+ // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
+ // to any other async startup actions they are performing.
+ if (Module['instantiateWasm']) {
+ try {
+ return Module['instantiateWasm'](info, receiveInstance);
+ } catch(e) {
+ Module['printErr']('Module.instantiateWasm callback failed with error: ' + e);
+ return false;
+ }
+ }
+
+ // Async compilation can be confusing when an error on the page overwrites Module
+ // (for example, if the order of elements is wrong, and the one defining Module is
+ // later), so we save Module and check it later.
+ var trueModule = Module;
+ function receiveInstantiatedSource(output) {
+ // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
+ // receiveInstance() will swap in the exports (to Module.asm) so they can be called
+ assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
+ trueModule = null;
+ receiveInstance(output['instance'], output['module']);
+ }
+ function instantiateArrayBuffer(receiver) {
+ getBinaryPromise().then(function(binary) {
+ return WebAssembly.instantiate(binary, info);
+ }).then(receiver).catch(function(reason) {
+ Module['printErr']('failed to asynchronously prepare wasm: ' + reason);
+ abort(reason);
+ });
+ }
+ // Prefer streaming instantiation if available.
+ if (!Module['wasmBinary'] &&
+ typeof WebAssembly.instantiateStreaming === 'function' &&
+ !isDataURI(wasmBinaryFile) &&
+ typeof fetch === 'function') {
+ WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { credentials: 'same-origin' }), info)
+ .then(receiveInstantiatedSource)
+ .catch(function(reason) {
+ // We expect the most common failure cause to be a bad MIME type for the binary,
+ // in which case falling back to ArrayBuffer instantiation should work.
+ Module['printErr']('wasm streaming compile failed: ' + reason);
+ Module['printErr']('falling back to ArrayBuffer instantiation');
+ instantiateArrayBuffer(receiveInstantiatedSource);
+ });
+ } else {
+ instantiateArrayBuffer(receiveInstantiatedSource);
+ }
+ return {}; // no exports yet; we'll fill them in later
+ }
+
+
+ // We may have a preloaded value in Module.asm, save it
+ Module['asmPreload'] = Module['asm'];
+
+ // Memory growth integration code
+
+ var asmjsReallocBuffer = Module['reallocBuffer'];
+
+ var wasmReallocBuffer = function(size) {
+ var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB.
+ size = alignUp(size, PAGE_MULTIPLE); // round up to wasm page size
+ var old = Module['buffer'];
+ var oldSize = old.byteLength;
+ if (Module["usingWasm"]) {
+ // native wasm support
+ try {
+ var result = Module['wasmMemory'].grow((size - oldSize) / wasmPageSize); // .grow() takes a delta compared to the previous size
+ if (result !== (-1 | 0)) {
+ // success in native wasm memory growth, get the buffer from the memory
+ return Module['buffer'] = Module['wasmMemory'].buffer;
+ } else {
+ return null;
+ }
+ } catch(e) {
+ console.error('Module.reallocBuffer: Attempted to grow from ' + oldSize + ' bytes to ' + size + ' bytes, but got error: ' + e);
+ return null;
+ }
+ }
+ };
+
+ Module['reallocBuffer'] = function(size) {
+ if (finalMethod === 'asmjs') {
+ return asmjsReallocBuffer(size);
+ } else {
+ return wasmReallocBuffer(size);
+ }
+ };
+
+ // we may try more than one; this is the final one, that worked and we are using
+ var finalMethod = '';
+
+ // Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate
+ // the wasm module at that time, and it receives imports and provides exports and so forth, the app
+ // doesn't need to care that it is wasm or olyfilled wasm or asm.js.
+
+ Module['asm'] = function(global, env, providedBuffer) {
+ env = fixImports(env);
+
+ // import table
+ if (!env['table']) {
+ var TABLE_SIZE = Module['wasmTableSize'];
+ if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; // works in binaryen interpreter at least
+ var MAX_TABLE_SIZE = Module['wasmMaxTableSize'];
+ if (typeof WebAssembly === 'object' && typeof WebAssembly.Table === 'function') {
+ if (MAX_TABLE_SIZE !== undefined) {
+ env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, 'maximum': MAX_TABLE_SIZE, 'element': 'anyfunc' });
+ } else {
+ env['table'] = new WebAssembly.Table({ 'initial': TABLE_SIZE, element: 'anyfunc' });
+ }
+ } else {
+ env['table'] = new Array(TABLE_SIZE); // works in binaryen interpreter at least
+ }
+ Module['wasmTable'] = env['table'];
+ }
+
+ if (!env['memoryBase']) {
+ env['memoryBase'] = Module['STATIC_BASE']; // tell the memory segments where to place themselves
+ }
+ if (!env['tableBase']) {
+ env['tableBase'] = 0; // table starts at 0 by default, in dynamic linking this will change
+ }
+
+ // try the methods. each should return the exports if it succeeded
+
+ var exports;
+ exports = doNativeWasm(global, env, providedBuffer);
+
+ if (!exports) abort('no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods');
+
+
+ return exports;
+ };
+
+ var methodHandler = Module['asm']; // note our method handler, as we may modify Module['asm'] later
+}
+
+integrateWasmJS();
+
+// === Body ===
+
+var ASM_CONSTS = [];
+
+
+
+
+STATIC_BASE = GLOBAL_BASE;
+
+STATICTOP = STATIC_BASE + 9168;
+/* global initializers */ __ATINIT__.push({ func: function() { __GLOBAL__sub_I_wasm_soundmeter_cc() } }, { func: function() { __GLOBAL__sub_I_bind_cpp() } });
+
+
+
+
+
+
+
+var STATIC_BUMP = 9168;
+Module["STATIC_BASE"] = STATIC_BASE;
+Module["STATIC_BUMP"] = STATIC_BUMP;
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+ function ___cxa_allocate_exception(size) {
+ return _malloc(size);
+ }
+
+
+ function __ZSt18uncaught_exceptionv() { // std::uncaught_exception()
+ return !!__ZSt18uncaught_exceptionv.uncaught_exception;
+ }
+
+ var EXCEPTIONS={last:0,caught:[],infos:{},deAdjust:function (adjusted) {
+ if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted;
+ for (var ptr in EXCEPTIONS.infos) {
+ var info = EXCEPTIONS.infos[ptr];
+ if (info.adjusted === adjusted) {
+ return ptr;
+ }
+ }
+ return adjusted;
+ },addRef:function (ptr) {
+ if (!ptr) return;
+ var info = EXCEPTIONS.infos[ptr];
+ info.refcount++;
+ },decRef:function (ptr) {
+ if (!ptr) return;
+ var info = EXCEPTIONS.infos[ptr];
+ assert(info.refcount > 0);
+ info.refcount--;
+ // A rethrown exception can reach refcount 0; it must not be discarded
+ // Its next handler will clear the rethrown flag and addRef it, prior to
+ // final decRef and destruction here
+ if (info.refcount === 0 && !info.rethrown) {
+ if (info.destructor) {
+ Module['dynCall_vi'](info.destructor, ptr);
+ }
+ delete EXCEPTIONS.infos[ptr];
+ ___cxa_free_exception(ptr);
+ }
+ },clearRef:function (ptr) {
+ if (!ptr) return;
+ var info = EXCEPTIONS.infos[ptr];
+ info.refcount = 0;
+ }};function ___cxa_begin_catch(ptr) {
+ var info = EXCEPTIONS.infos[ptr];
+ if (info && !info.caught) {
+ info.caught = true;
+ __ZSt18uncaught_exceptionv.uncaught_exception--;
+ }
+ if (info) info.rethrown = false;
+ EXCEPTIONS.caught.push(ptr);
+ EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr));
+ return ptr;
+ }
+
+
+ function ___cxa_free_exception(ptr) {
+ try {
+ return _free(ptr);
+ } catch(e) { // XXX FIXME
+ Module.printErr('exception during cxa_free_exception: ' + e);
+ }
+ }function ___cxa_end_catch() {
+ // Clear state flag.
+ Module['setThrew'](0);
+ // Call destructor if one is registered then clear it.
+ var ptr = EXCEPTIONS.caught.pop();
+ if (ptr) {
+ EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr));
+ EXCEPTIONS.last = 0; // XXX in decRef?
+ }
+ }
+
+ function ___cxa_find_matching_catch_2() {
+ return ___cxa_find_matching_catch.apply(null, arguments);
+ }
+
+ function ___cxa_find_matching_catch_3() {
+ return ___cxa_find_matching_catch.apply(null, arguments);
+ }
+
+
+
+
+ function ___resumeException(ptr) {
+ if (!EXCEPTIONS.last) { EXCEPTIONS.last = ptr; }
+ throw ptr;
+ }function ___cxa_find_matching_catch() {
+ var thrown = EXCEPTIONS.last;
+ if (!thrown) {
+ // just pass through the null ptr
+ return ((setTempRet0(0),0)|0);
+ }
+ var info = EXCEPTIONS.infos[thrown];
+ var throwntype = info.type;
+ if (!throwntype) {
+ // just pass through the thrown ptr
+ return ((setTempRet0(0),thrown)|0);
+ }
+ var typeArray = Array.prototype.slice.call(arguments);
+
+ var pointer = Module['___cxa_is_pointer_type'](throwntype);
+ // can_catch receives a **, add indirection
+ if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4);
+ HEAP32[((___cxa_find_matching_catch.buffer)>>2)]=thrown;
+ thrown = ___cxa_find_matching_catch.buffer;
+ // The different catch blocks are denoted by different types.
+ // Due to inheritance, those types may not precisely match the
+ // type of the thrown object. Find one which matches, and
+ // return the type of the catch block which should be called.
+ for (var i = 0; i < typeArray.length; i++) {
+ if (typeArray[i] && Module['___cxa_can_catch'](typeArray[i], throwntype, thrown)) {
+ thrown = HEAP32[((thrown)>>2)]; // undo indirection
+ info.adjusted = thrown;
+ return ((setTempRet0(typeArray[i]),thrown)|0);
+ }
+ }
+ // Shouldn't happen unless we have bogus data in typeArray
+ // or encounter a type for which emscripten doesn't have suitable
+ // typeinfo defined. Best-efforts match just in case.
+ thrown = HEAP32[((thrown)>>2)]; // undo indirection
+ return ((setTempRet0(throwntype),thrown)|0);
+ }function ___cxa_throw(ptr, type, destructor) {
+ EXCEPTIONS.infos[ptr] = {
+ ptr: ptr,
+ adjusted: ptr,
+ type: type,
+ destructor: destructor,
+ refcount: 0,
+ caught: false,
+ rethrown: false
+ };
+ EXCEPTIONS.last = ptr;
+ if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) {
+ __ZSt18uncaught_exceptionv.uncaught_exception = 1;
+ } else {
+ __ZSt18uncaught_exceptionv.uncaught_exception++;
+ }
+ throw ptr;
+ }
+
+ function ___gxx_personality_v0() {
+ }
+
+ function ___lock() {}
+
+
+
+ var SYSCALLS={varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ // NOTE: offset_high is unused - Emscripten's off_t is 32-bit
+ var offset = offset_low;
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+
+ function flush_NO_FILESYSTEM() {
+ // flush anything remaining in the buffers during shutdown
+ var fflush = Module["_fflush"];
+ if (fflush) fflush(0);
+ var printChar = ___syscall146.printChar;
+ if (!printChar) return;
+ var buffers = ___syscall146.buffers;
+ if (buffers[1].length) printChar(1, 10);
+ if (buffers[2].length) printChar(2, 10);
+ }function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ // hack to support printf in NO_FILESYSTEM
+ var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ var ret = 0;
+ if (!___syscall146.buffers) {
+ ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
+ ___syscall146.printChar = function(stream, curr) {
+ var buffer = ___syscall146.buffers[stream];
+ assert(buffer);
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ };
+ }
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ ___syscall146.printChar(stream, HEAPU8[ptr+j]);
+ }
+ ret += len;
+ }
+ return ret;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___unlock() {}
+
+
+ function getShiftFromSize(size) {
+ switch (size) {
+ case 1: return 0;
+ case 2: return 1;
+ case 4: return 2;
+ case 8: return 3;
+ default:
+ throw new TypeError('Unknown type size: ' + size);
+ }
+ }
+
+
+
+ function embind_init_charCodes() {
+ var codes = new Array(256);
+ for (var i = 0; i < 256; ++i) {
+ codes[i] = String.fromCharCode(i);
+ }
+ embind_charCodes = codes;
+ }var embind_charCodes=undefined;function readLatin1String(ptr) {
+ var ret = "";
+ var c = ptr;
+ while (HEAPU8[c]) {
+ ret += embind_charCodes[HEAPU8[c++]];
+ }
+ return ret;
+ }
+
+
+ var awaitingDependencies={};
+
+ var registeredTypes={};
+
+ var typeDependencies={};
+
+
+
+
+
+
+ var char_0=48;
+
+ var char_9=57;function makeLegalFunctionName(name) {
+ if (undefined === name) {
+ return '_unknown';
+ }
+ name = name.replace(/[^a-zA-Z0-9_]/g, '$');
+ var f = name.charCodeAt(0);
+ if (f >= char_0 && f <= char_9) {
+ return '_' + name;
+ } else {
+ return name;
+ }
+ }function createNamedFunction(name, body) {
+ name = makeLegalFunctionName(name);
+ /*jshint evil:true*/
+ return new Function(
+ "body",
+ "return function " + name + "() {\n" +
+ " \"use strict\";" +
+ " return body.apply(this, arguments);\n" +
+ "};\n"
+ )(body);
+ }function extendError(baseErrorType, errorName) {
+ var errorClass = createNamedFunction(errorName, function(message) {
+ this.name = errorName;
+ this.message = message;
+
+ var stack = (new Error(message)).stack;
+ if (stack !== undefined) {
+ this.stack = this.toString() + '\n' +
+ stack.replace(/^Error(:[^\n]*)?\n/, '');
+ }
+ });
+ errorClass.prototype = Object.create(baseErrorType.prototype);
+ errorClass.prototype.constructor = errorClass;
+ errorClass.prototype.toString = function() {
+ if (this.message === undefined) {
+ return this.name;
+ } else {
+ return this.name + ': ' + this.message;
+ }
+ };
+
+ return errorClass;
+ }var BindingError=undefined;function throwBindingError(message) {
+ throw new BindingError(message);
+ }
+
+
+
+ var InternalError=undefined;function throwInternalError(message) {
+ throw new InternalError(message);
+ }function whenDependentTypesAreResolved(myTypes, dependentTypes, getTypeConverters) {
+ myTypes.forEach(function(type) {
+ typeDependencies[type] = dependentTypes;
+ });
+
+ function onComplete(typeConverters) {
+ var myTypeConverters = getTypeConverters(typeConverters);
+ if (myTypeConverters.length !== myTypes.length) {
+ throwInternalError('Mismatched type converter count');
+ }
+ for (var i = 0; i < myTypes.length; ++i) {
+ registerType(myTypes[i], myTypeConverters[i]);
+ }
+ }
+
+ var typeConverters = new Array(dependentTypes.length);
+ var unregisteredTypes = [];
+ var registered = 0;
+ dependentTypes.forEach(function(dt, i) {
+ if (registeredTypes.hasOwnProperty(dt)) {
+ typeConverters[i] = registeredTypes[dt];
+ } else {
+ unregisteredTypes.push(dt);
+ if (!awaitingDependencies.hasOwnProperty(dt)) {
+ awaitingDependencies[dt] = [];
+ }
+ awaitingDependencies[dt].push(function() {
+ typeConverters[i] = registeredTypes[dt];
+ ++registered;
+ if (registered === unregisteredTypes.length) {
+ onComplete(typeConverters);
+ }
+ });
+ }
+ });
+ if (0 === unregisteredTypes.length) {
+ onComplete(typeConverters);
+ }
+ }function registerType(rawType, registeredInstance, options) {
+ options = options || {};
+
+ if (!('argPackAdvance' in registeredInstance)) {
+ throw new TypeError('registerType registeredInstance requires argPackAdvance');
+ }
+
+ var name = registeredInstance.name;
+ if (!rawType) {
+ throwBindingError('type "' + name + '" must have a positive integer typeid pointer');
+ }
+ if (registeredTypes.hasOwnProperty(rawType)) {
+ if (options.ignoreDuplicateRegistrations) {
+ return;
+ } else {
+ throwBindingError("Cannot register type '" + name + "' twice");
+ }
+ }
+
+ registeredTypes[rawType] = registeredInstance;
+ delete typeDependencies[rawType];
+
+ if (awaitingDependencies.hasOwnProperty(rawType)) {
+ var callbacks = awaitingDependencies[rawType];
+ delete awaitingDependencies[rawType];
+ callbacks.forEach(function(cb) {
+ cb();
+ });
+ }
+ }function __embind_register_bool(rawType, name, size, trueValue, falseValue) {
+ var shift = getShiftFromSize(size);
+
+ name = readLatin1String(name);
+ registerType(rawType, {
+ name: name,
+ 'fromWireType': function(wt) {
+ // ambiguous emscripten ABI: sometimes return values are
+ // true or false, and sometimes integers (0 or 1)
+ return !!wt;
+ },
+ 'toWireType': function(destructors, o) {
+ return o ? trueValue : falseValue;
+ },
+ 'argPackAdvance': 8,
+ 'readValueFromPointer': function(pointer) {
+ // TODO: if heap is fixed (like in asm.js) this could be executed outside
+ var heap;
+ if (size === 1) {
+ heap = HEAP8;
+ } else if (size === 2) {
+ heap = HEAP16;
+ } else if (size === 4) {
+ heap = HEAP32;
+ } else {
+ throw new TypeError("Unknown boolean type size: " + name);
+ }
+ return this['fromWireType'](heap[pointer >> shift]);
+ },
+ destructorFunction: null, // This type does not need a destructor
+ });
+ }
+
+
+
+
+ function ClassHandle_isAliasOf(other) {
+ if (!(this instanceof ClassHandle)) {
+ return false;
+ }
+ if (!(other instanceof ClassHandle)) {
+ return false;
+ }
+
+ var leftClass = this.$$.ptrType.registeredClass;
+ var left = this.$$.ptr;
+ var rightClass = other.$$.ptrType.registeredClass;
+ var right = other.$$.ptr;
+
+ while (leftClass.baseClass) {
+ left = leftClass.upcast(left);
+ leftClass = leftClass.baseClass;
+ }
+
+ while (rightClass.baseClass) {
+ right = rightClass.upcast(right);
+ rightClass = rightClass.baseClass;
+ }
+
+ return leftClass === rightClass && left === right;
+ }
+
+
+ function shallowCopyInternalPointer(o) {
+ return {
+ count: o.count,
+ deleteScheduled: o.deleteScheduled,
+ preservePointerOnDelete: o.preservePointerOnDelete,
+ ptr: o.ptr,
+ ptrType: o.ptrType,
+ smartPtr: o.smartPtr,
+ smartPtrType: o.smartPtrType,
+ };
+ }
+
+ function throwInstanceAlreadyDeleted(obj) {
+ function getInstanceTypeName(handle) {
+ return handle.$$.ptrType.registeredClass.name;
+ }
+ throwBindingError(getInstanceTypeName(obj) + ' instance already deleted');
+ }function ClassHandle_clone() {
+ if (!this.$$.ptr) {
+ throwInstanceAlreadyDeleted(this);
+ }
+
+ if (this.$$.preservePointerOnDelete) {
+ this.$$.count.value += 1;
+ return this;
+ } else {
+ var clone = Object.create(Object.getPrototypeOf(this), {
+ $$: {
+ value: shallowCopyInternalPointer(this.$$),
+ }
+ });
+
+ clone.$$.count.value += 1;
+ clone.$$.deleteScheduled = false;
+ return clone;
+ }
+ }
+
+
+ function runDestructor(handle) {
+ var $$ = handle.$$;
+ if ($$.smartPtr) {
+ $$.smartPtrType.rawDestructor($$.smartPtr);
+ } else {
+ $$.ptrType.registeredClass.rawDestructor($$.ptr);
+ }
+ }function ClassHandle_delete() {
+ if (!this.$$.ptr) {
+ throwInstanceAlreadyDeleted(this);
+ }
+
+ if (this.$$.deleteScheduled && !this.$$.preservePointerOnDelete) {
+ throwBindingError('Object already scheduled for deletion');
+ }
+
+ this.$$.count.value -= 1;
+ var toDelete = 0 === this.$$.count.value;
+ if (toDelete) {
+ runDestructor(this);
+ }
+ if (!this.$$.preservePointerOnDelete) {
+ this.$$.smartPtr = undefined;
+ this.$$.ptr = undefined;
+ }
+ }
+
+ function ClassHandle_isDeleted() {
+ return !this.$$.ptr;
+ }
+
+
+ var delayFunction=undefined;
+
+ var deletionQueue=[];
+
+ function flushPendingDeletes() {
+ while (deletionQueue.length) {
+ var obj = deletionQueue.pop();
+ obj.$$.deleteScheduled = false;
+ obj['delete']();
+ }
+ }function ClassHandle_deleteLater() {
+ if (!this.$$.ptr) {
+ throwInstanceAlreadyDeleted(this);
+ }
+ if (this.$$.deleteScheduled && !this.$$.preservePointerOnDelete) {
+ throwBindingError('Object already scheduled for deletion');
+ }
+ deletionQueue.push(this);
+ if (deletionQueue.length === 1 && delayFunction) {
+ delayFunction(flushPendingDeletes);
+ }
+ this.$$.deleteScheduled = true;
+ return this;
+ }function init_ClassHandle() {
+ ClassHandle.prototype['isAliasOf'] = ClassHandle_isAliasOf;
+ ClassHandle.prototype['clone'] = ClassHandle_clone;
+ ClassHandle.prototype['delete'] = ClassHandle_delete;
+ ClassHandle.prototype['isDeleted'] = ClassHandle_isDeleted;
+ ClassHandle.prototype['deleteLater'] = ClassHandle_deleteLater;
+ }function ClassHandle() {
+ }
+
+ var registeredPointers={};
+
+
+ function ensureOverloadTable(proto, methodName, humanName) {
+ if (undefined === proto[methodName].overloadTable) {
+ var prevFunc = proto[methodName];
+ // Inject an overload resolver function that routes to the appropriate overload based on the number of arguments.
+ proto[methodName] = function() {
+ // TODO This check can be removed in -O3 level "unsafe" optimizations.
+ if (!proto[methodName].overloadTable.hasOwnProperty(arguments.length)) {
+ throwBindingError("Function '" + humanName + "' called with an invalid number of arguments (" + arguments.length + ") - expects one of (" + proto[methodName].overloadTable + ")!");
+ }
+ return proto[methodName].overloadTable[arguments.length].apply(this, arguments);
+ };
+ // Move the previous function into the overload table.
+ proto[methodName].overloadTable = [];
+ proto[methodName].overloadTable[prevFunc.argCount] = prevFunc;
+ }
+ }function exposePublicSymbol(name, value, numArguments) {
+ if (Module.hasOwnProperty(name)) {
+ if (undefined === numArguments || (undefined !== Module[name].overloadTable && undefined !== Module[name].overloadTable[numArguments])) {
+ throwBindingError("Cannot register public name '" + name + "' twice");
+ }
+
+ // We are exposing a function with the same name as an existing function. Create an overload table and a function selector
+ // that routes between the two.
+ ensureOverloadTable(Module, name, name);
+ if (Module.hasOwnProperty(numArguments)) {
+ throwBindingError("Cannot register multiple overloads of a function with the same number of arguments (" + numArguments + ")!");
+ }
+ // Add the new function into the overload table.
+ Module[name].overloadTable[numArguments] = value;
+ }
+ else {
+ Module[name] = value;
+ if (undefined !== numArguments) {
+ Module[name].numArguments = numArguments;
+ }
+ }
+ }
+
+ function RegisteredClass(
+ name,
+ constructor,
+ instancePrototype,
+ rawDestructor,
+ baseClass,
+ getActualType,
+ upcast,
+ downcast
+ ) {
+ this.name = name;
+ this.constructor = constructor;
+ this.instancePrototype = instancePrototype;
+ this.rawDestructor = rawDestructor;
+ this.baseClass = baseClass;
+ this.getActualType = getActualType;
+ this.upcast = upcast;
+ this.downcast = downcast;
+ this.pureVirtualFunctions = [];
+ }
+
+
+
+ function upcastPointer(ptr, ptrClass, desiredClass) {
+ while (ptrClass !== desiredClass) {
+ if (!ptrClass.upcast) {
+ throwBindingError("Expected null or instance of " + desiredClass.name + ", got an instance of " + ptrClass.name);
+ }
+ ptr = ptrClass.upcast(ptr);
+ ptrClass = ptrClass.baseClass;
+ }
+ return ptr;
+ }function constNoSmartPtrRawPointerToWireType(destructors, handle) {
+ if (handle === null) {
+ if (this.isReference) {
+ throwBindingError('null is not a valid ' + this.name);
+ }
+ return 0;
+ }
+
+ if (!handle.$$) {
+ throwBindingError('Cannot pass "' + _embind_repr(handle) + '" as a ' + this.name);
+ }
+ if (!handle.$$.ptr) {
+ throwBindingError('Cannot pass deleted object as a pointer of type ' + this.name);
+ }
+ var handleClass = handle.$$.ptrType.registeredClass;
+ var ptr = upcastPointer(handle.$$.ptr, handleClass, this.registeredClass);
+ return ptr;
+ }
+
+ function genericPointerToWireType(destructors, handle) {
+ var ptr;
+ if (handle === null) {
+ if (this.isReference) {
+ throwBindingError('null is not a valid ' + this.name);
+ }
+
+ if (this.isSmartPointer) {
+ ptr = this.rawConstructor();
+ if (destructors !== null) {
+ destructors.push(this.rawDestructor, ptr);
+ }
+ return ptr;
+ } else {
+ return 0;
+ }
+ }
+
+ if (!handle.$$) {
+ throwBindingError('Cannot pass "' + _embind_repr(handle) + '" as a ' + this.name);
+ }
+ if (!handle.$$.ptr) {
+ throwBindingError('Cannot pass deleted object as a pointer of type ' + this.name);
+ }
+ if (!this.isConst && handle.$$.ptrType.isConst) {
+ throwBindingError('Cannot convert argument of type ' + (handle.$$.smartPtrType ? handle.$$.smartPtrType.name : handle.$$.ptrType.name) + ' to parameter type ' + this.name);
+ }
+ var handleClass = handle.$$.ptrType.registeredClass;
+ ptr = upcastPointer(handle.$$.ptr, handleClass, this.registeredClass);
+
+ if (this.isSmartPointer) {
+ // TODO: this is not strictly true
+ // We could support BY_EMVAL conversions from raw pointers to smart pointers
+ // because the smart pointer can hold a reference to the handle
+ if (undefined === handle.$$.smartPtr) {
+ throwBindingError('Passing raw pointer to smart pointer is illegal');
+ }
+
+ switch (this.sharingPolicy) {
+ case 0: // NONE
+ // no upcasting
+ if (handle.$$.smartPtrType === this) {
+ ptr = handle.$$.smartPtr;
+ } else {
+ throwBindingError('Cannot convert argument of type ' + (handle.$$.smartPtrType ? handle.$$.smartPtrType.name : handle.$$.ptrType.name) + ' to parameter type ' + this.name);
+ }
+ break;
+
+ case 1: // INTRUSIVE
+ ptr = handle.$$.smartPtr;
+ break;
+
+ case 2: // BY_EMVAL
+ if (handle.$$.smartPtrType === this) {
+ ptr = handle.$$.smartPtr;
+ } else {
+ var clonedHandle = handle['clone']();
+ ptr = this.rawShare(
+ ptr,
+ __emval_register(function() {
+ clonedHandle['delete']();
+ })
+ );
+ if (destructors !== null) {
+ destructors.push(this.rawDestructor, ptr);
+ }
+ }
+ break;
+
+ default:
+ throwBindingError('Unsupporting sharing policy');
+ }
+ }
+ return ptr;
+ }
+
+ function nonConstNoSmartPtrRawPointerToWireType(destructors, handle) {
+ if (handle === null) {
+ if (this.isReference) {
+ throwBindingError('null is not a valid ' + this.name);
+ }
+ return 0;
+ }
+
+ if (!handle.$$) {
+ throwBindingError('Cannot pass "' + _embind_repr(handle) + '" as a ' + this.name);
+ }
+ if (!handle.$$.ptr) {
+ throwBindingError('Cannot pass deleted object as a pointer of type ' + this.name);
+ }
+ if (handle.$$.ptrType.isConst) {
+ throwBindingError('Cannot convert argument of type ' + handle.$$.ptrType.name + ' to parameter type ' + this.name);
+ }
+ var handleClass = handle.$$.ptrType.registeredClass;
+ var ptr = upcastPointer(handle.$$.ptr, handleClass, this.registeredClass);
+ return ptr;
+ }
+
+
+ function simpleReadValueFromPointer(pointer) {
+ return this['fromWireType'](HEAPU32[pointer >> 2]);
+ }
+
+ function RegisteredPointer_getPointee(ptr) {
+ if (this.rawGetPointee) {
+ ptr = this.rawGetPointee(ptr);
+ }
+ return ptr;
+ }
+
+ function RegisteredPointer_destructor(ptr) {
+ if (this.rawDestructor) {
+ this.rawDestructor(ptr);
+ }
+ }
+
+ function RegisteredPointer_deleteObject(handle) {
+ if (handle !== null) {
+ handle['delete']();
+ }
+ }
+
+
+ function downcastPointer(ptr, ptrClass, desiredClass) {
+ if (ptrClass === desiredClass) {
+ return ptr;
+ }
+ if (undefined === desiredClass.baseClass) {
+ return null; // no conversion
+ }
+
+ var rv = downcastPointer(ptr, ptrClass, desiredClass.baseClass);
+ if (rv === null) {
+ return null;
+ }
+ return desiredClass.downcast(rv);
+ }
+
+
+
+
+ function getInheritedInstanceCount() {
+ return Object.keys(registeredInstances).length;
+ }
+
+ function getLiveInheritedInstances() {
+ var rv = [];
+ for (var k in registeredInstances) {
+ if (registeredInstances.hasOwnProperty(k)) {
+ rv.push(registeredInstances[k]);
+ }
+ }
+ return rv;
+ }
+
+ function setDelayFunction(fn) {
+ delayFunction = fn;
+ if (deletionQueue.length && delayFunction) {
+ delayFunction(flushPendingDeletes);
+ }
+ }function init_embind() {
+ Module['getInheritedInstanceCount'] = getInheritedInstanceCount;
+ Module['getLiveInheritedInstances'] = getLiveInheritedInstances;
+ Module['flushPendingDeletes'] = flushPendingDeletes;
+ Module['setDelayFunction'] = setDelayFunction;
+ }var registeredInstances={};
+
+ function getBasestPointer(class_, ptr) {
+ if (ptr === undefined) {
+ throwBindingError('ptr should not be undefined');
+ }
+ while (class_.baseClass) {
+ ptr = class_.upcast(ptr);
+ class_ = class_.baseClass;
+ }
+ return ptr;
+ }function getInheritedInstance(class_, ptr) {
+ ptr = getBasestPointer(class_, ptr);
+ return registeredInstances[ptr];
+ }
+
+ function makeClassHandle(prototype, record) {
+ if (!record.ptrType || !record.ptr) {
+ throwInternalError('makeClassHandle requires ptr and ptrType');
+ }
+ var hasSmartPtrType = !!record.smartPtrType;
+ var hasSmartPtr = !!record.smartPtr;
+ if (hasSmartPtrType !== hasSmartPtr) {
+ throwInternalError('Both smartPtrType and smartPtr must be specified');
+ }
+ record.count = { value: 1 };
+ return Object.create(prototype, {
+ $$: {
+ value: record,
+ },
+ });
+ }function RegisteredPointer_fromWireType(ptr) {
+ // ptr is a raw pointer (or a raw smartpointer)
+
+ // rawPointer is a maybe-null raw pointer
+ var rawPointer = this.getPointee(ptr);
+ if (!rawPointer) {
+ this.destructor(ptr);
+ return null;
+ }
+
+ var registeredInstance = getInheritedInstance(this.registeredClass, rawPointer);
+ if (undefined !== registeredInstance) {
+ // JS object has been neutered, time to repopulate it
+ if (0 === registeredInstance.$$.count.value) {
+ registeredInstance.$$.ptr = rawPointer;
+ registeredInstance.$$.smartPtr = ptr;
+ return registeredInstance['clone']();
+ } else {
+ // else, just increment reference count on existing object
+ // it already has a reference to the smart pointer
+ var rv = registeredInstance['clone']();
+ this.destructor(ptr);
+ return rv;
+ }
+ }
+
+ function makeDefaultHandle() {
+ if (this.isSmartPointer) {
+ return makeClassHandle(this.registeredClass.instancePrototype, {
+ ptrType: this.pointeeType,
+ ptr: rawPointer,
+ smartPtrType: this,
+ smartPtr: ptr,
+ });
+ } else {
+ return makeClassHandle(this.registeredClass.instancePrototype, {
+ ptrType: this,
+ ptr: ptr,
+ });
+ }
+ }
+
+ var actualType = this.registeredClass.getActualType(rawPointer);
+ var registeredPointerRecord = registeredPointers[actualType];
+ if (!registeredPointerRecord) {
+ return makeDefaultHandle.call(this);
+ }
+
+ var toType;
+ if (this.isConst) {
+ toType = registeredPointerRecord.constPointerType;
+ } else {
+ toType = registeredPointerRecord.pointerType;
+ }
+ var dp = downcastPointer(
+ rawPointer,
+ this.registeredClass,
+ toType.registeredClass);
+ if (dp === null) {
+ return makeDefaultHandle.call(this);
+ }
+ if (this.isSmartPointer) {
+ return makeClassHandle(toType.registeredClass.instancePrototype, {
+ ptrType: toType,
+ ptr: dp,
+ smartPtrType: this,
+ smartPtr: ptr,
+ });
+ } else {
+ return makeClassHandle(toType.registeredClass.instancePrototype, {
+ ptrType: toType,
+ ptr: dp,
+ });
+ }
+ }function init_RegisteredPointer() {
+ RegisteredPointer.prototype.getPointee = RegisteredPointer_getPointee;
+ RegisteredPointer.prototype.destructor = RegisteredPointer_destructor;
+ RegisteredPointer.prototype['argPackAdvance'] = 8;
+ RegisteredPointer.prototype['readValueFromPointer'] = simpleReadValueFromPointer;
+ RegisteredPointer.prototype['deleteObject'] = RegisteredPointer_deleteObject;
+ RegisteredPointer.prototype['fromWireType'] = RegisteredPointer_fromWireType;
+ }function RegisteredPointer(
+ name,
+ registeredClass,
+ isReference,
+ isConst,
+
+ // smart pointer properties
+ isSmartPointer,
+ pointeeType,
+ sharingPolicy,
+ rawGetPointee,
+ rawConstructor,
+ rawShare,
+ rawDestructor
+ ) {
+ this.name = name;
+ this.registeredClass = registeredClass;
+ this.isReference = isReference;
+ this.isConst = isConst;
+
+ // smart pointer properties
+ this.isSmartPointer = isSmartPointer;
+ this.pointeeType = pointeeType;
+ this.sharingPolicy = sharingPolicy;
+ this.rawGetPointee = rawGetPointee;
+ this.rawConstructor = rawConstructor;
+ this.rawShare = rawShare;
+ this.rawDestructor = rawDestructor;
+
+ if (!isSmartPointer && registeredClass.baseClass === undefined) {
+ if (isConst) {
+ this['toWireType'] = constNoSmartPtrRawPointerToWireType;
+ this.destructorFunction = null;
+ } else {
+ this['toWireType'] = nonConstNoSmartPtrRawPointerToWireType;
+ this.destructorFunction = null;
+ }
+ } else {
+ this['toWireType'] = genericPointerToWireType;
+ // Here we must leave this.destructorFunction undefined, since whether genericPointerToWireType returns
+ // a pointer that needs to be freed up is runtime-dependent, and cannot be evaluated at registration time.
+ // TODO: Create an alternative mechanism that allows removing the use of var destructors = []; array in
+ // craftInvokerFunction altogether.
+ }
+ }
+
+ function replacePublicSymbol(name, value, numArguments) {
+ if (!Module.hasOwnProperty(name)) {
+ throwInternalError('Replacing nonexistant public symbol');
+ }
+ // If there's an overload table for this symbol, replace the symbol in the overload table instead.
+ if (undefined !== Module[name].overloadTable && undefined !== numArguments) {
+ Module[name].overloadTable[numArguments] = value;
+ }
+ else {
+ Module[name] = value;
+ Module[name].argCount = numArguments;
+ }
+ }
+
+ function embind__requireFunction(signature, rawFunction) {
+ signature = readLatin1String(signature);
+
+ function makeDynCaller(dynCall) {
+ var args = [];
+ for (var i = 1; i < signature.length; ++i) {
+ args.push('a' + i);
+ }
+
+ var name = 'dynCall_' + signature + '_' + rawFunction;
+ var body = 'return function ' + name + '(' + args.join(', ') + ') {\n';
+ body += ' return dynCall(rawFunction' + (args.length ? ', ' : '') + args.join(', ') + ');\n';
+ body += '};\n';
+
+ return (new Function('dynCall', 'rawFunction', body))(dynCall, rawFunction);
+ }
+
+ var fp;
+ if (Module['FUNCTION_TABLE_' + signature] !== undefined) {
+ fp = Module['FUNCTION_TABLE_' + signature][rawFunction];
+ } else if (typeof FUNCTION_TABLE !== "undefined") {
+ fp = FUNCTION_TABLE[rawFunction];
+ } else {
+ // asm.js does not give direct access to the function tables,
+ // and thus we must go through the dynCall interface which allows
+ // calling into a signature's function table by pointer value.
+ //
+ // https://github.com/dherman/asm.js/issues/83
+ //
+ // This has three main penalties:
+ // - dynCall is another function call in the path from JavaScript to C++.
+ // - JITs may not predict through the function table indirection at runtime.
+ var dc = Module["asm"]['dynCall_' + signature];
+ if (dc === undefined) {
+ // We will always enter this branch if the signature
+ // contains 'f' and PRECISE_F32 is not enabled.
+ //
+ // Try again, replacing 'f' with 'd'.
+ dc = Module["asm"]['dynCall_' + signature.replace(/f/g, 'd')];
+ if (dc === undefined) {
+ throwBindingError("No dynCall invoker for signature: " + signature);
+ }
+ }
+ fp = makeDynCaller(dc);
+ }
+
+ if (typeof fp !== "function") {
+ throwBindingError("unknown function pointer with signature " + signature + ": " + rawFunction);
+ }
+ return fp;
+ }
+
+
+ var UnboundTypeError=undefined;
+
+ function getTypeName(type) {
+ var ptr = ___getTypeName(type);
+ var rv = readLatin1String(ptr);
+ _free(ptr);
+ return rv;
+ }function throwUnboundTypeError(message, types) {
+ var unboundTypes = [];
+ var seen = {};
+ function visit(type) {
+ if (seen[type]) {
+ return;
+ }
+ if (registeredTypes[type]) {
+ return;
+ }
+ if (typeDependencies[type]) {
+ typeDependencies[type].forEach(visit);
+ return;
+ }
+ unboundTypes.push(type);
+ seen[type] = true;
+ }
+ types.forEach(visit);
+
+ throw new UnboundTypeError(message + ': ' + unboundTypes.map(getTypeName).join([', ']));
+ }function __embind_register_class(
+ rawType,
+ rawPointerType,
+ rawConstPointerType,
+ baseClassRawType,
+ getActualTypeSignature,
+ getActualType,
+ upcastSignature,
+ upcast,
+ downcastSignature,
+ downcast,
+ name,
+ destructorSignature,
+ rawDestructor
+ ) {
+ name = readLatin1String(name);
+ getActualType = embind__requireFunction(getActualTypeSignature, getActualType);
+ if (upcast) {
+ upcast = embind__requireFunction(upcastSignature, upcast);
+ }
+ if (downcast) {
+ downcast = embind__requireFunction(downcastSignature, downcast);
+ }
+ rawDestructor = embind__requireFunction(destructorSignature, rawDestructor);
+ var legalFunctionName = makeLegalFunctionName(name);
+
+ exposePublicSymbol(legalFunctionName, function() {
+ // this code cannot run if baseClassRawType is zero
+ throwUnboundTypeError('Cannot construct ' + name + ' due to unbound types', [baseClassRawType]);
+ });
+
+ whenDependentTypesAreResolved(
+ [rawType, rawPointerType, rawConstPointerType],
+ baseClassRawType ? [baseClassRawType] : [],
+ function(base) {
+ base = base[0];
+
+ var baseClass;
+ var basePrototype;
+ if (baseClassRawType) {
+ baseClass = base.registeredClass;
+ basePrototype = baseClass.instancePrototype;
+ } else {
+ basePrototype = ClassHandle.prototype;
+ }
+
+ var constructor = createNamedFunction(legalFunctionName, function() {
+ if (Object.getPrototypeOf(this) !== instancePrototype) {
+ throw new BindingError("Use 'new' to construct " + name);
+ }
+ if (undefined === registeredClass.constructor_body) {
+ throw new BindingError(name + " has no accessible constructor");
+ }
+ var body = registeredClass.constructor_body[arguments.length];
+ if (undefined === body) {
+ throw new BindingError("Tried to invoke ctor of " + name + " with invalid number of parameters (" + arguments.length + ") - expected (" + Object.keys(registeredClass.constructor_body).toString() + ") parameters instead!");
+ }
+ return body.apply(this, arguments);
+ });
+
+ var instancePrototype = Object.create(basePrototype, {
+ constructor: { value: constructor },
+ });
+
+ constructor.prototype = instancePrototype;
+
+ var registeredClass = new RegisteredClass(
+ name,
+ constructor,
+ instancePrototype,
+ rawDestructor,
+ baseClass,
+ getActualType,
+ upcast,
+ downcast);
+
+ var referenceConverter = new RegisteredPointer(
+ name,
+ registeredClass,
+ true,
+ false,
+ false);
+
+ var pointerConverter = new RegisteredPointer(
+ name + '*',
+ registeredClass,
+ false,
+ false,
+ false);
+
+ var constPointerConverter = new RegisteredPointer(
+ name + ' const*',
+ registeredClass,
+ false,
+ true,
+ false);
+
+ registeredPointers[rawType] = {
+ pointerType: pointerConverter,
+ constPointerType: constPointerConverter
+ };
+
+ replacePublicSymbol(legalFunctionName, constructor);
+
+ return [referenceConverter, pointerConverter, constPointerConverter];
+ }
+ );
+ }
+
+
+ function heap32VectorToArray(count, firstElement) {
+ var array = [];
+ for (var i = 0; i < count; i++) {
+ array.push(HEAP32[(firstElement >> 2) + i]);
+ }
+ return array;
+ }
+
+ function runDestructors(destructors) {
+ while (destructors.length) {
+ var ptr = destructors.pop();
+ var del = destructors.pop();
+ del(ptr);
+ }
+ }function __embind_register_class_constructor(
+ rawClassType,
+ argCount,
+ rawArgTypesAddr,
+ invokerSignature,
+ invoker,
+ rawConstructor
+ ) {
+ var rawArgTypes = heap32VectorToArray(argCount, rawArgTypesAddr);
+ invoker = embind__requireFunction(invokerSignature, invoker);
+
+ whenDependentTypesAreResolved([], [rawClassType], function(classType) {
+ classType = classType[0];
+ var humanName = 'constructor ' + classType.name;
+
+ if (undefined === classType.registeredClass.constructor_body) {
+ classType.registeredClass.constructor_body = [];
+ }
+ if (undefined !== classType.registeredClass.constructor_body[argCount - 1]) {
+ throw new BindingError("Cannot register multiple constructors with identical number of parameters (" + (argCount-1) + ") for class '" + classType.name + "'! Overload resolution is currently only performed using the parameter count, not actual type info!");
+ }
+ classType.registeredClass.constructor_body[argCount - 1] = function unboundTypeHandler() {
+ throwUnboundTypeError('Cannot construct ' + classType.name + ' due to unbound types', rawArgTypes);
+ };
+
+ whenDependentTypesAreResolved([], rawArgTypes, function(argTypes) {
+ classType.registeredClass.constructor_body[argCount - 1] = function constructor_body() {
+ if (arguments.length !== argCount - 1) {
+ throwBindingError(humanName + ' called with ' + arguments.length + ' arguments, expected ' + (argCount-1));
+ }
+ var destructors = [];
+ var args = new Array(argCount);
+ args[0] = rawConstructor;
+ for (var i = 1; i < argCount; ++i) {
+ args[i] = argTypes[i]['toWireType'](destructors, arguments[i - 1]);
+ }
+
+ var ptr = invoker.apply(null, args);
+ runDestructors(destructors);
+
+ return argTypes[0]['fromWireType'](ptr);
+ };
+ return [];
+ });
+ return [];
+ });
+ }
+
+
+
+ function new_(constructor, argumentList) {
+ if (!(constructor instanceof Function)) {
+ throw new TypeError('new_ called with constructor type ' + typeof(constructor) + " which is not a function");
+ }
+
+ /*
+ * Previously, the following line was just:
+
+ function dummy() {};
+
+ * Unfortunately, Chrome was preserving 'dummy' as the object's name, even though at creation, the 'dummy' has the
+ * correct constructor name. Thus, objects created with IMVU.new would show up in the debugger as 'dummy', which
+ * isn't very helpful. Using IMVU.createNamedFunction addresses the issue. Doublely-unfortunately, there's no way
+ * to write a test for this behavior. -NRD 2013.02.22
+ */
+ var dummy = createNamedFunction(constructor.name || 'unknownFunctionName', function(){});
+ dummy.prototype = constructor.prototype;
+ var obj = new dummy;
+
+ var r = constructor.apply(obj, argumentList);
+ return (r instanceof Object) ? r : obj;
+ }function craftInvokerFunction(humanName, argTypes, classType, cppInvokerFunc, cppTargetFunc) {
+ // humanName: a human-readable string name for the function to be generated.
+ // argTypes: An array that contains the embind type objects for all types in the function signature.
+ // argTypes[0] is the type object for the function return value.
+ // argTypes[1] is the type object for function this object/class type, or null if not crafting an invoker for a class method.
+ // argTypes[2...] are the actual function parameters.
+ // classType: The embind type object for the class to be bound, or null if this is not a method of a class.
+ // cppInvokerFunc: JS Function object to the C++-side function that interops into C++ code.
+ // cppTargetFunc: Function pointer (an integer to FUNCTION_TABLE) to the target C++ function the cppInvokerFunc will end up calling.
+ var argCount = argTypes.length;
+
+ if (argCount < 2) {
+ throwBindingError("argTypes array size mismatch! Must at least get return value and 'this' types!");
+ }
+
+ var isClassMethodFunc = (argTypes[1] !== null && classType !== null);
+
+ // Free functions with signature "void function()" do not need an invoker that marshalls between wire types.
+ // TODO: This omits argument count check - enable only at -O3 or similar.
+ // if (ENABLE_UNSAFE_OPTS && argCount == 2 && argTypes[0].name == "void" && !isClassMethodFunc) {
+ // return FUNCTION_TABLE[fn];
+ // }
+
+
+ // Determine if we need to use a dynamic stack to store the destructors for the function parameters.
+ // TODO: Remove this completely once all function invokers are being dynamically generated.
+ var needsDestructorStack = false;
+
+ for(var i = 1; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here.
+ if (argTypes[i] !== null && argTypes[i].destructorFunction === undefined) { // The type does not define a destructor function - must use dynamic stack
+ needsDestructorStack = true;
+ break;
+ }
+ }
+
+ var returns = (argTypes[0].name !== "void");
+
+ var argsList = "";
+ var argsListWired = "";
+ for(var i = 0; i < argCount - 2; ++i) {
+ argsList += (i!==0?", ":"")+"arg"+i;
+ argsListWired += (i!==0?", ":"")+"arg"+i+"Wired";
+ }
+
+ var invokerFnBody =
+ "return function "+makeLegalFunctionName(humanName)+"("+argsList+") {\n" +
+ "if (arguments.length !== "+(argCount - 2)+") {\n" +
+ "throwBindingError('function "+humanName+" called with ' + arguments.length + ' arguments, expected "+(argCount - 2)+" args!');\n" +
+ "}\n";
+
+
+ if (needsDestructorStack) {
+ invokerFnBody +=
+ "var destructors = [];\n";
+ }
+
+ var dtorStack = needsDestructorStack ? "destructors" : "null";
+ var args1 = ["throwBindingError", "invoker", "fn", "runDestructors", "retType", "classParam"];
+ var args2 = [throwBindingError, cppInvokerFunc, cppTargetFunc, runDestructors, argTypes[0], argTypes[1]];
+
+
+ if (isClassMethodFunc) {
+ invokerFnBody += "var thisWired = classParam.toWireType("+dtorStack+", this);\n";
+ }
+
+ for(var i = 0; i < argCount - 2; ++i) {
+ invokerFnBody += "var arg"+i+"Wired = argType"+i+".toWireType("+dtorStack+", arg"+i+"); // "+argTypes[i+2].name+"\n";
+ args1.push("argType"+i);
+ args2.push(argTypes[i+2]);
+ }
+
+ if (isClassMethodFunc) {
+ argsListWired = "thisWired" + (argsListWired.length > 0 ? ", " : "") + argsListWired;
+ }
+
+ invokerFnBody +=
+ (returns?"var rv = ":"") + "invoker(fn"+(argsListWired.length>0?", ":"")+argsListWired+");\n";
+
+ if (needsDestructorStack) {
+ invokerFnBody += "runDestructors(destructors);\n";
+ } else {
+ for(var i = isClassMethodFunc?1:2; i < argTypes.length; ++i) { // Skip return value at index 0 - it's not deleted here. Also skip class type if not a method.
+ var paramName = (i === 1 ? "thisWired" : ("arg"+(i - 2)+"Wired"));
+ if (argTypes[i].destructorFunction !== null) {
+ invokerFnBody += paramName+"_dtor("+paramName+"); // "+argTypes[i].name+"\n";
+ args1.push(paramName+"_dtor");
+ args2.push(argTypes[i].destructorFunction);
+ }
+ }
+ }
+
+ if (returns) {
+ invokerFnBody += "var ret = retType.fromWireType(rv);\n" +
+ "return ret;\n";
+ } else {
+ }
+ invokerFnBody += "}\n";
+
+ args1.push(invokerFnBody);
+
+ var invokerFunction = new_(Function, args1).apply(null, args2);
+ return invokerFunction;
+ }function __embind_register_class_function(
+ rawClassType,
+ methodName,
+ argCount,
+ rawArgTypesAddr, // [ReturnType, ThisType, Args...]
+ invokerSignature,
+ rawInvoker,
+ context,
+ isPureVirtual
+ ) {
+ var rawArgTypes = heap32VectorToArray(argCount, rawArgTypesAddr);
+ methodName = readLatin1String(methodName);
+ rawInvoker = embind__requireFunction(invokerSignature, rawInvoker);
+
+ whenDependentTypesAreResolved([], [rawClassType], function(classType) {
+ classType = classType[0];
+ var humanName = classType.name + '.' + methodName;
+
+ if (isPureVirtual) {
+ classType.registeredClass.pureVirtualFunctions.push(methodName);
+ }
+
+ function unboundTypesHandler() {
+ throwUnboundTypeError('Cannot call ' + humanName + ' due to unbound types', rawArgTypes);
+ }
+
+ var proto = classType.registeredClass.instancePrototype;
+ var method = proto[methodName];
+ if (undefined === method || (undefined === method.overloadTable && method.className !== classType.name && method.argCount === argCount - 2)) {
+ // This is the first overload to be registered, OR we are replacing a function in the base class with a function in the derived class.
+ unboundTypesHandler.argCount = argCount - 2;
+ unboundTypesHandler.className = classType.name;
+ proto[methodName] = unboundTypesHandler;
+ } else {
+ // There was an existing function with the same name registered. Set up a function overload routing table.
+ ensureOverloadTable(proto, methodName, humanName);
+ proto[methodName].overloadTable[argCount - 2] = unboundTypesHandler;
+ }
+
+ whenDependentTypesAreResolved([], rawArgTypes, function(argTypes) {
+
+ var memberFunction = craftInvokerFunction(humanName, argTypes, classType, rawInvoker, context);
+
+ // Replace the initial unbound-handler-stub function with the appropriate member function, now that all types
+ // are resolved. If multiple overloads are registered for this function, the function goes into an overload table.
+ if (undefined === proto[methodName].overloadTable) {
+ // Set argCount in case an overload is registered later
+ memberFunction.argCount = argCount - 2;
+ proto[methodName] = memberFunction;
+ } else {
+ proto[methodName].overloadTable[argCount - 2] = memberFunction;
+ }
+
+ return [];
+ });
+ return [];
+ });
+ }
+
+
+
+ var emval_free_list=[];
+
+ var emval_handle_array=[{},{value:undefined},{value:null},{value:true},{value:false}];function __emval_decref(handle) {
+ if (handle > 4 && 0 === --emval_handle_array[handle].refcount) {
+ emval_handle_array[handle] = undefined;
+ emval_free_list.push(handle);
+ }
+ }
+
+
+
+ function count_emval_handles() {
+ var count = 0;
+ for (var i = 5; i < emval_handle_array.length; ++i) {
+ if (emval_handle_array[i] !== undefined) {
+ ++count;
+ }
+ }
+ return count;
+ }
+
+ function get_first_emval() {
+ for (var i = 5; i < emval_handle_array.length; ++i) {
+ if (emval_handle_array[i] !== undefined) {
+ return emval_handle_array[i];
+ }
+ }
+ return null;
+ }function init_emval() {
+ Module['count_emval_handles'] = count_emval_handles;
+ Module['get_first_emval'] = get_first_emval;
+ }function __emval_register(value) {
+
+ switch(value){
+ case undefined :{ return 1; }
+ case null :{ return 2; }
+ case true :{ return 3; }
+ case false :{ return 4; }
+ default:{
+ var handle = emval_free_list.length ?
+ emval_free_list.pop() :
+ emval_handle_array.length;
+
+ emval_handle_array[handle] = {refcount: 1, value: value};
+ return handle;
+ }
+ }
+ }function __embind_register_emval(rawType, name) {
+ name = readLatin1String(name);
+ registerType(rawType, {
+ name: name,
+ 'fromWireType': function(handle) {
+ var rv = emval_handle_array[handle].value;
+ __emval_decref(handle);
+ return rv;
+ },
+ 'toWireType': function(destructors, value) {
+ return __emval_register(value);
+ },
+ 'argPackAdvance': 8,
+ 'readValueFromPointer': simpleReadValueFromPointer,
+ destructorFunction: null, // This type does not need a destructor
+
+ // TODO: do we need a deleteObject here? write a test where
+ // emval is passed into JS via an interface
+ });
+ }
+
+
+ function _embind_repr(v) {
+ if (v === null) {
+ return 'null';
+ }
+ var t = typeof v;
+ if (t === 'object' || t === 'array' || t === 'function') {
+ return v.toString();
+ } else {
+ return '' + v;
+ }
+ }
+
+ function floatReadValueFromPointer(name, shift) {
+ switch (shift) {
+ case 2: return function(pointer) {
+ return this['fromWireType'](HEAPF32[pointer >> 2]);
+ };
+ case 3: return function(pointer) {
+ return this['fromWireType'](HEAPF64[pointer >> 3]);
+ };
+ default:
+ throw new TypeError("Unknown float type: " + name);
+ }
+ }function __embind_register_float(rawType, name, size) {
+ var shift = getShiftFromSize(size);
+ name = readLatin1String(name);
+ registerType(rawType, {
+ name: name,
+ 'fromWireType': function(value) {
+ return value;
+ },
+ 'toWireType': function(destructors, value) {
+ // todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could
+ // avoid the following if() and assume value is of proper type.
+ if (typeof value !== "number" && typeof value !== "boolean") {
+ throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name);
+ }
+ return value;
+ },
+ 'argPackAdvance': 8,
+ 'readValueFromPointer': floatReadValueFromPointer(name, shift),
+ destructorFunction: null, // This type does not need a destructor
+ });
+ }
+
+
+ function integerReadValueFromPointer(name, shift, signed) {
+ // integers are quite common, so generate very specialized functions
+ switch (shift) {
+ case 0: return signed ?
+ function readS8FromPointer(pointer) { return HEAP8[pointer]; } :
+ function readU8FromPointer(pointer) { return HEAPU8[pointer]; };
+ case 1: return signed ?
+ function readS16FromPointer(pointer) { return HEAP16[pointer >> 1]; } :
+ function readU16FromPointer(pointer) { return HEAPU16[pointer >> 1]; };
+ case 2: return signed ?
+ function readS32FromPointer(pointer) { return HEAP32[pointer >> 2]; } :
+ function readU32FromPointer(pointer) { return HEAPU32[pointer >> 2]; };
+ default:
+ throw new TypeError("Unknown integer type: " + name);
+ }
+ }function __embind_register_integer(primitiveType, name, size, minRange, maxRange) {
+ name = readLatin1String(name);
+ if (maxRange === -1) { // LLVM doesn't have signed and unsigned 32-bit types, so u32 literals come out as 'i32 -1'. Always treat those as max u32.
+ maxRange = 4294967295;
+ }
+
+ var shift = getShiftFromSize(size);
+
+ var fromWireType = function(value) {
+ return value;
+ };
+
+ if (minRange === 0) {
+ var bitshift = 32 - 8*size;
+ fromWireType = function(value) {
+ return (value << bitshift) >>> bitshift;
+ };
+ }
+
+ var isUnsignedType = (name.indexOf('unsigned') != -1);
+
+ registerType(primitiveType, {
+ name: name,
+ 'fromWireType': fromWireType,
+ 'toWireType': function(destructors, value) {
+ // todo: Here we have an opportunity for -O3 level "unsafe" optimizations: we could
+ // avoid the following two if()s and assume value is of proper type.
+ if (typeof value !== "number" && typeof value !== "boolean") {
+ throw new TypeError('Cannot convert "' + _embind_repr(value) + '" to ' + this.name);
+ }
+ if (value < minRange || value > maxRange) {
+ throw new TypeError('Passing a number "' + _embind_repr(value) + '" from JS side to C/C++ side to an argument of type "' + name + '", which is outside the valid range [' + minRange + ', ' + maxRange + ']!');
+ }
+ return isUnsignedType ? (value >>> 0) : (value | 0);
+ },
+ 'argPackAdvance': 8,
+ 'readValueFromPointer': integerReadValueFromPointer(name, shift, minRange !== 0),
+ destructorFunction: null, // This type does not need a destructor
+ });
+ }
+
+ function __embind_register_memory_view(rawType, dataTypeIndex, name) {
+ var typeMapping = [
+ Int8Array,
+ Uint8Array,
+ Int16Array,
+ Uint16Array,
+ Int32Array,
+ Uint32Array,
+ Float32Array,
+ Float64Array,
+ ];
+
+ var TA = typeMapping[dataTypeIndex];
+
+ function decodeMemoryView(handle) {
+ handle = handle >> 2;
+ var heap = HEAPU32;
+ var size = heap[handle]; // in elements
+ var data = heap[handle + 1]; // byte offset into emscripten heap
+ return new TA(heap['buffer'], data, size);
+ }
+
+ name = readLatin1String(name);
+ registerType(rawType, {
+ name: name,
+ 'fromWireType': decodeMemoryView,
+ 'argPackAdvance': 8,
+ 'readValueFromPointer': decodeMemoryView,
+ }, {
+ ignoreDuplicateRegistrations: true,
+ });
+ }
+
+ function __embind_register_std_string(rawType, name) {
+ name = readLatin1String(name);
+ registerType(rawType, {
+ name: name,
+ 'fromWireType': function(value) {
+ var length = HEAPU32[value >> 2];
+ var a = new Array(length);
+ for (var i = 0; i < length; ++i) {
+ a[i] = String.fromCharCode(HEAPU8[value + 4 + i]);
+ }
+ _free(value);
+ return a.join('');
+ },
+ 'toWireType': function(destructors, value) {
+ if (value instanceof ArrayBuffer) {
+ value = new Uint8Array(value);
+ }
+
+ function getTAElement(ta, index) {
+ return ta[index];
+ }
+ function getStringElement(string, index) {
+ return string.charCodeAt(index);
+ }
+ var getElement;
+ if (value instanceof Uint8Array) {
+ getElement = getTAElement;
+ } else if (value instanceof Uint8ClampedArray) {
+ getElement = getTAElement;
+ } else if (value instanceof Int8Array) {
+ getElement = getTAElement;
+ } else if (typeof value === 'string') {
+ getElement = getStringElement;
+ } else {
+ throwBindingError('Cannot pass non-string to std::string');
+ }
+
+ // assumes 4-byte alignment
+ var length = value.length;
+ var ptr = _malloc(4 + length);
+ HEAPU32[ptr >> 2] = length;
+ for (var i = 0; i < length; ++i) {
+ var charCode = getElement(value, i);
+ if (charCode > 255) {
+ _free(ptr);
+ throwBindingError('String has UTF-16 code units that do not fit in 8 bits');
+ }
+ HEAPU8[ptr + 4 + i] = charCode;
+ }
+ if (destructors !== null) {
+ destructors.push(_free, ptr);
+ }
+ return ptr;
+ },
+ 'argPackAdvance': 8,
+ 'readValueFromPointer': simpleReadValueFromPointer,
+ destructorFunction: function(ptr) { _free(ptr); },
+ });
+ }
+
+ function __embind_register_std_wstring(rawType, charSize, name) {
+ // nb. do not cache HEAPU16 and HEAPU32, they may be destroyed by enlargeMemory().
+ name = readLatin1String(name);
+ var getHeap, shift;
+ if (charSize === 2) {
+ getHeap = function() { return HEAPU16; };
+ shift = 1;
+ } else if (charSize === 4) {
+ getHeap = function() { return HEAPU32; };
+ shift = 2;
+ }
+ registerType(rawType, {
+ name: name,
+ 'fromWireType': function(value) {
+ var HEAP = getHeap();
+ var length = HEAPU32[value >> 2];
+ var a = new Array(length);
+ var start = (value + 4) >> shift;
+ for (var i = 0; i < length; ++i) {
+ a[i] = String.fromCharCode(HEAP[start + i]);
+ }
+ _free(value);
+ return a.join('');
+ },
+ 'toWireType': function(destructors, value) {
+ // assumes 4-byte alignment
+ var HEAP = getHeap();
+ var length = value.length;
+ var ptr = _malloc(4 + length * charSize);
+ HEAPU32[ptr >> 2] = length;
+ var start = (ptr + 4) >> shift;
+ for (var i = 0; i < length; ++i) {
+ HEAP[start + i] = value.charCodeAt(i);
+ }
+ if (destructors !== null) {
+ destructors.push(_free, ptr);
+ }
+ return ptr;
+ },
+ 'argPackAdvance': 8,
+ 'readValueFromPointer': simpleReadValueFromPointer,
+ destructorFunction: function(ptr) { _free(ptr); },
+ });
+ }
+
+ function __embind_register_void(rawType, name) {
+ name = readLatin1String(name);
+ registerType(rawType, {
+ isVoid: true, // void return values can be optimized out sometimes
+ name: name,
+ 'argPackAdvance': 0,
+ 'fromWireType': function() {
+ return undefined;
+ },
+ 'toWireType': function(destructors, o) {
+ // TODO: assert if anything else is given?
+ return undefined;
+ },
+ });
+ }
+
+
+ function __emval_incref(handle) {
+ if (handle > 4) {
+ emval_handle_array[handle].refcount += 1;
+ }
+ }
+
+
+ function requireRegisteredType(rawType, humanName) {
+ var impl = registeredTypes[rawType];
+ if (undefined === impl) {
+ throwBindingError(humanName + " has unknown type " + getTypeName(rawType));
+ }
+ return impl;
+ }function __emval_take_value(type, argv) {
+ type = requireRegisteredType(type, '_emval_take_value');
+ var v = type['readValueFromPointer'](argv);
+ return __emval_register(v);
+ }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+
+
+
+
+ var PTHREAD_SPECIFIC={};function _pthread_getspecific(key) {
+ return PTHREAD_SPECIFIC[key] || 0;
+ }
+
+
+ var PTHREAD_SPECIFIC_NEXT_KEY=1;
+
+ var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};function _pthread_key_create(key, destructor) {
+ if (key == 0) {
+ return ERRNO_CODES.EINVAL;
+ }
+ HEAP32[((key)>>2)]=PTHREAD_SPECIFIC_NEXT_KEY;
+ // values start at 0
+ PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0;
+ PTHREAD_SPECIFIC_NEXT_KEY++;
+ return 0;
+ }
+
+ function _pthread_once(ptr, func) {
+ if (!_pthread_once.seen) _pthread_once.seen = {};
+ if (ptr in _pthread_once.seen) return;
+ Module['dynCall_v'](func);
+ _pthread_once.seen[ptr] = 1;
+ }
+
+ function _pthread_setspecific(key, value) {
+ if (!(key in PTHREAD_SPECIFIC)) {
+ return ERRNO_CODES.EINVAL;
+ }
+ PTHREAD_SPECIFIC[key] = value;
+ return 0;
+ }
+
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }
+embind_init_charCodes();
+BindingError = Module['BindingError'] = extendError(Error, 'BindingError');;
+InternalError = Module['InternalError'] = extendError(Error, 'InternalError');;
+init_ClassHandle();
+init_RegisteredPointer();
+init_embind();;
+UnboundTypeError = Module['UnboundTypeError'] = extendError(Error, 'UnboundTypeError');;
+init_emval();;
+DYNAMICTOP_PTR = staticAlloc(4);
+
+STACK_BASE = STACKTOP = alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+var ASSERTIONS = true;
+
+/** @type {function(string, boolean=, number=)} */
+function intArrayFromString(stringy, dontAddNull, length) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ if (ASSERTIONS) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ }
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+
+
+
+function nullFunc_fi(x) { Module["printErr"]("Invalid function pointer called with signature 'fi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_fii(x) { Module["printErr"]("Invalid function pointer called with signature 'fii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiiif(x) { Module["printErr"]("Invalid function pointer called with signature 'iiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viif(x) { Module["printErr"]("Invalid function pointer called with signature 'viif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiif(x) { Module["printErr"]("Invalid function pointer called with signature 'viiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+Module['wasmTableSize'] = 1280;
+
+Module['wasmMaxTableSize'] = 1280;
+
+function invoke_fi(index,a1) {
+ try {
+ return Module["dynCall_fi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_fii(index,a1,a2) {
+ try {
+ return Module["dynCall_fii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiiif(index,a1,a2,a3,a4) {
+ try {
+ return Module["dynCall_iiiif"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viif(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viif"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiif(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiif"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = {};
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_fi": nullFunc_fi, "nullFunc_fii": nullFunc_fii, "nullFunc_i": nullFunc_i, "nullFunc_ii": nullFunc_ii, "nullFunc_iii": nullFunc_iii, "nullFunc_iiii": nullFunc_iiii, "nullFunc_iiiif": nullFunc_iiiif, "nullFunc_v": nullFunc_v, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_viif": nullFunc_viif, "nullFunc_viii": nullFunc_viii, "nullFunc_viiif": nullFunc_viiif, "nullFunc_viiii": nullFunc_viiii, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "invoke_fi": invoke_fi, "invoke_fii": invoke_fii, "invoke_i": invoke_i, "invoke_ii": invoke_ii, "invoke_iii": invoke_iii, "invoke_iiii": invoke_iiii, "invoke_iiiif": invoke_iiiif, "invoke_v": invoke_v, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_viif": invoke_viif, "invoke_viii": invoke_viii, "invoke_viiif": invoke_viiif, "invoke_viiii": invoke_viiii, "invoke_viiiii": invoke_viiiii, "invoke_viiiiii": invoke_viiiiii, "ClassHandle": ClassHandle, "ClassHandle_clone": ClassHandle_clone, "ClassHandle_delete": ClassHandle_delete, "ClassHandle_deleteLater": ClassHandle_deleteLater, "ClassHandle_isAliasOf": ClassHandle_isAliasOf, "ClassHandle_isDeleted": ClassHandle_isDeleted, "RegisteredClass": RegisteredClass, "RegisteredPointer": RegisteredPointer, "RegisteredPointer_deleteObject": RegisteredPointer_deleteObject, "RegisteredPointer_destructor": RegisteredPointer_destructor, "RegisteredPointer_fromWireType": RegisteredPointer_fromWireType, "RegisteredPointer_getPointee": RegisteredPointer_getPointee, "__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv, "___cxa_allocate_exception": ___cxa_allocate_exception, "___cxa_begin_catch": ___cxa_begin_catch, "___cxa_end_catch": ___cxa_end_catch, "___cxa_find_matching_catch": ___cxa_find_matching_catch, "___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2, "___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3, "___cxa_free_exception": ___cxa_free_exception, "___cxa_throw": ___cxa_throw, "___gxx_personality_v0": ___gxx_personality_v0, "___lock": ___lock, "___resumeException": ___resumeException, "___setErrNo": ___setErrNo, "___syscall140": ___syscall140, "___syscall146": ___syscall146, "___syscall54": ___syscall54, "___syscall6": ___syscall6, "___unlock": ___unlock, "__embind_register_bool": __embind_register_bool, "__embind_register_class": __embind_register_class, "__embind_register_class_constructor": __embind_register_class_constructor, "__embind_register_class_function": __embind_register_class_function, "__embind_register_emval": __embind_register_emval, "__embind_register_float": __embind_register_float, "__embind_register_integer": __embind_register_integer, "__embind_register_memory_view": __embind_register_memory_view, "__embind_register_std_string": __embind_register_std_string, "__embind_register_std_wstring": __embind_register_std_wstring, "__embind_register_void": __embind_register_void, "__emval_decref": __emval_decref, "__emval_incref": __emval_incref, "__emval_register": __emval_register, "__emval_take_value": __emval_take_value, "_abort": _abort, "_embind_repr": _embind_repr, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_pthread_getspecific": _pthread_getspecific, "_pthread_key_create": _pthread_key_create, "_pthread_once": _pthread_once, "_pthread_setspecific": _pthread_setspecific, "constNoSmartPtrRawPointerToWireType": constNoSmartPtrRawPointerToWireType, "count_emval_handles": count_emval_handles, "craftInvokerFunction": craftInvokerFunction, "createNamedFunction": createNamedFunction, "downcastPointer": downcastPointer, "embind__requireFunction": embind__requireFunction, "embind_init_charCodes": embind_init_charCodes, "ensureOverloadTable": ensureOverloadTable, "exposePublicSymbol": exposePublicSymbol, "extendError": extendError, "floatReadValueFromPointer": floatReadValueFromPointer, "flushPendingDeletes": flushPendingDeletes, "flush_NO_FILESYSTEM": flush_NO_FILESYSTEM, "genericPointerToWireType": genericPointerToWireType, "getBasestPointer": getBasestPointer, "getInheritedInstance": getInheritedInstance, "getInheritedInstanceCount": getInheritedInstanceCount, "getLiveInheritedInstances": getLiveInheritedInstances, "getShiftFromSize": getShiftFromSize, "getTypeName": getTypeName, "get_first_emval": get_first_emval, "heap32VectorToArray": heap32VectorToArray, "init_ClassHandle": init_ClassHandle, "init_RegisteredPointer": init_RegisteredPointer, "init_embind": init_embind, "init_emval": init_emval, "integerReadValueFromPointer": integerReadValueFromPointer, "makeClassHandle": makeClassHandle, "makeLegalFunctionName": makeLegalFunctionName, "new_": new_, "nonConstNoSmartPtrRawPointerToWireType": nonConstNoSmartPtrRawPointerToWireType, "readLatin1String": readLatin1String, "registerType": registerType, "replacePublicSymbol": replacePublicSymbol, "requireRegisteredType": requireRegisteredType, "runDestructor": runDestructor, "runDestructors": runDestructors, "setDelayFunction": setDelayFunction, "shallowCopyInternalPointer": shallowCopyInternalPointer, "simpleReadValueFromPointer": simpleReadValueFromPointer, "throwBindingError": throwBindingError, "throwInstanceAlreadyDeleted": throwInstanceAlreadyDeleted, "throwInternalError": throwInternalError, "throwUnboundTypeError": throwUnboundTypeError, "upcastPointer": upcastPointer, "whenDependentTypesAreResolved": whenDependentTypesAreResolved, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX };
+// EMSCRIPTEN_START_ASM
+var asm =Module["asm"]// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real___GLOBAL__sub_I_bind_cpp = asm["__GLOBAL__sub_I_bind_cpp"]; asm["__GLOBAL__sub_I_bind_cpp"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real___GLOBAL__sub_I_bind_cpp.apply(null, arguments);
+};
+
+var real___GLOBAL__sub_I_wasm_soundmeter_cc = asm["__GLOBAL__sub_I_wasm_soundmeter_cc"]; asm["__GLOBAL__sub_I_wasm_soundmeter_cc"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real___GLOBAL__sub_I_wasm_soundmeter_cc.apply(null, arguments);
+};
+
+var real____cxa_can_catch = asm["___cxa_can_catch"]; asm["___cxa_can_catch"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real____cxa_can_catch.apply(null, arguments);
+};
+
+var real____cxa_is_pointer_type = asm["___cxa_is_pointer_type"]; asm["___cxa_is_pointer_type"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real____cxa_is_pointer_type.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real____errno_location.apply(null, arguments);
+};
+
+var real____getTypeName = asm["___getTypeName"]; asm["___getTypeName"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real____getTypeName.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__fflush.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__free.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__malloc.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real__sbrk.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_establishStackSpace.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_setTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_setThrew.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_stackAlloc.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_stackRestore.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return real_stackSave.apply(null, arguments);
+};
+Module["asm"] = asm;
+var __GLOBAL__sub_I_bind_cpp = Module["__GLOBAL__sub_I_bind_cpp"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["__GLOBAL__sub_I_bind_cpp"].apply(null, arguments) };
+var __GLOBAL__sub_I_wasm_soundmeter_cc = Module["__GLOBAL__sub_I_wasm_soundmeter_cc"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["__GLOBAL__sub_I_wasm_soundmeter_cc"].apply(null, arguments) };
+var ___cxa_can_catch = Module["___cxa_can_catch"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["___cxa_can_catch"].apply(null, arguments) };
+var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments) };
+var ___errno_location = Module["___errno_location"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["___errno_location"].apply(null, arguments) };
+var ___getTypeName = Module["___getTypeName"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["___getTypeName"].apply(null, arguments) };
+var _fflush = Module["_fflush"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["_fflush"].apply(null, arguments) };
+var _free = Module["_free"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["_free"].apply(null, arguments) };
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments) };
+var _malloc = Module["_malloc"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["_malloc"].apply(null, arguments) };
+var _memcpy = Module["_memcpy"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["_memcpy"].apply(null, arguments) };
+var _memset = Module["_memset"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["_memset"].apply(null, arguments) };
+var _sbrk = Module["_sbrk"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["_sbrk"].apply(null, arguments) };
+var establishStackSpace = Module["establishStackSpace"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["establishStackSpace"].apply(null, arguments) };
+var getTempRet0 = Module["getTempRet0"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["getTempRet0"].apply(null, arguments) };
+var runPostSets = Module["runPostSets"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["runPostSets"].apply(null, arguments) };
+var setTempRet0 = Module["setTempRet0"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["setTempRet0"].apply(null, arguments) };
+var setThrew = Module["setThrew"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["setThrew"].apply(null, arguments) };
+var stackAlloc = Module["stackAlloc"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["stackAlloc"].apply(null, arguments) };
+var stackRestore = Module["stackRestore"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["stackRestore"].apply(null, arguments) };
+var stackSave = Module["stackSave"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["stackSave"].apply(null, arguments) };
+var dynCall_fi = Module["dynCall_fi"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_fi"].apply(null, arguments) };
+var dynCall_fii = Module["dynCall_fii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_fii"].apply(null, arguments) };
+var dynCall_i = Module["dynCall_i"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_i"].apply(null, arguments) };
+var dynCall_ii = Module["dynCall_ii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_ii"].apply(null, arguments) };
+var dynCall_iii = Module["dynCall_iii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_iii"].apply(null, arguments) };
+var dynCall_iiii = Module["dynCall_iiii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_iiii"].apply(null, arguments) };
+var dynCall_iiiif = Module["dynCall_iiiif"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_iiiif"].apply(null, arguments) };
+var dynCall_v = Module["dynCall_v"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_v"].apply(null, arguments) };
+var dynCall_vi = Module["dynCall_vi"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_vi"].apply(null, arguments) };
+var dynCall_vii = Module["dynCall_vii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_vii"].apply(null, arguments) };
+var dynCall_viif = Module["dynCall_viif"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_viif"].apply(null, arguments) };
+var dynCall_viii = Module["dynCall_viii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_viii"].apply(null, arguments) };
+var dynCall_viiif = Module["dynCall_viiif"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_viiif"].apply(null, arguments) };
+var dynCall_viiii = Module["dynCall_viiii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_viiii"].apply(null, arguments) };
+var dynCall_viiiii = Module["dynCall_viiiii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_viiiii"].apply(null, arguments) };
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = function() {
+ assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+ assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+ return Module["asm"]["dynCall_viiiiii"].apply(null, arguments) };
+;
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+if (!Module["intArrayFromString"]) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["intArrayToString"]) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["ccall"]) Module["ccall"] = function() { abort("'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["cwrap"]) Module["cwrap"] = function() { abort("'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["setValue"]) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["getValue"]) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["allocate"]) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["getMemory"]) Module["getMemory"] = function() { abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = function() { abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["AsciiToString"]) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["stringToAscii"]) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["UTF8ToString"]) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["stringToUTF8"]) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["UTF16ToString"]) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["stringToUTF16"]) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["UTF32ToString"]) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["stringToUTF32"]) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["allocateUTF8"]) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["stackTrace"]) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["addOnPreRun"]) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["addOnInit"]) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["addOnPreMain"]) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["addOnExit"]) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["addOnPostRun"]) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["addRunDependency"]) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["removeRunDependency"]) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["FS"]) Module["FS"] = function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["FS_createFolder"]) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["FS_createPath"]) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["FS_createDataFile"]) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["FS_createLink"]) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["FS_createDevice"]) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["FS_unlink"]) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
+if (!Module["GL"]) Module["GL"] = function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["staticAlloc"]) Module["staticAlloc"] = function() { abort("'staticAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = function() { abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["warnOnce"]) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = function() { abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = function() { abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["getLEB"]) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["getFunctionTables"]) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["registerFunctions"]) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["addFunction"]) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["removeFunction"]) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["prettyPrint"]) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["makeBigInt"]) Module["makeBigInt"] = function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["dynCall"]) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
+if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", { get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
+if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", { get: function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
+if (!Module["ALLOC_STATIC"]) Object.defineProperty(Module, "ALLOC_STATIC", { get: function() { abort("'ALLOC_STATIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
+if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", { get: function() { abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
+if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", { get: function() { abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
+
+
+
+
+/**
+ * @constructor
+ * @extends {Error}
+ * @this {ExitStatus}
+ */
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+
+
+
+
+/** @type {function(Array=)} */
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (runDependencies > 0) {
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ assert(!Module['_main'], 'compiled without a main, but one is present. if you added it from JS, use Module["onRuntimeInitialized"]');
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = run;
+
+function checkUnflushedContent() {
+ // Compiler settings do not allow exiting the runtime, so flushing
+ // the streams is not possible. but in ASSERTIONS mode we check
+ // if there was something to flush, and if so tell the user they
+ // should request that the runtime be exitable.
+ // Normally we would not even include flush() at all, but in ASSERTIONS
+ // builds we do so just for this check, and here we see if there is any
+ // content to flush, that is, we check if there would have been
+ // something a non-ASSERTIONS build would have not seen.
+ // How we flush the streams depends on whether we are in NO_FILESYSTEM
+ // mode (which has its own special function for this; otherwise, all
+ // the code is inside libc)
+ var print = Module['print'];
+ var printErr = Module['printErr'];
+ var has = false;
+ Module['print'] = Module['printErr'] = function(x) {
+ has = true;
+ }
+ try { // it doesn't matter if it fails
+ var flush = flush_NO_FILESYSTEM;
+ if (flush) flush(0);
+ } catch(e) {}
+ Module['print'] = print;
+ Module['printErr'] = printErr;
+ if (has) {
+ warnOnce('stdio streams had content in them that was not flushed. you should set NO_EXIT_RUNTIME to 0 (see the FAQ), or make sure to emit a newline when you printf etc.');
+ }
+}
+
+function exit(status, implicit) {
+ checkUnflushedContent();
+
+ // if this is just main exit-ing implicitly, and the status is 0, then we
+ // don't need to do anything here and can just leave. if the status is
+ // non-zero, though, then we need to report it.
+ // (we may have warned about this earlier, if a situation justifies doing so)
+ if (implicit && Module['noExitRuntime'] && status === 0) {
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ // if exit() was called, we may warn the user if the runtime isn't actually being shut down
+ if (!implicit) {
+ Module.printErr('exit(' + status + ') called, but NO_EXIT_RUNTIME is set, so halting execution but not exiting the runtime or preventing further async execution (build with NO_EXIT_RUNTIME=0, if you want a true shutdown)');
+ }
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (Module['onAbort']) {
+ Module['onAbort'](what);
+ }
+
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+
+Module["noExitRuntime"] = true;
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.wasm b/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.wasm
new file mode 100644
index 000000000..bbadbb495
Binary files /dev/null and b/src/content/getusermedia/wasm-volume/js/wasm-soundmeter.wasm differ
diff --git a/src/content/getusermedia/wasm-volume/setup.sh b/src/content/getusermedia/wasm-volume/setup.sh
new file mode 100755
index 000000000..dddd9e72b
--- /dev/null
+++ b/src/content/getusermedia/wasm-volume/setup.sh
@@ -0,0 +1,18 @@
+#!/bin/bash
+#
+# Code to setup the webassembly repo for experimentation
+#
+
+# Install Emscripten prerequisites
+
+sudo apt-get install build-essential cmake python2.7 nodejs
+
+# Install the WebAssembly toolchain
+# Normally VERSION should be "latest", but bugs.
+VERSION=sdk-1.37.34-64bit
+
+if [ ! -f emsdk ]; then
+ git clone https://github.com/juj/emsdk.git
+ (cd emsdk && ./emsdk install $VERSION && ./emsdk activate $VERSION)
+fi
+echo "You have to do . emsdk/emsdk_env.sh before compiling"